self->iconify = createWindow(self->title, mask, &attrib);
self->handle = createWindow(self->window, mask, &attrib);
mask |= CWCursor;
- attrib.cursor = ob_cursors.ll_angle;
+ attrib.cursor = ob_cursors.bl;
self->lgrip = createWindow(self->handle, mask, &attrib);
- attrib.cursor = ob_cursors.lr_angle;
+ attrib.cursor = ob_cursors.br;
self->rgrip = createWindow(self->handle, mask, &attrib);
/* the other stuff is shown based on decor settings */