-#include "theme.h"
+#include "obtheme.h"
+#include "obrender.h"
+#include "obengine.h"
#include "../../kernel/openbox.h"
-#include "../../kernel/screen.h"
#include "../../kernel/extensions.h"
#include "../../kernel/dispatch.h"
#include "../../kernel/config.h"
-#include "../../kernel/frame.h"
-#include "../../render/render.h"
-#include "../../render/color.h"
-#include "../../render/font.h"
-#include "../../render/mask.h"
#include <X11/Xlib.h>
#include <glib.h>
-#define LABEL_HEIGHT (s_winfont_height + 2)
-#define TITLE_HEIGHT (LABEL_HEIGHT + s_bevel * 2)
-#define HANDLE_Y(f) (f->innersize.top + f->frame.client->area.height + \
- f->cbwidth)
-#define BUTTON_SIZE (LABEL_HEIGHT - 2)
-#define GRIP_WIDTH (BUTTON_SIZE * 2)
-
#define PLATE_EVENTMASK (SubstructureRedirectMask | ButtonPressMask)
#define FRAME_EVENTMASK (EnterWindowMask | LeaveWindowMask)
#define ELEMENT_EVENTMASK (ButtonPressMask | ButtonReleaseMask | \
Appearance *a_focused_handle;
Appearance *a_unfocused_handle;
-typedef struct ObFrame {
- Frame frame;
-
- Window title;
- Window label;
- Window max;
- Window close;
- Window desk;
- Window icon;
- Window iconify;
- Window handle;
- Window lgrip;
- Window rgrip;
-
- Appearance *a_unfocused_title;
- Appearance *a_focused_title;
- Appearance *a_unfocused_label;
- Appearance *a_focused_label;
- Appearance *a_icon;
- Appearance *a_unfocused_handle;
- Appearance *a_focused_handle;
-
- Strut innersize;
-
- GSList *clients;
-
- int width; /* title and handle */
- int label_width;
- int icon_x; /* x-position of the window icon button */
- int label_x; /* x-position of the window title */
- int iconify_x; /* x-position of the window iconify button */
- int desk_x; /* x-position of the window all-desktops button */
- int max_x; /* x-position of the window maximize button */
- int close_x; /* x-position of the window close button */
- int bwidth; /* border width */
- int cbwidth; /* client border width */
-
- gboolean max_press;
- gboolean close_press;
- gboolean desk_press;
- gboolean iconify_press;
-} ObFrame;
-
static void layout_title(ObFrame *self);
-static void render(ObFrame *self);
-static void render_label(ObFrame *self, Appearance *a);
-static void render_max(ObFrame *self, Appearance *a);
-static void render_icon(ObFrame *self, Appearance *a);
-static void render_iconify(ObFrame *self, Appearance *a);
-static void render_desk(ObFrame *self, Appearance *a);
-static void render_close(ObFrame *self, Appearance *a);
-
static void frame_mouse_press(const ObEvent *e, ObFrame *self);
static void frame_mouse_release(const ObEvent *e, ObFrame *self);
self->frame.area.height - self->bwidth * 2);
if (resized) {
- render(self);
+ render_frame(self);
frame_adjust_shape(self);
}
void frame_adjust_state(ObFrame *self)
{
- render(self);
+ render_frame(self);
}
void frame_adjust_focus(ObFrame *self)
{
- render(self);
+ render_frame(self);
}
void frame_adjust_title(ObFrame *self)
{
- render(self);
+ render_frame(self);
}
void frame_adjust_icon(ObFrame *self)
{
- render(self);
+ render_frame(self);
}
void frame_grab_client(ObFrame *self, Client *client)
self->label_width, LABEL_HEIGHT);
}
-static void render(ObFrame *self)
-{
- if (client_focused(self->frame.client)) {
- XSetWindowBorder(ob_display, self->frame.plate,
- s_cb_focused_color->pixel);
- } else {
- XSetWindowBorder(ob_display, self->frame.plate,
- s_cb_unfocused_color->pixel);
- }
-
- if (self->frame.client->decorations & Decor_Titlebar) {
- Appearance *t, *l, *m, *n, *i, *d, *c;
-
- t = (client_focused(self->frame.client) ?
