]> Dogcows Code - chaz/openbox/commitdiff
add cascade placement
authorDana Jansens <danakj@orodu.net>
Sat, 1 Feb 2003 11:54:38 +0000 (11:54 +0000)
committerDana Jansens <danakj@orodu.net>
Sat, 1 Feb 2003 11:54:38 +0000 (11:54 +0000)
scripts/windowplacement.py

index ddbcdd7632ede3862810fdfd438d80ae50b0be1e..0fe29fcc2eb272466ed22b383c83af50dad45f13 100644 (file)
@@ -24,6 +24,7 @@ import random
 _rand = random.Random()
 
 def random(data):
+    """Place windows randomly around the screen."""
     if not data.client: return
     if not ignore_requested_positions:
         if data.client.positionRequested(): return
@@ -39,4 +40,28 @@ def random(data):
     y = _rand.randrange(screen_area.y(), height-1)
     data.client.move(x, y)
 
+_cascade_x = 0
+_cascade_y = 0
+
+def cascade(data):
+    """Place windows in a cascading order from top-left to bottom-right."""
+    if not data.client: return
+    if not ignore_requested_positions:
+        if data.client.positionRequested(): return
+    client_area = data.client.area()
+    frame_size = data.client.frame.size()
+    screen_area = ob.openbox.screen(data.screen).area()
+    width = screen_area.width() - (client_area.width() +
+                                   frame_size.left + frame_size.right)
+    height = screen_area.height() - (client_area.height() + 
+                                     frame_size.top + frame_size.bottom)
+    global _cascade_x, _cascade_y
+    if _cascade_x < screen_area.x() or _cascade_y < screen_area.y() or \
+           _cascade_x >= width or _cascade_y >= height:
+        _cascade_x = screen_area.x()
+        _cascade_y = screen_area.y()
+    data.client.move(_cascade_x, _cascade_y)
+    _cascade_x += frame_size.top
+    _cascade_y += frame_size.top
+
 print "Loaded windowplacement.py"
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