return;
}
+ if (a->surface.interlaced) {
+ int i;
+ RrPixel32 *p;
+
+ r = a->surface.interlace_color->r;
+ g = a->surface.interlace_color->g;
+ b = a->surface.interlace_color->b;
+ current = (r << RrDefaultRedOffset)
+ + (g << RrDefaultGreenOffset)
+ + (b << RrDefaultBlueOffset);
+ p = data;
+ for (i = 0; i < h; i += 2, p += w)
+ for (x = 0; x < w; ++x, ++p)
+ *p = current;
+ }
+
if (a->surface.relief == RR_RELIEF_FLAT && a->surface.border) {
r = a->surface.border_color->r;
g = a->surface.border_color->g;
a->surface.relief==RR_RELIEF_RAISED);
}
}
-
- if (a->surface.interlaced) {
- int i;
- RrPixel32 *p;
-
- r = a->surface.interlace_color->r;
- g = a->surface.interlace_color->g;
- b = a->surface.interlace_color->b;
- current = (r << RrDefaultRedOffset)
- + (g << RrDefaultGreenOffset)
- + (b << RrDefaultBlueOffset);
- p = data;
- for (i = 0; i < h; i += 2, p += w)
- for (x = 0; x < w; ++x, ++p)
- *p = current;
- }
-
}
static void highlight(RrPixel32 *x, RrPixel32 *y, gboolean raised)