- self->a_focused_title : self->a_unfocused_title);
- l = (client_focused(self->frame.client) ?
- self->a_focused_label : self->a_unfocused_label);
- m = (client_focused(self->frame.client) ?
- ((self->max_press ||
- self->frame.client->max_vert || self->frame.client->max_horz) ?
- a_focused_pressed_max : a_focused_unpressed_max) :
- ((self->max_press ||
- self->frame.client->max_vert || self->frame.client->max_horz) ?
- a_unfocused_pressed_max : a_unfocused_unpressed_max));
- n = self->a_icon;
- i = (client_focused(self->frame.client) ?
- (self->iconify_press ?
- a_focused_pressed_iconify : a_focused_unpressed_iconify) :
- (self->iconify_press ?
- a_unfocused_pressed_iconify : a_unfocused_unpressed_iconify));
- d = (client_focused(self->frame.client) ?
- (self->desk_press || self->frame.client->desktop == DESKTOP_ALL ?
- a_focused_pressed_desk : a_focused_unpressed_desk) :
- (self->desk_press || self->frame.client->desktop == DESKTOP_ALL ?
- a_unfocused_pressed_desk : a_unfocused_unpressed_desk));
- c = (client_focused(self->frame.client) ?
- (self->close_press ?
- a_focused_pressed_close : a_focused_unpressed_close) :
- (self->close_press ?
- a_unfocused_pressed_close : a_unfocused_unpressed_close));
-
- paint(self->title, t);
-
- /* set parents for any parent relative guys */
- l->surface.data.planar.parent = t;
- l->surface.data.planar.parentx = self->label_x;
- l->surface.data.planar.parenty = s_bevel;
-
- m->surface.data.planar.parent = t;
- m->surface.data.planar.parentx = self->max_x;
- m->surface.data.planar.parenty = s_bevel + 1;
-
- n->surface.data.planar.parent = t;
- n->surface.data.planar.parentx = self->icon_x;
- n->surface.data.planar.parenty = s_bevel + 1;
-
- i->surface.data.planar.parent = t;
- i->surface.data.planar.parentx = self->iconify_x;
- i->surface.data.planar.parenty = s_bevel + 1;
-
- d->surface.data.planar.parent = t;
- d->surface.data.planar.parentx = self->desk_x;
- d->surface.data.planar.parenty = s_bevel + 1;
-
- c->surface.data.planar.parent = t;
- c->surface.data.planar.parentx = self->close_x;
- c->surface.data.planar.parenty = s_bevel + 1;
-
- render_label(self, l);
- render_max(self, m);
- render_icon(self, n);
- render_iconify(self, i);
- render_desk(self, d);
- render_close(self, c);
- }
-
- if (self->frame.client->decorations & Decor_Handle) {
- Appearance *h, *g;
-
- h = (client_focused(self->frame.client) ?
- self->a_focused_handle : self->a_unfocused_handle);
- g = (client_focused(self->frame.client) ?
