return;
case Action::nextWorkspace:
- cycleWorkspace(true);
+ cycleWorkspace(true, it->number() != 0 ? it->number(): 1);
return;
case Action::prevWorkspace:
- cycleWorkspace(false);
+ cycleWorkspace(false, it->number() != 0 ? it->number(): 1);
return;
case Action::nextWindow:
- cycleWindow(true);
+
+ cycleWindow(true, it->number() != 0 ? it->number(): 1);
return;
case Action::prevWindow:
- cycleWindow(false);
+ cycleWindow(false, it->number() != 0 ? it->number(): 1);
return;
case Action::nextWindowOnAllWorkspaces:
- cycleWindow(true, false, true);
+ cycleWindow(true, it->number() != 0 ? it->number(): 1, false, true);
return;
case Action::prevWindowOnAllWorkspaces:
- cycleWindow(false, false, true);
+ cycleWindow(false, it->number() != 0 ? it->number(): 1, false, true);
return;
case Action::nextWindowOnAllScreens:
- cycleWindow(true, true);
+ cycleWindow(true, it->number() != 0 ? it->number(): 1, true);
return;
case Action::prevWindowOnAllScreens:
- cycleWindow(false, true);
+ cycleWindow(false, it->number() != 0 ? it->number(): 1, true);
return;
case Action::nextWindowOfClass:
- cycleWindow(true, false, false, true, it->string());
+ cycleWindow(true, it->number() != 0 ? it->number(): 1,
+ false, false, true, it->string());
return;
case Action::prevWindowOfClass:
- cycleWindow(false, false, false, true, it->string());
+ cycleWindow(false, it->number() != 0 ? it->number(): 1,
+ false, false, true, it->string());
return;
case Action::nextWindowOfClassOnAllWorkspaces:
- cycleWindow(true, false, true, true, it->string());
+ cycleWindow(true, it->number() != 0 ? it->number(): 1,
+ false, true, true, it->string());
return;
case Action::prevWindowOfClassOnAllWorkspaces:
- cycleWindow(false, false, true, true, it->string());
+ cycleWindow(false, it->number() != 0 ? it->number(): 1,
+ false, true, true, it->string());
return;
case Action::changeWorkspace:
}
-void screen::cycleWindow(const bool forward, const bool allscreens,
- const bool alldesktops, const bool sameclass,
- const string &cn) const {
+void screen::cycleWindow(const bool forward, const int increment,
+ const bool allscreens, const bool alldesktops,
+ const bool sameclass, const string &cn) const {
assert(_managed);
if (_clients.empty()) return;
-
+
string classname(cn);
if (sameclass && classname.empty() && _active != _clients.end())
classname = (*_active)->appClass();
WindowList::const_iterator target = _active,
begin = _clients.begin(),
end = _clients.end();
-
- while (1) {
- if (forward) {
- if (target == end) {
- target = begin;
+
+ const XWindow *t;
+
+ for (int x = 0; x < increment; ++x) {
+ while (1) {
+ if (forward) {
+ if (target == end) {
+ target = begin;
+ } else {
+ ++target;
+ }
} else {
- ++target;
+ if (target == begin)
+ target = end;
+ for (int x = 0; x < increment; ++x)
+ --target;
}
- } else {
- if (target == begin)
- target = end;
- --target;
- }
-
- // must be no window to focus
- if (target == _active)
- return;
- // start back at the beginning of the loop
- if (target == end)
- continue;
+ // must be no window to focus
+ if (target == _active)
+ return;
- // determine if this window is invalid for cycling to
- const XWindow *t = *target;
- if (t->iconic()) continue;
- if (! allscreens && t->getScreen() != this) continue;
- if (! alldesktops && ! (t->desktop() == _active_desktop ||
- t->desktop() == 0xffffffff)) continue;
- if (sameclass && ! classname.empty() &&
- t->appClass() != classname) continue;
- if (! t->canFocus()) continue;
-
- // found a good window!
- t->focus();
- return;
+ // start back at the beginning of the loop
+ if (target == end)
+ continue;
+
+ // determine if this window is invalid for cycling to
+ t = *target;
+ if (t->iconic()) continue;
+ if (! allscreens && t->getScreen() != this) continue;
+ if (! alldesktops && ! (t->desktop() == _active_desktop ||
+ t->desktop() == 0xffffffff)) continue;
+ if (sameclass && ! classname.empty() &&
+ t->appClass() != classname) continue;
+ if (! t->canFocus()) continue;
+
+ // found a good window so break out of the while, and perhaps continue
+ // with the for loop
+ break;
+ }
}
+
+ // phew. we found the window, so focus it.
+ t->focus();
}
-void screen::cycleWorkspace(const bool forward, const bool loop) const {
+void screen::cycleWorkspace(const bool forward, const int increment, const bool loop) const {
assert(_managed);
unsigned int destination = _active_desktop;
- if (forward) {
- if (destination < _num_desktops - 1)
- ++destination;
- else if (loop)
- destination = 0;
- } else {
- if (destination > 0)
- --destination;
- else if (loop)
- destination = _num_desktops - 1;
+ for (int x = 0; x < increment; ++x) {
+ if (forward) {
+ if (destination < _num_desktops - 1)
+ ++destination;
+ else if (loop)
+ destination = 0;
+ } else {
+ if (destination > 0)
+ --destination;
+ else if (loop)
+ destination = _num_desktops - 1;
+ }
}
if (destination != _active_desktop)