#include <X11/Xutil.h>
#include <X11/Xatom.h>
-#include <assert.h>
-
#include "gettext.h"
#define _(str) gettext(str)
}
+#include <climits>
+#include <cassert>
#include <algorithm>
namespace ob {
_functions |= Func_Close;
}
- if (!(_min_size.x() < _max_size.x() || _min_size.y() < _max_size.y())) {
+ if (!(_min_size.width() < _max_size.width() ||
+ _min_size.height() < _max_size.height())) {
_decorations &= ~(Decor_Maximize | Decor_Handle);
_functions &= ~(Func_Resize | Func_Maximize);
}
ret = XGetWindowAttributes(**otk::display, _window, &wattrib);
assert(ret != BadWindow);
- _area.setRect(wattrib.x, wattrib.y, wattrib.width, wattrib.height);
+ _area = otk::Rect(wattrib.x, wattrib.y, wattrib.width, wattrib.height);
_border_width = wattrib.border_width;
}
// defaults
_min_ratio = 0.0;
_max_ratio = 0.0;
- _size_inc.setPoint(1, 1);
- _base_size.setPoint(0, 0);
- _min_size.setPoint(0, 0);
- _max_size.setPoint(INT_MAX, INT_MAX);
+ _size_inc = otk::Size(1, 1);
+ _base_size = otk::Size(0, 0);
+ _min_size = otk::Size(0, 0);
+ _max_size = otk::Size(UINT_MAX, UINT_MAX);
// get the hints from the window
if (XGetWMNormalHints(**otk::display, _window, &size, &ret)) {
// changing its gravity
if (frame && _gravity != oldgravity) {
// move our idea of the client's position based on its new gravity
- int x = frame->rect().x(), y = frame->rect().y();
+ int x = frame->area().x(), y = frame->area().y();
frame->frameGravity(x, y);
- _area.setPos(x, y);
+ _area = otk::Rect(otk::Point(x, y), _area.size());
}
}
}
if (size.flags & PMinSize)
- _min_size.setPoint(size.min_width, size.min_height);
+ _min_size = otk::Size(size.min_width, size.min_height);
if (size.flags & PMaxSize)
- _max_size.setPoint(size.max_width, size.max_height);
+ _max_size = otk::Size(size.max_width, size.max_height);
if (size.flags & PBaseSize)
- _base_size.setPoint(size.base_width, size.base_height);
+ _base_size = otk::Size(size.base_width, size.base_height);
if (size.flags & PResizeInc)
- _size_inc.setPoint(size.width_inc, size.height_inc);
+ _size_inc = otk::Size(size.width_inc, size.height_inc);
}
}
else y += _border_width;
break;
}
- _area.setPos(x, y);
+ _area = otk::Rect(otk::Point(x, y), _area.size());
if (addborder) {
XSetWindowBorderWidth(**otk::display, _window, _border_width);
#endif
-void Client::resize(Corner anchor, int w, int h)
+void Client::resize(Corner anchor, unsigned int w, unsigned int h)
{
if (!(_functions & Func_Resize)) return;
internal_resize(anchor, w, h);
}
-void Client::internal_resize(Corner anchor, int w, int h, bool user,
- int x, int y)
+void Client::internal_resize(Corner anchor, unsigned int w, unsigned int h,
+ bool user, int x, int y)
{
- w -= _base_size.x();
- h -= _base_size.y();
+ w -= _base_size.width();
+ h -= _base_size.height();
if (user) {
// for interactive resizing. have to move half an increment in each
// direction.
- int mw = w % _size_inc.x(); // how far we are towards the next size inc
- int mh = h % _size_inc.y();
- int aw = _size_inc.x() / 2; // amount to add
- int ah = _size_inc.y() / 2;
+ unsigned int mw = w % _size_inc.width(); // how far we are towards the next
+ // size inc
+ unsigned int mh = h % _size_inc.height();
+ unsigned int aw = _size_inc.width() / 2; // amount to add
+ unsigned int ah = _size_inc.height() / 2;
// don't let us move into a new size increment
- if (mw + aw >= _size_inc.x()) aw = _size_inc.x() - mw - 1;
- if (mh + ah >= _size_inc.y()) ah = _size_inc.y() - mh - 1;
+ if (mw + aw >= _size_inc.width()) aw = _size_inc.width() - mw - 1;
+ if (mh + ah >= _size_inc.height()) ah = _size_inc.height() - mh - 1;
w += aw;
h += ah;
// and aspect ratios
// smaller than min size or bigger than max size?