- a_focused_grip : a_unfocused_grip);
-
- if (g->surface.data.planar.grad == Background_ParentRelative) {
- g->surface.data.planar.parent = h;
- paint(self->handle, h);
- } else
- paint(self->handle, h);
-
- g->surface.data.planar.parentx = 0;
- g->surface.data.planar.parenty = 0;
-
- paint(self->lgrip, g);
-
- g->surface.data.planar.parentx = self->width - GRIP_WIDTH;
- g->surface.data.planar.parenty = 0;
-
- paint(self->rgrip, g);
- }
-}
-
-static void render_label(ObFrame *self, Appearance *a)
-{
- if (self->label_x < 0) return;
-
-
- /* set the texture's text! */
- a->texture[0].data.text.string = self->frame.client->title;
- RECT_SET(a->texture[0].position, 0, 0, self->label_width, LABEL_HEIGHT);
-
- paint(self->label, a);
-}
-
-static void render_icon(ObFrame *self, Appearance *a)
-{
- if (self->icon_x < 0) return;
-
- if (self->frame.client->nicons) {
- Icon *icon = client_icon(self->frame.client, BUTTON_SIZE, BUTTON_SIZE);
- a->texture[0].type = RGBA;
- a->texture[0].data.rgba.width = icon->width;
- a->texture[0].data.rgba.height = icon->height;
- a->texture[0].data.rgba.data = icon->data;
- RECT_SET(self->a_icon->texture[0].position, 0, 0,
- BUTTON_SIZE,BUTTON_SIZE);
- } else
- a->texture[0].type = NoTexture;
-
- paint(self->icon, a);
-}
-
-static void render_max(ObFrame *self, Appearance *a)
-{
- if (self->max_x < 0) return;
-
- RECT_SET(a->texture[0].position, 0, 0, BUTTON_SIZE,BUTTON_SIZE);
- paint(self->max, a);
-}
-
-static void render_iconify(ObFrame *self, Appearance *a)
-{
- if (self->iconify_x < 0) return;
-
- RECT_SET(a->texture[0].position, 0, 0, BUTTON_SIZE,BUTTON_SIZE);
- paint(self->iconify, a);
-}
-
-static void render_desk(ObFrame *self, Appearance *a)
-{
- if (self->desk_x < 0) return;
-
- RECT_SET(a->texture[0].position, 0, 0, BUTTON_SIZE,BUTTON_SIZE);
- paint(self->desk, a);
-}
-
-static void render_close(ObFrame *self, Appearance *a)
-{
- if (self->close_x < 0) return;
-
- RECT_SET(a->texture[0].position, 0, 0, BUTTON_SIZE,BUTTON_SIZE);
- paint(self->close, a);
-}
-
-GQuark get_context(Client *client, Window win)
-{
- ObFrame *self;
-
- if (win == ob_root) return g_quark_try_string("root");
- if (client == NULL) return g_quark_try_string("none");
- if (win == client->window) return g_quark_try_string("client");
-
- self = (ObFrame*) client->frame;
- if (win == self->frame.window) return g_quark_try_string("frame");
- if (win == self->frame.plate) return g_quark_try_string("client");
- if (win == self->title) return g_quark_try_string("titlebar");
- if (win == self->label) return g_quark_try_string("titlebar");
- if (win == self->handle) return g_quark_try_string("handle");
- if (win == self->lgrip) return g_quark_try_string("blcorner");
- if (win == self->rgrip) return g_quark_try_string("brcorner");
- if (win == self->max) return g_quark_try_string("maximize");
- if (win == self->iconify) return g_quark_try_string("iconify");
- if (win == self->close) return g_quark_try_string("close");
- if (win == self->icon) return g_quark_try_string("icon");
- if (win == self->desk) return g_quark_try_string("alldesktops");
-
- return g_quark_try_string("none");
-}
-
static void frame_mouse_press(const ObEvent *e, ObFrame *self)
{
Window win = e->data.x.e->xbutton.window;
if (win == self->max) {
self->max_press = TRUE;
- render(self);
+ render_frame(self);
} else if (win == self->close) {
self->close_press = TRUE;
- render(self);
+ render_frame(self);
} else if (win == self->iconify) {
self->iconify_press = TRUE;
- render(self);
+ render_frame(self);
} else if (win == self->desk) {
self->desk_press = TRUE;
- render(self);
+ render_frame(self);
}
}
Window win = e->data.x.e->xbutton.window;
if (win == self->max) {
self->max_press = FALSE;
- render(self);
+ render_frame(self);
} else if (win == self->close) {
self->close_press = FALSE;
- render(self);
+ render_frame(self);
} else if (win == self->iconify) {
self->iconify_press = FALSE;
- render(self);
+ render_frame(self);
} else if (win == self->desk) {
self->desk_press = FALSE;
- render(self);
+ render_frame(self);
}
}
--- /dev/null
+#include "obengine.h"
+#include "../../kernel/openbox.h"
+#include "../../kernel/screen.h"
+
+static void render_label(ObFrame *self, Appearance *a);
+static void render_max(ObFrame *self, Appearance *a);
+static void render_icon(ObFrame *self, Appearance *a);
+static void render_iconify(ObFrame *self, Appearance *a);
+static void render_desk(ObFrame *self, Appearance *a);
+static void render_close(ObFrame *self, Appearance *a);
+
+void render_frame(ObFrame *self)
+{
+ if (client_focused(self->frame.client)) {
+ XSetWindowBorder(ob_display, self->frame.plate,
+ s_cb_focused_color->pixel);
+ } else {
+ XSetWindowBorder(ob_display, self->frame.plate,
+ s_cb_unfocused_color->pixel);
+ }
+
+ if (self->frame.client->decorations & Decor_Titlebar) {
+ Appearance *t, *l, *m, *n, *i, *d, *c;
+
+ t = (client_focused(self->frame.client) ?
