Window *win;
int i;
+#ifdef DEBUG
/* pls only restack stuff in the same layer at a time */
for (it = wins; it; it = next) {
next = g_list_next(it);
if (!next) break;
g_assert (window_layer(it->data) == window_layer(next->data));
}
-
+ if (before)
+ g_assert(window_layer(it->data) >= window_layer(before->data));
+#endif
win = g_new(Window, g_list_length(wins) + 1);
stacking_list = g_list_insert_before(stacking_list, before, it->data);
}
- /* XXX some debug checking of the stacking list's order */
+#ifdef DEBUG
+ /* some debug checking of the stacking list's order */
for (it = stacking_list; ; it = next) {
next = g_list_next(it);
if (!next) break;
g_assert(window_layer(it->data) >= window_layer(next->data));
}
+#endif
XRestackWindows(ob_display, win, i);
g_free(win);
g_list_free(wins);
}
+void stacking_below(ObWindow *window, ObWindow *below)
+{
+ GList *wins, *before;
+
+ if (window_layer(window) != window_layer(below))
+ return;
+
+ wins = g_list_append(NULL, window);
+ stacking_list = g_list_remove(stacking_list, window);
+ before = g_list_next(g_list_find(stacking_list, below));
+ do_restack(wins, before);
+ g_list_free(wins);
+}
+
void stacking_add(ObWindow *win)
{
ObStackingLayer l;
/*! Raises a window above all others in its stacking layer */
void stacking_raise(ObWindow *window);
-/*! Lowers a client window below all others in its stacking layer */
+/*! Lowers a window below all others in its stacking layer */
void stacking_lower(ObWindow *window);
+/*! Moves a window below another if its in the same layer */
+void stacking_below(ObWindow *window, ObWindow *below);
+
#endif