void action_unfocus (union ActionData *data)
{
if (data->client.any.c == focus_client)
- focus_fallback(FALSE, FALSE);
+ focus_fallback(FALSE, FALSE, TRUE);
}
void action_iconify(union ActionData *data)
focus_left_screen = FALSE;
- focus_fallback(FALSE, FALSE);
+ focus_fallback(FALSE, FALSE, TRUE);
/* We don't get a FocusOut for this case, because it's just moving
from our Inferior up to us. This happens when iconifying a
*/
if (!focus_left_screen)
- focus_fallback(FALSE, FALSE);
+ focus_fallback(FALSE, FALSE, TRUE);
}
}
else if (!client)
ob_debug_type(OB_DEBUG_FOCUS,
"Focus went to an unmanaged window 0x%x !\n",
ce.xfocus.window);
- focus_fallback(TRUE, FALSE);
+ focus_fallback(TRUE, FALSE, TRUE);
}
}
static ObClient* focus_fallback_target(gboolean allow_refocus,
gboolean allow_pointer,
+ gboolean allow_omnipresent,
ObClient *old)
{
GList *it;
c = it->data;
/* fallback focus to a window if:
1. it is on the current desktop. this ignores omnipresent
- windows, which are problematic in their own rite.
+ windows, which are problematic in their own rite, unless they are
+ specifically allowed
2. it is a normal type window, don't fall back onto a dock or
a splashscreen or a desktop window (save the desktop as a
backup fallback though)
*/
- if (c->desktop == screen_desktop &&
+ if ((allow_omnipresent || c->desktop == screen_desktop) &&
client_normal(c) &&
(allow_refocus || client_focus_target(c) != old) &&
client_focus(c))
return NULL;
}
-ObClient* focus_fallback(gboolean allow_refocus, gboolean allow_pointer)
+ObClient* focus_fallback(gboolean allow_refocus, gboolean allow_pointer,
+ gboolean allow_omnipresent)
{
ObClient *new;
ObClient *old = focus_client;
event at all for them. */
focus_nothing();
- new = focus_fallback_target(allow_refocus, allow_pointer, old);
+ new = focus_fallback_target(allow_refocus, allow_pointer,
+ allow_omnipresent, old);
/* get what was really focused */
if (new) new = client_focus_target(new);
/*! Call this when you need to focus something! */
struct _ObClient* focus_fallback(gboolean allow_refocus,
- gboolean allow_pointer);
+ gboolean allow_pointer,
+ gboolean allow_omnipresent);
/*! Add a new client into the focus order */
void focus_order_add_new(struct _ObClient *c);
do this before hiding the windows so if helper windows are coming
with us, they don't get hidden
*/
- if (dofocus && (c = focus_fallback(TRUE, !config_focus_last)))
+ if (dofocus && (c = focus_fallback(TRUE, !config_focus_last, FALSE)))
{
/* only do the flicker reducing stuff ahead of time if we are going
to call xsetinputfocus on the window ourselves. otherwise there is
else if (!show_only) {
ObClient *c;
- if ((c = focus_fallback(TRUE, FALSE))) {
+ if ((c = focus_fallback(TRUE, FALSE, TRUE))) {
/* only do the flicker reducing stuff ahead of time if we are going
to call xsetinputfocus on the window ourselves. otherwise there
is no guarantee the window will actually take focus.. */