XKeysymToKeycode(getXDisplay(),
XStringToKeysym("Right")),
Mod1Mask | ControlMask, 1));
+ _actions.push_back(Action(Action::resizeWindowHeight,
+ XKeysymToKeycode(getXDisplay(),
+ XStringToKeysym("Up")),
+ ShiftMask | Mod1Mask | ControlMask, -1));
+ _actions.push_back(Action(Action::resizeWindowHeight,
+ XKeysymToKeycode(getXDisplay(),
+ XStringToKeysym("Down")),
+ ShiftMask | Mod1Mask | ControlMask, 1));
+ _actions.push_back(Action(Action::resizeWindowWidth,
+ XKeysymToKeycode(getXDisplay(),
+ XStringToKeysym("Left")),
+ ShiftMask | Mod1Mask | ControlMask, -1));
+ _actions.push_back(Action(Action::resizeWindowWidth,
+ XKeysymToKeycode(getXDisplay(),
+ XStringToKeysym("Right")),
+ ShiftMask | Mod1Mask | ControlMask, 1));
_actions.push_back(Action(Action::iconify,
XKeysymToKeycode(getXDisplay(),
XStringToKeysym("I")),