inline bool focusNotify() const { return _focus_notify; }
inline bool shaped() const { return _shaped; }
inline int gravity() const { return _gravity; }
+ inline bool positionRequested() const { return _positioned; }
// states
inline bool modal() const { return _modal; }
inline bool fullscreen() const { return _fullscreen; }
inline bool floating() const { return _floating; }
+ inline int borderWidth() const { return _border_width; }
inline int minX() const { return _min_x; }
inline int minY() const { return _min_y; }
inline int maxX() const { return _max_x; }
// XXX: put this into the OBScreen class!
static void manageWindow(Window window)
{
+ OBClient *client = 0;
XWMHints *wmhint;
XSetWindowAttributes attrib_set;
CWEventMask|CWDontPropagate, &attrib_set);
// create the OBClient class, which gets all of the hints on the window
- Openbox::instance->addClient(window, new OBClient(window));
+ Openbox::instance->addClient(window, client = new OBClient(window));
+
+ // we dont want a border on the client
+ XSetWindowBorderWidth(otk::OBDisplay::display, window, 0);
+
+ // specify that if we exit, the window should not be destroyed and should be
+ // reparented back to root automatically
+ XChangeSaveSet(otk::OBDisplay::display, window, SetModeInsert);
+
+ if (!client->positionRequested()) {
+ // XXX: position the window intelligenty
+ }
+
+ // XXX: grab server, reparent client to the frame, ungrab server
+
+ // XXX: if shaped, shape the frame..
+
+ // XXX: if on the current desktop..
+ /// XMapSubwindows(otk::OBDisplay::display, FRAMEWINDOW);
+ XMapWindow(otk::OBDisplay::display, window);
+
+ // handle any requested states such as shaded/maximized
+}
+
+static void unmanageWindow(OBClient *client)
+{
+ Window window = client->window();
+
+ // we dont want a border on the client
+ XSetWindowBorderWidth(otk::OBDisplay::display, window,client->borderWidth());
+
+ // remove the window from our save set
+ XChangeSaveSet(otk::OBDisplay::display, window, SetModeDelete);
+
}
void OBXEventHandler::mapRequest(const XMapRequestEvent &e)