+++ /dev/null
-// -*- mode: C++; indent-tabs-mode: nil; -*-
-// Input.cc for Blackbox - an X11 Window manager
-// Copyright (c) 2001 - 2002 Sean 'Shaleh' Perry <shaleh@debian.org>
-// Copyright (c) 1997 - 2000 Brad Hughes (bhughes@tcac.net)
-//
-// Permission is hereby granted, free of charge, to any person obtaining a
-// copy of this software and associated documentation files (the "Software"),
-// to deal in the Software without restriction, including without limitation
-// the rights to use, copy, modify, merge, publish, distribute, sublicense,
-// and/or sell copies of the Software, and to permit persons to whom the
-// Software is furnished to do so, subject to the following conditions:
-//
-// The above copyright notice and this permission notice shall be included in
-// all copies or substantial portions of the Software.
-//
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
-// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
-// DEALINGS IN THE SOFTWARE.
-
-#ifdef HAVE_CONFIG_H
-# include "../config.h"
-#endif // HAVE_CONFIG_H
-
-#include "Input.hh"
-#include "blackbox.hh"
-#include "Window.hh"
-
-BInput::BInput(Blackbox *b) {
- _blackbox = b;
- _display = b->getXDisplay();
-
- // hardcode blackbox's oldschool mouse bindings
-
- // buttons
- add(Button1, 0, IconifyButtonClick, Iconify);
- add(Button1, 0, CloseButtonClick, Close);
-
- add(Button1, 0, MaximizeButtonClick, ToggleMaximize);
- add(Button1, 0, MaximizeButtonClick, Raise);
-
- add(Button2, 0, MaximizeButtonClick, ToggleMaximizeVert);
- add(Button2, 0, MaximizeButtonClick, Raise);
-
- add(Button3, 0, MaximizeButtonClick, ToggleMaximizeHoriz);
- add(Button3, 0, MaximizeButtonClick, Raise);
-
- // title-bar
-
- add(Button1, ControlMask, WindowTitlePress, ToggleShade);
- add(Button2, 0, WindowTitlePress, Lower);
- add(Button1, 0, WindowTitleDoublePress, ToggleShade);
-
- // mouse wheel
- add(Button4, 0, WindowTitlePress, Shade);
- add(Button5, 0, WindowTitlePress, Unshade);
-
- // drag moving
- add(Button1, 0, WindowHandleDrag, BeginMove);
- add(Button1, 0, WindowTitleDrag, BeginMove);
- add(Button1, Mod1Mask, WindowDrag, BeginMove);
-
- // drag resizing
- add(Button3, Mod1Mask, WindowDrag, BeginResizeRelative);
- add(Button1, 0, WindowLeftGripDrag, BeginResizeLL);
- add(Button1, 0, WindowRightGripDrag, BeginResizeLR);
-
- // window menu
- add(Button3, 0, WindowTitlePress, ShowWindowMenu);
- add(Button3, 0, WindowFramePress, ShowWindowMenu);
-
- // focus/raising
- add(Button1, AnyModifier, WindowTitlePress, Raise);
- add(Button1, AnyModifier, WindowTitlePress, Focus);
- add(Button1, AnyModifier, WindowFramePress, Raise);
- add(Button1, AnyModifier, WindowFramePress, Focus);
-}
-
-
-BInput::~BInput() {
-}
-
-
-void BInput::add(unsigned int button, unsigned int state, MouseEvent event,
- Action action) {
- _mousebind.push_back(MouseBinding(button, state, event, action));
-}
-
-
-void BInput::add(unsigned int button, unsigned int state, Action action) {
- _keybind.push_back(KeyBinding(button, state, action));
-}
-
-
-void BInput::remove(unsigned int button, unsigned int state, MouseEvent event,
- Action action) {
- MouseBindingList::iterator it = _mousebind.begin();
- const MouseBindingList::iterator end = _mousebind.end();
- while (it != end) {
- if (it->button == button && it->state == state && it->action == action &&
- it->event == event) {
- MouseBindingList::iterator tmp = it;
- ++it;
- _mousebind.erase(tmp);
- } else {
- ++it;
- }
- }
-}
-
-
-void BInput::remove(unsigned int button, unsigned int state, Action action) {
- KeyBindingList::iterator it = _keybind.begin();
- const KeyBindingList::iterator end = _keybind.end();
- while (it != end) {
- if (it->button == button && it->state == state && it->action == action) {
- ++it;
- _keybind.erase(it);
- } else {
- ++it;
- }
- }
-}
-
-
-// execute a keyboard binding
-bool BInput::doAction(BlackboxWindow *window, unsigned int keycode,
- unsigned int state) const {
- bool ret = False;
-
- KeyBindingList::const_iterator it = _keybind.begin();
- const KeyBindingList::const_iterator end = _keybind.end();
- for (; it != end; ++it)
- if ((it->state == state || it->state == AnyModifier) &&
- it->button == keycode && it->action != NoAction) {
- doAction(window, it->action);
- ret = True;
- }
- return ret;
-}
-
-
-// determine if a keyboard binding exists
-bool BInput::hasAction(unsigned int keycode, unsigned int state) const {
- KeyBindingList::const_iterator it = _keybind.begin();
- const KeyBindingList::const_iterator end = _keybind.end();
- for (; it != end; ++it)
- if ((it->state == state || it->state == AnyModifier) &&
- it->button == keycode && it->action != NoAction)
- return True;
- return False;
-}
-
-
-// execute a mouse binding
-bool BInput::doAction(BlackboxWindow *window, unsigned int button,
- unsigned int state, MouseEvent eventtype) const {
- bool ret = False;
-
- assert(button == Button1 || button == Button2 || button == Button3 ||
- button == Button4 || button == Button5);
- assert(eventtype >= 0 && eventtype < NUM_MOUSEEVENTS);
-
- MouseBindingList::const_iterator it = _mousebind.begin();
- const MouseBindingList::const_iterator end = _mousebind.end();
- for (; it != end; ++it)
- if ((it->state == state || it->state == AnyModifier) &&
- it->button == button && it->event == eventtype &&
- it->action != NoAction) {
- doAction(window, it->action);
- ret = True;
- }
- return ret;
-}
-
-
-// determine if a mouse binding exists
-bool BInput::hasAction(unsigned int button, unsigned int state,
- MouseEvent eventtype) const {
- assert(button == Button1 || button == Button2 || button == Button3 ||
- button == Button4 || button == Button5);
- assert(eventtype >= 0 && eventtype < NUM_MOUSEEVENTS);
-
- MouseBindingList::const_iterator it = _mousebind.begin();
- const MouseBindingList::const_iterator end = _mousebind.end();
- for (; it != end; ++it)
- if ((it->state == state || it->state == AnyModifier) &&
- it->button == button && it->event == eventtype &&
- it->action != NoAction)
- return True;
- return False;
