(RrGreenOffset(inst) != RrDefaultGreenOffset)) {
g_message("CONVERSION %d->%d %d->%d %d->%d",
RrDefaultRedOffset, RrRedOffset(inst),
- RrDefaultBlueOffset, RrGreenOffset(inst),
- RrDefaultGreenOffset, RrBlueOffset(inst));
+ RrDefaultGreenOffset, RrGreenOffset(inst),
+ RrDefaultBlueOffset, RrBlueOffset(inst));
for (y = 0; y < im->height; y++) {
for (x = 0; x < im->width; x++) {
r = (data[x] >> RrDefaultRedOffset) & 0xFF;
RrPixel16 *p16 = (RrPixel16 *) im->data;
unsigned char *p8 = (unsigned char *)im->data;
- if (im->byte_order != RrEndian)
+ if (im->byte_order != LSBFirst)
swap_byte_order(im);
switch (im->bits_per_pixel) {
in = l->surface.RrPixel_data;
out = l->pixmap;
- im->byte_order = RrEndian;
+ im->byte_order = LSBFirst;
/* this malloc is a complete waste of time on normal 32bpp
as reduce_depth just sets im->data = data and returns
*/