src = _title_sur->pixelData() + w * (geom.bevel + 1) + geom.title_x;
// get the background under the label
- for (int y = 0; y < geom.button_size; ++y, src += w - geom.button_size)
- for (int x = 0; x < geom.button_size; ++x, ++dest, ++src)
+ int xd = s->width();
+ int yd = s->height();
+ for (int y = 0; y < yd; ++y, src += w - xd)
+ for (int x = 0; x < xd; ++x, ++dest, ++src)
*dest = *src;
control->drawImage(*s, 0, 0, 0); // no image but draw the new background
} else