- if (w < _min_size.x()) w = _min_size.x();
- else if (w > _max_size.x()) w = _max_size.x();
- if (h < _min_size.y()) h = _min_size.y();
- else if (h > _max_size.y()) h = _max_size.y();
+ if (w < _min_size.width()) w = _min_size.width();
+ else if (w > _max_size.width()) w = _max_size.width();
+ if (h < _min_size.height()) h = _min_size.height();
+ else if (h > _max_size.height()) h = _max_size.height();
// adjust the height ot match the width for the aspect ratios
if (_min_ratio)
}
// keep to the increments
- w /= _size_inc.x();
- h /= _size_inc.y();
+ w /= _size_inc.width();
+ h /= _size_inc.height();
// you cannot resize to nothing
if (w < 1) w = 1;
if (h < 1) h = 1;
// store the logical size
- _logical_size.setPoint(w, h);
+ _logical_size = otk::Size(w, h);
- w *= _size_inc.x();
- h *= _size_inc.y();
+ w *= _size_inc.width();
+ h *= _size_inc.height();
- w += _base_size.x();
- h += _base_size.y();
+ w += _base_size.width();
+ h += _base_size.height();
if (x == INT_MIN || y == INT_MIN) {
x = _area.x();
}
}
- _area.setSize(w, h);
+ _area = otk::Rect(_area.position(), otk::Size(w, h));
XResizeWindow(**otk::display, _window, w, h);
void Client::internal_move(int x, int y)
{
- _area.setPos(x, y);
+ _area = otk::Rect(otk::Point(x, y), _area.size());
// move the frame to be in the requested position
if (frame) { // this can be called while mapping, before frame exists
}
const otk::Rect &a = openbox->screen(_screen)->area();
- int x = frame->rect().x(), y = frame->rect().y(),
+ int x = frame->area().x(), y = frame->area().y(),
w = _area.width(), h = _area.height();
if (max) {
const otk::ScreenInfo *info = otk::display->screenInfo(_screen);
x = 0;
y = 0;
- w = info->width();
- h = info->height();
+ w = info->size().width();
+ h = info->size().height();
} else {
_functions = saved_func;
_decorations = saved_decor;
// won't try focus if the client doesn't want it, or if the window isn't
// visible on the screen
- if (!(frame->isVisible() && (_can_focus || _focus_notify))) return false;
+ if (!(frame->visible() && (_can_focus || _focus_notify))) return false;
if (_focused) return true;
otk::EventHandler::configureRequestHandler(e);
+ // compress these
+ XEvent ev;
+ while (XCheckTypedWindowEvent(**otk::display, window(), ConfigureRequest,
+ &ev)) {
+ e.value_mask |= ev.xconfigurerequest.value_mask;
+ if (ev.xconfigurerequest.value_mask & CWX)
+ e.x = ev.xconfigurerequest.x;
+ if (ev.xconfigurerequest.value_mask & CWY)
+ e.y = ev.xconfigurerequest.y;
+ if (ev.xconfigurerequest.value_mask & CWWidth)
+ e.width = ev.xconfigurerequest.width;
+ if (ev.xconfigurerequest.value_mask & CWHeight)
+ e.height = ev.xconfigurerequest.height;
+ if (ev.xconfigurerequest.value_mask & CWBorderWidth)
+ e.border_width = ev.xconfigurerequest.border_width;
+ if (ev.xconfigurerequest.value_mask & CWStackMode)
+ e.detail = ev.xconfigurerequest.detail;
+ }
+
// if we are iconic (or shaded (fvwm does this)) ignore the event
if (_iconic || _shaded) return;