const BFont &ft = getStyle()->getFont();
BColor *text_color = (isFocused() ? getStyle()->getTextFocus()
: getStyle()->getTextUnfocus());
- unsigned int bevel = getStyle()->getBevelWidth();
+ unsigned int bevel = getStyle()->getBevelWidth() / 2;
std::string t = _text; // the actual text to draw
int x = bevel; // x coord for the text
// find a string that will fit inside the area for text
- int max_length = width() - getBevelWidth() * 2;
+ int max_length = width() - bevel * 2;
if (max_length <= 0) {
t = ""; // can't fit anything
} else {
{
if (_dirty) {
const BFont &ft = getStyle()->getFont();
- unsigned int bevel = getStyle()->getBevelWidth();
+ unsigned int bevel = getStyle()->getBevelWidth() / 2;
std::string t = _text; // the actual text to draw
int x = bevel; // x coord for the text
// find a string that will fit inside the area for text
- int max_length = width() - getBevelWidth() * 2;
+ int max_length = width() - bevel * 2;
if (max_length <= 0) {
t = ""; // can't fit anything
} else {