-}
-
-
-void BInput::doAction(BlackboxWindow *window, Action action) const {
- switch (action) {
- case Raise:
- if (window) window->raise();
- return;
-
- case Lower:
- if (window) window->lower();
- return;
-
- case Stick:
- if (window && ! window->isStuck()) window->stick();
- return;
-
- case Unstick:
- if (window && window->isStuck()) window->stick();
- return;
-
- case ToggleStick:
- if (window) window->stick();
- return;
-
- case Shade:
- if (window && ! window->isShaded()) window->shade();
- return;
-
- case Unshade:
- if (window && window->isShaded()) window->shade();
- return;
-
- case ToggleShade:
- if (window) window->shade();
- return;
-
- case Focus:
- if (window && ! window->isFocused()) window->setInputFocus();
- return;
-
- case Iconify:
- if (window && ! window->isIconic()) window->iconify();
- return;
-
- case ToggleMaximizeVert:
- if (window) window->maximize(2);
- return;
-
- case ToggleMaximizeHoriz:
- if (window) window->maximize(3);
- return;
-
- case ToggleMaximize:
- if (window) window->maximize(1);
- return;
-
- case Close:
- if (window && window->isClosable()) window->close();
- return;
-
- case NextWorkspace: {
- BScreen *s;
- unsigned int w;
- s = _blackbox->getFocusedScreen();
- if (s) {
- w = s->getCurrentWorkspaceID();
- if (++w >= s->getWorkspaceCount())
- w = 0;
- s->changeWorkspaceID(w);
- }
- return;
- }
-
- case PrevWorkspace: {
- BScreen *s;
- int w;
- s = _blackbox->getFocusedScreen();
- if (s) {
- w = s->getCurrentWorkspaceID();
- if (w-- == 0)
- w = s->getWorkspaceCount() - 1;
- s->changeWorkspaceID(w);
- }
- return;
- }
-
- case BeginMove:
- if (window && window->isMovable()) {
- Window root_return, child_return;
- int root_x_return, root_y_return;
- int win_x_return, win_y_return;
- unsigned int mask_return;
-
- if (! XQueryPointer(_display, window->getClientWindow(),
- &root_return, &child_return,
- &root_x_return, &root_y_return,
- &win_x_return, &win_y_return,
- &mask_return))
- return;
- window->beginMove(root_x_return, root_y_return);
- }
- return;
-
- case BeginResizeUL:
- case BeginResizeUR:
- case BeginResizeLL:
- case BeginResizeLR:
- case BeginResizeRelative:
- if (window && window->isResizable()) {
- Window root_return, child_return;
- int root_x_return, root_y_return;
- int win_x_return, win_y_return;
- unsigned int mask_return;
-
- if (! XQueryPointer(_display, window->getClientWindow(),
- &root_return, &child_return,
- &root_x_return, &root_y_return,
- &win_x_return, &win_y_return,
- &mask_return))
- return;
-
- BlackboxWindow::Corner corner;
- switch (action) {
- case BeginResizeUL: corner = BlackboxWindow::TopLeft; break;
- case BeginResizeUR: corner = BlackboxWindow::TopRight; break;
- case BeginResizeLL: corner = BlackboxWindow::BottomLeft; break;
- case BeginResizeLR: corner = BlackboxWindow::BottomRight; break;
- case BeginResizeRelative: {
- const Rect &r = window->frameRect();
- if (! r.contains(root_x_return, root_y_return))
- return;
-
- bool left = root_x_return < r.x() + (signed)(r.width() / 2);
- bool top = root_y_return < r.y() + (signed)(r.height() / 2);
- if (left) {
- if (top) corner = BlackboxWindow::TopLeft;
- else corner = BlackboxWindow::BottomLeft;
- } else {
- if (top) corner = BlackboxWindow::TopRight;
- else corner = BlackboxWindow::BottomRight;
- }
- break;
- }
- default: assert(false); // unhandled action
- }
- window->beginResize(root_x_return, root_y_return, corner);
- }
- return;
-
- case ShowWindowMenu:
- if (window) {
- Window root_return, child_return;
- int root_x_return, root_y_return;
- int win_x_return, win_y_return;
- unsigned int mask_return;
-
- if (! XQueryPointer(_display, window->getClientWindow(),
- &root_return, &child_return,
- &root_x_return, &root_y_return,
- &win_x_return, &win_y_return,
- &mask_return))
- return;
- window->showWindowMenu(root_x_return, root_y_return);
- }
- return;
-
- default:
- assert(false); // unhandled Action
- }
-}
+++ /dev/null
-// -*- mode: C++; indent-tabs-mode: nil; -*-
-// Input.hh for Blackbox - an X11 Window manager
-// Copyright (c) 2001 - 2002 Sean 'Shaleh' Perry <shaleh@debian.org>
-// Copyright (c) 1997 - 2000 Brad Hughes (bhughes@tcac.net)
-//
-// Permission is hereby granted, free of charge, to any person obtaining a
-// copy of this software and associated documentation files (the "Software"),
-// to deal in the Software without restriction, including without limitation
-// the rights to use, copy, modify, merge, publish, distribute, sublicense,
-// and/or sell copies of the Software, and to permit persons to whom the
-// Software is furnished to do so, subject to the following conditions:
-//
-// The above copyright notice and this permission notice shall be included in
-// all copies or substantial portions of the Software.
-//
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
-// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
-// DEALINGS IN THE SOFTWARE.
-
-#ifndef __Input_hh
-#define __Input_hh
-
-extern "C" {
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-}
-
-#include <list>
-
-class Blackbox;
-class BlackboxWindow;
-
-class BInput {
-public:
- enum MouseEvent {
- InvalidEvent = -1,
-
- IconifyButtonClick,
- MaximizeButtonClick,
- CloseButtonClick,
-
- WindowFramePress,
- WindowTitlePress,
- WindowTitleDoublePress,
- WindowClientPress,
- RootWindowPress,
-
- WindowDrag,
- WindowTitleDrag,
- WindowHandleDrag,
- WindowLeftGripDrag,
- WindowRightGripDrag,
-
- NUM_MOUSEEVENTS
- };
-
- enum Action {
- NoAction = 0,
- Raise,
- Lower,
- Shade,
- Unshade,
- Stick,
- Unstick,
- Focus,
- Iconify,
- Close,
- ShowWindowMenu,
- NextWorkspace,
- PrevWorkspace,
-
- BeginMove,
- BeginResizeUL,
- BeginResizeUR,
- BeginResizeLL,
- BeginResizeLR,
- BeginResizeRelative, // picks a corner based on the mouse cursor's position
-
- ToggleMaximizeVert,
- ToggleMaximizeHoriz,
- ToggleMaximize,
- ToggleShade,
- ToggleStick,
-
- NUM_ACTIONS
- };
-
- struct KeyBinding {
- unsigned int button;
- unsigned int state;
-
- // for keyboard events, this is applied to the focused window.