+ self->a_focused_title : self->a_unfocused_title);
+ l = (client_focused(self->frame.client) ?
+ self->a_focused_label : self->a_unfocused_label);
+ m = (client_focused(self->frame.client) ?
+ ((self->max_press ||
+ self->frame.client->max_vert || self->frame.client->max_horz) ?
+ a_focused_pressed_max : a_focused_unpressed_max) :
+ ((self->max_press ||
+ self->frame.client->max_vert || self->frame.client->max_horz) ?
+ a_unfocused_pressed_max : a_unfocused_unpressed_max));
+ n = self->a_icon;
+ i = (client_focused(self->frame.client) ?
+ (self->iconify_press ?
+ a_focused_pressed_iconify : a_focused_unpressed_iconify) :
+ (self->iconify_press ?
+ a_unfocused_pressed_iconify : a_unfocused_unpressed_iconify));
+ d = (client_focused(self->frame.client) ?
+ (self->desk_press || self->frame.client->desktop == DESKTOP_ALL ?
+ a_focused_pressed_desk : a_focused_unpressed_desk) :
+ (self->desk_press || self->frame.client->desktop == DESKTOP_ALL ?
+ a_unfocused_pressed_desk : a_unfocused_unpressed_desk));
+ c = (client_focused(self->frame.client) ?
+ (self->close_press ?
+ a_focused_pressed_close : a_focused_unpressed_close) :
+ (self->close_press ?
+ a_unfocused_pressed_close : a_unfocused_unpressed_close));
+
+ paint(self->title, t);
+
+ /* set parents for any parent relative guys */
+ l->surface.data.planar.parent = t;
+ l->surface.data.planar.parentx = self->label_x;
+ l->surface.data.planar.parenty = s_bevel;
+
+ m->surface.data.planar.parent = t;
+ m->surface.data.planar.parentx = self->max_x;
+ m->surface.data.planar.parenty = s_bevel + 1;
+
+ n->surface.data.planar.parent = t;
+ n->surface.data.planar.parentx = self->icon_x;
+ n->surface.data.planar.parenty = s_bevel + 1;
+
+ i->surface.data.planar.parent = t;
+ i->surface.data.planar.parentx = self->iconify_x;
+ i->surface.data.planar.parenty = s_bevel + 1;
+
+ d->surface.data.planar.parent = t;
+ d->surface.data.planar.parentx = self->desk_x;
+ d->surface.data.planar.parenty = s_bevel + 1;
+
+ c->surface.data.planar.parent = t;
+ c->surface.data.planar.parentx = self->close_x;
+ c->surface.data.planar.parenty = s_bevel + 1;
+
+ render_label(self, l);
+ render_max(self, m);
+ render_icon(self, n);
+ render_iconify(self, i);
+ render_desk(self, d);
+ render_close(self, c);
+ }
+
+ if (self->frame.client->decorations & Decor_Handle) {
+ Appearance *h, *g;
+
+ h = (client_focused(self->frame.client) ?
+ self->a_focused_handle : self->a_unfocused_handle);
+ g = (client_focused(self->frame.client) ?
