ob3_LDFLAGS=-export-dynamic
ob3_SOURCES=client.c event.c extensions.c focus.c frame.c openbox.c prop.c \
screen.c stacking.c xerror.c themerc.c timer.c dispatch.c \
- engine.c plugin.c action.c grab.c
+ engine.c plugin.c action.c grab.c snap.c
noinst_HEADERS=client.h event.h extensions.h focus.h frame.h geom.h gettext.h \
openbox.h prop.h screen.h stacking.h xerror.h themerc.h dispatch.h \
- timer.h engine.h plugin.h action.h grab.h
+ timer.h engine.h plugin.h action.h grab.h snap.h
MAINTAINERCLEANFILES= Makefile.in
--- /dev/null
+#include "client.h"
+#include "frame.h"
+#include "stacking.h"
+#include "screen.h"
+
+static int resistance = 10;
+
+void snap_move(Client *c, int *x, int *y, int w, int h)
+{
+ GList *it;
+ Rect *area;
+ int l, t, r, b; /* requested edges */
+ int al, at, ar, ab; /* screen area edges */
+ int cl, ct, cr, cb; /* current edges */
+
+ /* add the frame to the dimensions */
+ l = *x;
+ t = *y;
+ r = l + w - 1;
+ b = t + h - 1;
+
+ cl = c->frame->area.x;
+ ct = c->frame->area.y;
+ cr = cl + c->frame->area.width - 1;
+ cb = ct + c->frame->area.height - 1;
+
+ /* snap to other clients */
+ for (it = stacking_list; it != NULL; it = it->next) {
+ /* XXX foo */
+ }
+
+ /* get the screen boundaries */
+ area = screen_area(c->desktop);
+ al = area->x;
+ at = area->y;
+ ar = al + area->width - 1;
+ ab = at + area->height - 1;
+
+ /* snap to screen edges */
+ if (cl >= al && l < al && l >= al - resistance)
+ *x = al;
+ else if (cr <= ar && r > ar && r <= ar + resistance)
+ *x = ar - w + 1;
+ if (ct >= at && t < at && t >= at - resistance)
+ *y = at;
+ else if (cb <= ab && b > ab && b < ab + resistance)
+ *y = ab - h + 1;
+}