- // for mouse events, this is applied to the window that was clicked on.
- Action action;
-
- KeyBinding(unsigned int button, unsigned int state, Action action) {
- assert(button > 0);
- assert(action >= 0 && action < NUM_ACTIONS);
- this->button = button;
- this->state = state;
- this->action = action;
- }
- };
-
- struct MouseBinding : public KeyBinding {
- MouseEvent event;
-
- MouseBinding(unsigned int button, unsigned int state, MouseEvent event,
- Action action) : KeyBinding(button, state, action) {
- assert(event >= 0 && event < NUM_MOUSEEVENTS);
- this->event = event;
- }
- };
-
- typedef std::list<MouseBinding> MouseBindingList;
- typedef std::list<KeyBinding> KeyBindingList;
-
-private:
- Blackbox *_blackbox;
- Display *_display;
-
- MouseBindingList _mousebind;
- KeyBindingList _keybind;
-
- void doAction(BlackboxWindow *window, Action action) const;
-
-public:
- BInput(Blackbox *b);
- virtual ~BInput();
-
- void add(unsigned int button, unsigned int state, MouseEvent event,
- Action action);
- void remove(unsigned int button, unsigned int state, MouseEvent event,
- Action action);
- void add(unsigned int button, unsigned int state, Action action);
- void remove(unsigned int button, unsigned int state, Action action);
-
- // execute a keyboard binding
- // returns false if the specified binding doesnt exist
- bool doAction(BlackboxWindow *window, unsigned int keycode,
- unsigned int state) const;
- // execute a mouse binding
- // returns false if the specified binding doesnt exist
- bool doAction(BlackboxWindow *window, unsigned int keycode,
- unsigned int state, MouseEvent eventtype) const;
-
- // determine if a keyboard binding exists
- bool hasAction(unsigned int keycode, unsigned int state) const;
- // determine if a mouse binding exists
- bool hasAction(unsigned int button, unsigned int state,
- MouseEvent eventtype) const;
-
- const MouseBindingList &getMouseBindings(void) { return _mousebind; }
- const KeyBindingList &getKeyBindings(void) { return _keybind; }
-};
-
-#endif // __Input_hh
bin_PROGRAMS= openbox
-openbox_SOURCES= BaseDisplay.cc Basemenu.cc Clientmenu.cc Color.cc Configmenu.cc Configuration.cc GCCache.cc Iconmenu.cc Image.cc ImageControl.cc Input.cc Netizen.cc Rootmenu.cc Screen.cc Slit.cc Texture.cc Timer.cc Toolbar.cc Util.cc Window.cc Windowmenu.cc Workspace.cc Workspacemenu.cc XAtom.cc blackbox.cc i18n.cc main.cc
+openbox_SOURCES= BaseDisplay.cc Basemenu.cc Clientmenu.cc Color.cc Configmenu.cc Configuration.cc GCCache.cc Iconmenu.cc Image.cc ImageControl.cc Netizen.cc Rootmenu.cc Screen.cc Slit.cc Texture.cc Timer.cc Toolbar.cc Util.cc Window.cc Windowmenu.cc Workspace.cc Workspacemenu.cc XAtom.cc blackbox.cc i18n.cc main.cc
MAINTAINERCLEANFILES= Makefile.in
rm -f *\~ *.orig *.rej .\#*
# local dependencies
+
BaseDisplay.o: BaseDisplay.cc i18n.hh ../nls/blackbox-nls.hh \
BaseDisplay.hh Timer.hh Util.hh GCCache.hh Color.hh
Basemenu.o: Basemenu.cc i18n.hh ../nls/blackbox-nls.hh blackbox.hh \
- BaseDisplay.hh Timer.hh Util.hh Configuration.hh Basemenu.hh \
+ BaseDisplay.hh Timer.hh Util.hh Configuration.hh XAtom.hh Basemenu.hh \
GCCache.hh Color.hh Image.hh Screen.hh Texture.hh Configmenu.hh \
Iconmenu.hh Netizen.hh Rootmenu.hh Workspace.hh Workspacemenu.hh
Clientmenu.o: Clientmenu.cc blackbox.hh i18n.hh ../nls/blackbox-nls.hh \
- BaseDisplay.hh Timer.hh Util.hh Configuration.hh Clientmenu.hh \
- Basemenu.hh Screen.hh Color.hh Texture.hh Image.hh Configmenu.hh \
- Iconmenu.hh Netizen.hh Rootmenu.hh Workspace.hh Workspacemenu.hh \
- Window.hh Windowmenu.hh
+ BaseDisplay.hh Timer.hh Util.hh Configuration.hh XAtom.hh \
+ Clientmenu.hh Basemenu.hh Screen.hh Color.hh Texture.hh Image.hh \
+ Configmenu.hh Iconmenu.hh Netizen.hh Rootmenu.hh Workspace.hh \
+ Workspacemenu.hh Window.hh Windowmenu.hh
Color.o: Color.cc Color.hh BaseDisplay.hh Timer.hh Util.hh
Configmenu.o: Configmenu.cc i18n.hh ../nls/blackbox-nls.hh \
Configmenu.hh Basemenu.hh Image.hh Timer.hh BaseDisplay.hh Util.hh \
Color.hh Toolbar.hh Screen.hh Texture.hh Iconmenu.hh Netizen.hh \
Rootmenu.hh Workspace.hh Workspacemenu.hh blackbox.hh \
- Configuration.hh Window.hh Windowmenu.hh
+ Configuration.hh XAtom.hh Window.hh Windowmenu.hh
Configuration.o: Configuration.cc ../config.h Configuration.hh Util.hh
+Font.o: Font.cc Font.hh Util.hh GCCache.hh BaseDisplay.hh Timer.hh \
+ Color.hh
GCCache.o: GCCache.cc GCCache.hh BaseDisplay.hh Timer.hh Util.hh \
Color.hh
Iconmenu.o: Iconmenu.cc i18n.hh ../nls/blackbox-nls.hh Iconmenu.hh \
Basemenu.hh Screen.hh Color.hh Texture.hh Util.hh Image.hh Timer.hh \
BaseDisplay.hh Configmenu.hh Netizen.hh Rootmenu.hh Workspace.hh \
- Workspacemenu.hh blackbox.hh Configuration.hh Window.hh Windowmenu.hh
+ Workspacemenu.hh blackbox.hh Configuration.hh XAtom.hh Window.hh \
+ Windowmenu.hh
Image.o: Image.cc blackbox.hh i18n.hh ../nls/blackbox-nls.hh \
- BaseDisplay.hh Timer.hh Util.hh Configuration.hh GCCache.hh Color.hh \
- Image.hh Texture.hh
+ BaseDisplay.hh Timer.hh Util.hh Configuration.hh XAtom.hh GCCache.hh \
+ Color.hh Image.hh Texture.hh
ImageControl.o: ImageControl.cc blackbox.hh i18n.hh \
../nls/blackbox-nls.hh BaseDisplay.hh Timer.hh Util.hh \