+ a_focused_grip : a_unfocused_grip);
+
+ if (g->surface.data.planar.grad == Background_ParentRelative) {
+ g->surface.data.planar.parent = h;
+ paint(self->handle, h);
+ } else
+ paint(self->handle, h);
+
+ g->surface.data.planar.parentx = 0;
+ g->surface.data.planar.parenty = 0;
+
+ paint(self->lgrip, g);
+
+ g->surface.data.planar.parentx = self->width - GRIP_WIDTH;
+ g->surface.data.planar.parenty = 0;
+
+ paint(self->rgrip, g);
+ }
+}
+
+static void render_label(ObFrame *self, Appearance *a)
+{
+ if (self->label_x < 0) return;
+
+
+ /* set the texture's text! */
+ a->texture[0].data.text.string = self->frame.client->title;
+ RECT_SET(a->texture[0].position, 0, 0, self->label_width, LABEL_HEIGHT);
+
+ paint(self->label, a);
+}
+
+static void render_icon(ObFrame *self, Appearance *a)
+{
+ if (self->icon_x < 0) return;
+
+ if (self->frame.client->nicons) {
+ Icon *icon = client_icon(self->frame.client, BUTTON_SIZE, BUTTON_SIZE);
+ a->texture[0].type = RGBA;
+ a->texture[0].data.rgba.width = icon->width;
+ a->texture[0].data.rgba.height = icon->height;
+ a->texture[0].data.rgba.data = icon->data;
+ RECT_SET(self->a_icon->texture[0].position, 0, 0,
+ BUTTON_SIZE,BUTTON_SIZE);
+ } else
+ a->texture[0].type = NoTexture;
+
+ paint(self->icon, a);
+}
+
+static void render_max(ObFrame *self, Appearance *a)
+{
+ if (self->max_x < 0) return;
+
+ RECT_SET(a->texture[0].position, 0, 0, BUTTON_SIZE,BUTTON_SIZE);
+ paint(self->max, a);
+}
+
+static void render_iconify(ObFrame *self, Appearance *a)
+{
+ if (self->iconify_x < 0) return;
+
+ RECT_SET(a->texture[0].position, 0, 0, BUTTON_SIZE,BUTTON_SIZE);
+ paint(self->iconify, a);
+}
+
+static void render_desk(ObFrame *self, Appearance *a)
+{
+ if (self->desk_x < 0) return;
+
+ RECT_SET(a->texture[0].position, 0, 0, BUTTON_SIZE,BUTTON_SIZE);
+ paint(self->desk, a);
+}
+
+static void render_close(ObFrame *self, Appearance *a)
+{
+ if (self->close_x < 0) return;
+
+ RECT_SET(a->texture[0].position, 0, 0, BUTTON_SIZE,BUTTON_SIZE);
+ paint(self->close, a);
+}
+
+GQuark get_context(Client *client, Window win)
+{
+ ObFrame *self;
+
+ if (win == ob_root) return g_quark_try_string("root");
+ if (client == NULL) return g_quark_try_string("none");
+ if (win == client->window) return g_quark_try_string("client");
+
+ self = (ObFrame*) client->frame;
+ if (win == self->frame.window) return g_quark_try_string("frame");
+ if (win == self->frame.plate) return g_quark_try_string("client");
+ if (win == self->title) return g_quark_try_string("titlebar");
+ if (win == self->label) return g_quark_try_string("titlebar");
+ if (win == self->handle) return g_quark_try_string("handle");
+ if (win == self->lgrip) return g_quark_try_string("blcorner");
+ if (win == self->rgrip) return g_quark_try_string("brcorner");
+ if (win == self->max) return g_quark_try_string("maximize");
+ if (win == self->iconify) return g_quark_try_string("iconify");
+ if (win == self->close) return g_quark_try_string("close");
+ if (win == self->icon) return g_quark_try_string("icon");
+ if (win == self->desk) return g_quark_try_string("alldesktops");
+
+ return g_quark_try_string("none");
+}