- Configuration.hh Color.hh Image.hh Texture.hh
+ Configuration.hh XAtom.hh Color.hh Image.hh Texture.hh
Input.o: Input.cc Input.hh blackbox.hh i18n.hh ../nls/blackbox-nls.hh \
- BaseDisplay.hh Timer.hh Util.hh Configuration.hh Window.hh \
- Windowmenu.hh Basemenu.hh Workspace.hh Screen.hh Color.hh Texture.hh \
- Image.hh Configmenu.hh Iconmenu.hh Netizen.hh Rootmenu.hh \
- Workspacemenu.hh
+ BaseDisplay.hh Timer.hh Util.hh Configuration.hh XAtom.hh Window.hh \
+ Windowmenu.hh Basemenu.hh
Netizen.o: Netizen.cc Netizen.hh Screen.hh Color.hh Texture.hh Util.hh \
Image.hh Timer.hh BaseDisplay.hh Configmenu.hh Basemenu.hh \
Iconmenu.hh Rootmenu.hh Workspace.hh Workspacemenu.hh blackbox.hh \
i18n.hh ../nls/blackbox-nls.hh Configuration.hh XAtom.hh
Rootmenu.o: Rootmenu.cc blackbox.hh i18n.hh ../nls/blackbox-nls.hh \
- BaseDisplay.hh Timer.hh Util.hh Configuration.hh Rootmenu.hh \
+ BaseDisplay.hh Timer.hh Util.hh Configuration.hh XAtom.hh Rootmenu.hh \
Basemenu.hh Screen.hh Color.hh Texture.hh Image.hh Configmenu.hh \
Iconmenu.hh Netizen.hh Workspace.hh Workspacemenu.hh
Screen.o: Screen.cc ../config.h i18n.hh ../nls/blackbox-nls.hh \
- blackbox.hh BaseDisplay.hh Timer.hh Util.hh Configuration.hh \
+ blackbox.hh BaseDisplay.hh Timer.hh Util.hh Configuration.hh XAtom.hh \
Clientmenu.hh Basemenu.hh GCCache.hh Color.hh Iconmenu.hh Image.hh \
Screen.hh Texture.hh Configmenu.hh Netizen.hh Rootmenu.hh \
Workspace.hh Workspacemenu.hh Slit.hh Toolbar.hh Window.hh \
- Windowmenu.hh XAtom.hh Input.hh
+ Windowmenu.hh Input.hh
Slit.o: Slit.cc i18n.hh ../nls/blackbox-nls.hh blackbox.hh \
- BaseDisplay.hh Timer.hh Util.hh Configuration.hh Image.hh Color.hh \
- Screen.hh Texture.hh Configmenu.hh Basemenu.hh Iconmenu.hh Netizen.hh \
- Rootmenu.hh Workspace.hh Workspacemenu.hh Slit.hh Toolbar.hh
+ BaseDisplay.hh Timer.hh Util.hh Configuration.hh XAtom.hh Image.hh \
+ Color.hh Screen.hh Texture.hh Configmenu.hh Basemenu.hh Iconmenu.hh \
+ Netizen.hh Rootmenu.hh Workspace.hh Workspacemenu.hh Slit.hh \
+ Toolbar.hh
Texture.o: Texture.cc Texture.hh Color.hh Util.hh BaseDisplay.hh \
Timer.hh Image.hh Screen.hh Configmenu.hh Basemenu.hh Iconmenu.hh \
Netizen.hh Rootmenu.hh Workspace.hh Workspacemenu.hh blackbox.hh \
- i18n.hh ../nls/blackbox-nls.hh Configuration.hh
+ i18n.hh ../nls/blackbox-nls.hh Configuration.hh XAtom.hh
Timer.o: Timer.cc BaseDisplay.hh Timer.hh Util.hh
Toolbar.o: Toolbar.cc i18n.hh ../nls/blackbox-nls.hh blackbox.hh \
- BaseDisplay.hh Timer.hh Util.hh Configuration.hh Clientmenu.hh \
- Basemenu.hh GCCache.hh Color.hh Iconmenu.hh Image.hh Rootmenu.hh \
- Screen.hh Texture.hh Configmenu.hh Netizen.hh Workspace.hh \
- Workspacemenu.hh Toolbar.hh Window.hh Windowmenu.hh Slit.hh
+ BaseDisplay.hh Timer.hh Util.hh Configuration.hh XAtom.hh \
+ Clientmenu.hh Basemenu.hh GCCache.hh Color.hh Iconmenu.hh Image.hh \
+ Rootmenu.hh Screen.hh Texture.hh Configmenu.hh Netizen.hh \
+ Workspace.hh Workspacemenu.hh Toolbar.hh Window.hh Windowmenu.hh \
+ Slit.hh
Util.o: Util.cc Util.hh
Window.o: Window.cc i18n.hh ../nls/blackbox-nls.hh blackbox.hh \
- BaseDisplay.hh Timer.hh Util.hh Configuration.hh GCCache.hh Color.hh \
- Iconmenu.hh Basemenu.hh Image.hh Screen.hh Texture.hh Configmenu.hh \
- Netizen.hh Rootmenu.hh Workspace.hh Workspacemenu.hh Toolbar.hh \
- Window.hh Windowmenu.hh Slit.hh XAtom.hh Input.hh
+ BaseDisplay.hh Timer.hh Util.hh Configuration.hh XAtom.hh GCCache.hh \
+ Color.hh Iconmenu.hh Basemenu.hh Image.hh Screen.hh Texture.hh \
+ Configmenu.hh Netizen.hh Rootmenu.hh Workspace.hh Workspacemenu.hh \
+ Toolbar.hh Window.hh Windowmenu.hh Slit.hh
Windowmenu.o: Windowmenu.cc i18n.hh ../nls/blackbox-nls.hh blackbox.hh \
- BaseDisplay.hh Timer.hh Util.hh Configuration.hh Screen.hh Color.hh \
- Texture.hh Image.hh Configmenu.hh Basemenu.hh Iconmenu.hh Netizen.hh \
- Rootmenu.hh Workspace.hh Workspacemenu.hh Window.hh Windowmenu.hh
+ BaseDisplay.hh Timer.hh Util.hh Configuration.hh XAtom.hh Screen.hh \
+ Color.hh Texture.hh Image.hh Configmenu.hh Basemenu.hh Iconmenu.hh \
+ Netizen.hh Rootmenu.hh Workspace.hh Workspacemenu.hh Window.hh \
+ Windowmenu.hh
Workspace.o: Workspace.cc i18n.hh ../nls/blackbox-nls.hh blackbox.hh \
- BaseDisplay.hh Timer.hh Util.hh Configuration.hh Clientmenu.hh \
- Basemenu.hh Netizen.hh Screen.hh Color.hh Texture.hh Image.hh \
- Configmenu.hh Iconmenu.hh Rootmenu.hh Workspace.hh Workspacemenu.hh \
- Toolbar.hh Window.hh Windowmenu.hh XAtom.hh
+ BaseDisplay.hh Timer.hh Util.hh Configuration.hh XAtom.hh \
+ Clientmenu.hh Basemenu.hh Netizen.hh Screen.hh Color.hh Texture.hh \
+ Image.hh Configmenu.hh Iconmenu.hh Rootmenu.hh Workspace.hh \
+ Workspacemenu.hh Toolbar.hh Window.hh Windowmenu.hh
Workspacemenu.o: Workspacemenu.cc i18n.hh ../nls/blackbox-nls.hh \
- blackbox.hh BaseDisplay.hh Timer.hh Util.hh Configuration.hh \
+ blackbox.hh BaseDisplay.hh Timer.hh Util.hh Configuration.hh XAtom.hh \
Screen.hh Color.hh Texture.hh Image.hh Configmenu.hh Basemenu.hh \
Iconmenu.hh Netizen.hh Rootmenu.hh Workspace.hh Workspacemenu.hh \
Toolbar.hh
Iconmenu.hh Netizen.hh Rootmenu.hh Workspace.hh Workspacemenu.hh \
blackbox.hh i18n.hh ../nls/blackbox-nls.hh Configuration.hh
blackbox.o: blackbox.cc i18n.hh ../nls/blackbox-nls.hh blackbox.hh \
- BaseDisplay.hh Timer.hh Util.hh Configuration.hh Basemenu.hh \
+ BaseDisplay.hh Timer.hh Util.hh Configuration.hh XAtom.hh Basemenu.hh \
Clientmenu.hh GCCache.hh Color.hh Image.hh Rootmenu.hh Screen.hh \
Texture.hh Configmenu.hh Iconmenu.hh Netizen.hh Workspace.hh \
- Workspacemenu.hh Slit.hh Toolbar.hh Window.hh Windowmenu.hh XAtom.hh \
- Input.hh
+ Workspacemenu.hh Slit.hh Toolbar.hh Window.hh Windowmenu.hh
i18n.o: i18n.cc i18n.hh ../nls/blackbox-nls.hh
main.o: main.cc ../version.h i18n.hh ../nls/blackbox-nls.hh \
- blackbox.hh BaseDisplay.hh Timer.hh Util.hh Configuration.hh
+ blackbox.hh BaseDisplay.hh Timer.hh Util.hh Configuration.hh XAtom.hh
#include "Workspace.hh"
#include "Workspacemenu.hh"
#include "XAtom.hh"
-#include "Input.hh"
#ifndef FONT_ELEMENT_SIZE
#define FONT_ELEMENT_SIZE 50
// call this again just in case a window we found updates the Strut list
updateAvailableArea();
- updateFocusModel();
}
void BScreen::updateFocusModel()
{
- std::for_each(iconList.begin(), iconList.end(),
- std::mem_fun(&BlackboxWindow::ungrabButtons));
- std::for_each(windowList.begin(), windowList.end(),
- std::mem_fun(&BlackboxWindow::ungrabButtons));
-
- if (! resource.sloppy_focus) {
- blackbox->getInput()->add(Button1, 0, BInput::WindowClientPress,
- BInput::Raise);
- blackbox->getInput()->add(Button1, 0, BInput::WindowClientPress,
- BInput::Focus);
- } else {
- if (resource.click_raise)
- blackbox->getInput()->add(Button1, 0, BInput::WindowClientPress,
- BInput::Raise);
- else
- blackbox->getInput()->remove(Button1, 0, BInput::WindowClientPress,
- BInput::Raise);
- blackbox->getInput()->remove(Button1, 0, BInput::WindowClientPress,
- BInput::Focus);
- }
-
- std::for_each(iconList.begin(), iconList.end(),
- std::mem_fun(&BlackboxWindow::grabButtons));
- std::for_each(windowList.begin(), windowList.end(),
- std::mem_fun(&BlackboxWindow::grabButtons));
+ std::for_each(workspacesList.begin(), workspacesList.end(),
+ std::mem_fun(&Workspace::updateFocusModel));
}
}
-bool Rect::contains(int __x, int __y) const {
- return __x >= _x1 && __x <= _x2 &&
- __y >= _y1 && __y <= _y2;
-}
-
-
string expandTilde(const string& s) {
if (s[0] != '~') return s;
inline bool valid(void) const { return _x2 > _x1 && _y2 > _y1; }
bool intersects(const Rect &a) const;
- bool contains(int _x, int _y) const;
private:
int _x1, _y1, _x2, _y2;
#include "Windowmenu.hh"
#include "Workspace.hh"
#include "Slit.hh"
-#include "XAtom.hh"
-#include "Input.hh"
using std::string;
client.window = w;
screen = s;
xatom = blackbox->getXAtom();
- input = blackbox->getInput();
if (! validateClient()) {
delete this;
}
#endif // SHAPE
- grabButtons();
+ if ((! screen->isSloppyFocus()) || screen->doClickRaise()) {
+ // grab button 1 for changing focus/raising
+ blackbox->grabButton(Button1, 0, frame.plate, True, ButtonPressMask,
+ GrabModeSync, GrabModeSync, None, None);
+ }
+
+ if (functions & Func_Move)
+ blackbox->grabButton(Button1, Mod1Mask, frame.window, True,
+ ButtonReleaseMask | ButtonMotionMask, GrabModeAsync,
+ GrabModeAsync, frame.window,
+ blackbox->getMoveCursor());
+ blackbox->grabButton(Button2, Mod1Mask, frame.window, True,
+ ButtonReleaseMask, GrabModeAsync, GrabModeAsync,
+ None, None);
+ if (functions & Func_Resize)
+ blackbox->grabButton(Button3, Mod1Mask, frame.window, True,
+ ButtonReleaseMask | ButtonMotionMask, GrabModeAsync,
+ GrabModeAsync, None,
+ blackbox->getLowerRightAngleCursor());
positionWindows();
decorate();
}
+void BlackboxWindow::updateFocusModel(void) {
+ if ((! screen->isSloppyFocus()) || screen->doClickRaise()) {
+ // grab button 1 for changing focus/raising
+ blackbox->grabButton(Button1, 0, frame.plate, True, ButtonPressMask,
+ GrabModeSync, GrabModeSync, None, None);
+ } else {
+ blackbox->ungrabButton(Button1, 0, frame.plate);
+ }
+}
+
+
void BlackboxWindow::positionWindows(void) {
XMoveResizeWindow(blackbox->getXDisplay(), frame.window,
frame.rect.x(), frame.rect.y(), frame.inside_w,
}
-void BlackboxWindow::deiconify(bool reassoc, bool doraise) {
+void BlackboxWindow::deiconify(bool reassoc, bool raise) {
if (flags.iconic || reassoc)
screen->reassociateWindow(this, BSENTINEL, False);
else if (blackbox_attrib.workspace != screen->getCurrentWorkspace()->getID())
}
}
- if (doraise)
- raise();
-}
-
-
-void BlackboxWindow::raise(void) {
- screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
-}
-
-
-void BlackboxWindow::lower(void) {
- screen->getWorkspace(blackbox_attrib.workspace)->lowerWindow(this);
+ if (raise)
+ screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
}
configure(frame.changing.x(), frame.changing.y(),
frame.changing.width(), frame.changing.height());
if (flags.focused)
- raise();
+ screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
redrawAllButtons(); // in case it is not called in configure()
setState(current_state);
}
case ZoomState:
default:
show();
- raise();
+ screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
if (! blackbox->isStartup() && (isTransient() || screen->doFocusNew())) {
XSync(blackbox->getXDisplay(), False); // make sure the frame is mapped..
setInputFocus();
switch (cr->detail) {
case Below:
case BottomIf:
- lower();
+ screen->getWorkspace(blackbox_attrib.workspace)->lowerWindow(this);
break;
case Above:
case TopIf:
default:
- raise();
- break;
- }
- }
-}
-
-
-void BlackboxWindow::grabButtons(void) {
- const BInput::MouseBindingList &mbindings = input->getMouseBindings();
-
- BInput::MouseBindingList::const_iterator mit = mbindings.begin();
- const BInput::MouseBindingList::const_iterator mend = mbindings.end();
- for (; mit != mend; ++mit) {
- // dont grab for an action the window can't perform
- //if (! (mit->action == BInput::BeginMove && functions & Func_Move) &&
- // ! (mit->action == BInput::BeginResize && functions & Func_Resize)) {
- switch (mit->event) {
- case BInput::WindowClientPress:
- blackbox->grabButton(mit->button, mit->state, frame.plate, True,
- ButtonPressMask, GrabModeSync, GrabModeSync,
- frame.plate, None);
- break;
- case BInput::WindowDrag:
- blackbox->grabButton(mit->button, mit->state, frame.window, True,
- ButtonMotionMask, GrabModeAsync, GrabModeAsync,
- frame.window, None);
- default:
- break;
- }
- }
-}
-
-
-void BlackboxWindow::ungrabButtons(void) {
- const BInput::MouseBindingList &mbindings = input->getMouseBindings();
-
- BInput::MouseBindingList::const_iterator mit = mbindings.begin();
- const BInput::MouseBindingList::const_iterator mend = mbindings.end();
- for (; mit != mend; ++mit) {
- switch (mit->event) {
- case BInput::WindowClientPress:
- blackbox->ungrabButton(mit->button, mit->state, frame.plate);
- break;
- case BInput::WindowDrag:
- blackbox->ungrabButton(mit->button, mit->state, frame.window);
- default:
+ screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
break;
}
}
void BlackboxWindow::buttonPressEvent(const XButtonEvent *be) {
- if (windowmenu && windowmenu->isVisible()) windowmenu->hide();
-
if (frame.maximize_button == be->window) {
- if (input->hasAction(be->button, be->state, BInput::MaximizeButtonClick))
- redrawMaximizeButton(True);
- } else if (frame.iconify_button == be->window) {
- if (input->hasAction(be->button, be->state, BInput::IconifyButtonClick))
+ redrawMaximizeButton(True);
+ } else if (be->button == 1 || (be->button == 3 && be->state == Mod1Mask)) {
+ if (! flags.focused)
+ setInputFocus();
+
+ if (frame.iconify_button == be->window) {
redrawIconifyButton(True);
- } else if (frame.close_button == be->window) {
- if (input->hasAction(be->button, be->state, BInput::CloseButtonClick))
+ } else if (frame.close_button == be->window) {
redrawCloseButton(True);
- } else if (frame.title == be->window || frame.label == be->window) {
- if (be->time - lastButtonPressTime <= blackbox->getDoubleClickInterval()) {
- lastButtonPressTime = 0;
- input->doAction(this, be->button, be->state,
- BInput::WindowTitleDoublePress);
- } else {
- lastButtonPressTime = be->time;
- input->doAction(this, be->button, be->state,
- BInput::WindowTitlePress);
- }
- } else if (frame.plate == be->window) {
- input->doAction(this, be->button, be->state, BInput::WindowClientPress);
- // buttons on the client window are grabbed in Sync mode, so we need to let
- // events back through again
- XAllowEvents(blackbox->getXDisplay(), ReplayPointer, be->time);
- } else if (frame.window == be->window || frame.handle == be->window) {
- input->doAction(this, be->button, be->state, BInput::WindowFramePress);
- }
-}
+ } else if (frame.plate == be->window) {
+ if (windowmenu && windowmenu->isVisible()) windowmenu->hide();
+ screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
-void BlackboxWindow::showWindowMenu(int root_x, int root_y) {
- if (! windowmenu || windowmenu->isVisible())
- return;
-
- root_x -= windowmenu->getWidth() / 2;
- root_y -= windowmenu->getHeight() / 2;
+ XAllowEvents(blackbox->getXDisplay(), ReplayPointer, be->time);
+ } else {
+ if (frame.title == be->window || frame.label == be->window) {
+ if (((be->time - lastButtonPressTime) <=
+ blackbox->getDoubleClickInterval()) ||
+ (be->state & ControlMask)) {
+ lastButtonPressTime = 0;
+ shade();
+ } else {
+ lastButtonPressTime = be->time;
+ }
+ }
- // snap the window menu into a corner/side if necessary
- int left_edge, right_edge, top_edge, bottom_edge;
-
- left_edge = frame.rect.x();
- right_edge = frame.rect.right() - windowmenu->getWidth() - frame.border_w - 1;
- if (decorations & Decor_Titlebar)
- top_edge = frame.rect.y() + frame.title_h + frame.border_w;
- else
- top_edge = frame.rect.y() + frame.border_w;
- if (decorations & Decor_Handle)
- bottom_edge = frame.rect.bottom() - frame.handle_h - (frame.border_w * 3) -
- windowmenu->getHeight();
- else
- bottom_edge = frame.rect.bottom() - windowmenu->getHeight() -
- frame.border_w + 1;
-
- if (root_x > right_edge)
- root_x = right_edge;
- if (root_x < left_edge)
- root_x = left_edge;
+ if (windowmenu && windowmenu->isVisible()) windowmenu->hide();
- if (root_y > bottom_edge)
- root_y = bottom_edge;
- if (root_y < top_edge)
- root_y = top_edge;
+ screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
+ }
+ } else if (be->button == 2 && (be->window != frame.iconify_button) &&
+ (be->window != frame.close_button)) {
+ screen->getWorkspace(blackbox_attrib.workspace)->lowerWindow(this);
+ } else if (windowmenu && be->button == 3 &&
+ (frame.title == be->window || frame.label == be->window ||
+ frame.handle == be->window || frame.window == be->window)) {
+ int mx = 0, my = 0;
+
+ if (frame.title == be->window || frame.label == be->window) {
+ mx = be->x_root - (windowmenu->getWidth() / 2);
+ my = frame.rect.y() + frame.title_h + frame.border_w;
+ } else if (frame.handle == be->window) {
+ mx = be->x_root - (windowmenu->getWidth() / 2);
+ my = frame.rect.bottom() - frame.handle_h - (frame.border_w * 3) -
+ windowmenu->getHeight();
+ } else {
+ mx = be->x_root - (windowmenu->getWidth() / 2);
+ if (be->y <= static_cast<signed>(frame.bevel_w))
+ my = frame.rect.y() + frame.title_h;
+ else
+ my = be->y_root - (windowmenu->getHeight() / 2);
+ }
- windowmenu->move(root_x, root_y);
- windowmenu->show();
- XRaiseWindow(blackbox->getXDisplay(), windowmenu->getWindowID());
- XRaiseWindow(blackbox->getXDisplay(),
- windowmenu->getSendToMenu()->getWindowID());
+ // snap the window menu into a corner if necessary - we check the
+ // position of the menu with the coordinates of the client to
+ // make the comparisions easier.
+ // XXX: this needs some work!
+ if (mx > client.rect.right() -
+ static_cast<signed>(windowmenu->getWidth()))
+ mx = frame.rect.right() - windowmenu->getWidth() - frame.border_w + 1;
+ if (mx < client.rect.left())
+ mx = frame.rect.x();
+
+ if (my > client.rect.bottom() -
+ static_cast<signed>(windowmenu->getHeight()))
+ my = frame.rect.bottom() - windowmenu->getHeight() - frame.border_w + 1;
+ if (my < client.rect.top())
+ my = frame.rect.y() + ((decorations & Decor_Titlebar) ?
+ frame.title_h : 0);
+
+ if (windowmenu) {
+ if (! windowmenu->isVisible()) {
+ windowmenu->move(mx, my);
+ windowmenu->show();
+ XRaiseWindow(blackbox->getXDisplay(), windowmenu->getWindowID());
+ XRaiseWindow(blackbox->getXDisplay(),
+ windowmenu->getSendToMenu()->getWindowID());
+ } else {
+ windowmenu->hide();
+ }
+ }
+ // mouse wheel up
+ } else if (be->button == 4) {
+ if ((be->window == frame.label ||
+ be->window == frame.title) &&
+ ! flags.shaded)
+ shade();
+ // mouse wheel down
+ } else if (be->button == 5) {
+ if ((be->window == frame.label ||
+ be->window == frame.title) &&
+ flags.shaded)
+ shade();
+ }
}
void BlackboxWindow::buttonReleaseEvent(const XButtonEvent *re) {
- // get the proper state, without the button that was released
- unsigned int state;
- switch (re->button) {
- case Button1:
- state = re->state & ~Button1Mask;
- break;
- case Button2:
- state = re->state & ~Button2Mask;
- break;
- case Button3:
- state = re->state & ~Button3Mask;
- break;
- case Button4:
- state = re->state & ~Button4Mask;
- break;
- case Button5:
- state = re->state & ~Button5Mask;
- break;
- default:
- assert(false); // unhandled button
- }
-
- if (frame.maximize_button == re->window) {
- if ((re->x < 0 || re->x >= static_cast<signed>(frame.button_w)) ||
- (re->y < 0 || re->y >= static_cast<signed>(frame.button_w)) ||
- ! input->doAction(this, re->button, state,
- BInput::MaximizeButtonClick))
+ if (re->window == frame.maximize_button) {
+ if ((re->x >= 0 && re->x <= static_cast<signed>(frame.button_w)) &&
+ (re->y >= 0 && re->y <= static_cast<signed>(frame.button_w))) {
+ maximize(re->button);
+ } else {
redrawMaximizeButton(flags.maximized);
- } else if (frame.iconify_button == re->window) {
- if ((re->x < 0 || re->x >= static_cast<signed>(frame.button_w)) ||
- (re->y < 0 || re->y >= static_cast<signed>(frame.button_w)) ||
- ! input->doAction(this, re->button, state,
- BInput::IconifyButtonClick))
+ }
+ } else if (re->window == frame.iconify_button) {
+ if ((re->x >= 0 && re->x <= static_cast<signed>(frame.button_w)) &&
+ (re->y >= 0 && re->y <= static_cast<signed>(frame.button_w))) {
+ iconify();
+ } else {
redrawIconifyButton(False);
- } else if (frame.close_button == re->window) {
- if (! ((re->x < 0 || re->x >= static_cast<signed>(frame.button_w)) ||
- (re->y < 0 || re->y >= static_cast<signed>(frame.button_w))))
- input->doAction(this, re->button, state, BInput::CloseButtonClick);
- redrawCloseButton(False);
+ }
+ } else if (re->window == frame.close_button) {
+ if ((re->x >= 0 && re->x <= static_cast<signed>(frame.button_w)) &&
+ (re->y >= 0 && re->y <= static_cast<signed>(frame.button_w)))
+ close();
+ redrawCloseButton(False);
} else if (flags.moving) {
endMove();
} else if (flags.resizing) {
endResize();
+ } else if (re->window == frame.window) {
+ if (re->button == 2 && re->state == Mod1Mask)
+ XUngrabPointer(blackbox->getXDisplay(), CurrentTime);
}
}
-void BlackboxWindow::motionNotifyEvent(const XMotionEvent *me) {
- // get the button that is being used
- // get the proper state, without the button that is being used
- unsigned int button;
- unsigned int state;
- if (me->state & Button1Mask) {
- button = Button1;
- state = me->state & ~Button1Mask;
- } else if (me->state & Button2Mask) {
- button = Button2;
- state = me->state & ~Button2Mask;
- } else if (me->state & Button3Mask) {
- button = Button3;
- state = me->state & ~Button3Mask;
- } else if (me->state & Button4Mask) {
- button = Button4;
- state = me->state & ~Button4Mask;
- } else if (me->state & Button5Mask) {
- button = Button5;
- state = me->state & ~Button5Mask;
- } else {
- return;
- }
-
- if (flags.moving) {
- doMove(me->x_root, me->y_root);
- } else if (flags.resizing) {
- doResize(me->x_root, me->y_root);
- } else {
- if (frame.title == me->window || frame.label == me->window)
- input->doAction(this, button, state, BInput::WindowTitleDrag);
- else if (frame.handle == me->window)
- input->doAction(this, button, state, BInput::WindowHandleDrag);
- else if (frame.left_grip == me->window)
- input->doAction(this, button, state, BInput::WindowLeftGripDrag);
- else if (frame.right_grip == me->window)
- input->doAction(this, button, state, BInput::WindowRightGripDrag);
- else if (frame.window == me->window)
- input->doAction(this, button, state, BInput::WindowDrag);
- }
-}
-
void BlackboxWindow::beginMove(int x_root, int y_root) {
assert(! (flags.resizing || flags.moving));
}
+void BlackboxWindow::motionNotifyEvent(const XMotionEvent *me) {
+ if (flags.moving) {
+ doMove(me->x_root, me->y_root);
+ } else if (flags.resizing) {
+ doResize(me->x_root, me->y_root);
+ } else {
+ if (! flags.resizing && (me->state & Button1Mask) &&
+ (functions & Func_Move) &&
+ (frame.title == me->window || frame.label == me->window ||
+ frame.handle == me->window || frame.window == me->window)) {
+ beginMove(me->x_root, me->y_root);
+ } else if ((functions & Func_Resize) &&
+ (((me->state & Button1Mask) &&
+ (me->window == frame.right_grip ||
+ me->window == frame.left_grip)) ||
+ (me->state & (Mod1Mask | Button3Mask) &&
+ me->window == frame.window))) {
+ beginResize(me->x_root, me->y_root,
+ (me->window == frame.left_grip) ? BottomLeft : BottomRight);
+ }
+ }
+}
+
+
#ifdef SHAPE
void BlackboxWindow::shapeEvent(XShapeEvent *) {
if (blackbox->hasShapeExtensions() && flags.shaped) {
// timer for autoraise
void BlackboxWindow::timeout(void) {
- raise();
+ screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
}
withdraw();
} else {
show();
- raise();
+ screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
}
}
#include "Timer.hh"
#include "Util.hh"
#include "Windowmenu.hh"
-#include "Workspace.hh"
-#include "Screen.hh"
-
-class XAtom;
-class BInput;
#define MwmHintsFunctions (1l << 0)
#define MwmHintsDecorations (1l << 1)
Blackbox *blackbox;
BScreen *screen;
XAtom *xatom;
- BInput *input;
BTimer *timer;
BlackboxAttributes blackbox_attrib;
inline bool isIconifiable(void) const { return functions & Func_Iconify; }
inline bool isMaximizable(void) const { return functions & Func_Maximize; }
inline bool isResizable(void) const { return functions & Func_Resize; }
- inline bool isMovable(void) const { return functions & Func_Move; }
inline bool isClosable(void) const { return functions & Func_Close; }
inline bool isDesktop(void) const { return window_type == Type_Desktop; }
void iconify(void);
void deiconify(bool reassoc = True, bool raise = True);
void show(void);
- void showWindowMenu(int root_x, int root_y);
void close(void);
void withdraw(void);
void maximize(unsigned int button);
void remaximize(void);
void shade(void);
void stick(void);
- void raise(void);
- void lower(void);
void reconfigure(void);
- void grabButtons(void);
- void ungrabButtons(void);
+ void updateFocusModel(void);
void installColormap(bool install);
void restore(bool remap);
void configure(int dx, int dy, unsigned int dw, unsigned int dh);
}
+void Workspace::updateFocusModel(void) {
+ std::for_each(windowList.begin(), windowList.end(),
+ std::mem_fun(&BlackboxWindow::updateFocusModel));
+}
+
+
BlackboxWindow *Workspace::getWindow(unsigned int index) {
if (index < windowList.size()) {
BlackboxWindowList::iterator it = windowList.begin();
void raiseWindow(BlackboxWindow *w);
void lowerWindow(BlackboxWindow *w);
void reconfigure(void);
+ void updateFocusModel(void);
void setCurrent(void);
void setName(const std::string& new_name);
};
#include "Workspace.hh"
#include "Workspacemenu.hh"
#include "XAtom.hh"
-#include "Input.hh"
// X event scanner for enter/leave notifies - adapted from twm
struct scanargs {
load_rc();
xatom = new XAtom(getXDisplay());
- input = new BInput(this);
cursor.session = XCreateFontCursor(getXDisplay(), XC_left_ptr);
cursor.move = XCreateFontCursor(getXDisplay(), XC_fleur);
#include "BaseDisplay.hh"
#include "Configuration.hh"
#include "Timer.hh"
+#include "XAtom.hh"
#define AttribShaded (1l << 0)
#define AttribMaxHoriz (1l << 1)
class Basemenu;
class Toolbar;
class Slit;
-class XAtom;
-class BInput;
extern I18n i18n;
BTimer *timer;
Configuration config;
XAtom *xatom;
- BInput *input;
bool no_focus, reconfigure_wait, reread_menu_wait;
Time last_time;
void removeSlitSearch(Window window);
inline XAtom *getXAtom(void) { return xatom; }
- inline BInput *getInput(void) { return input; }
-
- inline BScreen *getFocusedScreen(void) { return active_screen; }
+
inline BlackboxWindow *getFocusedWindow(void) { return focused_window; }
inline BlackboxWindow *getChangingWindow(void) { return changing_window; }