get rid of the default limit on window sizes
}
#include <string>
-#include <deque>
+#include <vector>
class Blackbox;
class BImageControl;
class BScreen;
-class Basemenu;
class BasemenuItem;
class Basemenu {
private:
- typedef std::deque<BasemenuItem*> MenuItems;
+ typedef std::vector<BasemenuItem*> MenuItems;
MenuItems menuitems;
Blackbox *blackbox;
Basemenu *parent;
}
};
-#include <deque>
-typedef _timer_queue<BTimer*, std::deque<BTimer*>, TimerLessThan> TimerQueue;
+#include <vector>
+typedef _timer_queue<BTimer*, std::vector<BTimer*>, TimerLessThan> TimerQueue;
class TimerQueueManager {
public:
bool getState(void);
Window createToplevelWindow();
- Window createChildWindow(Window parent, Cursor = None);
+ Window createChildWindow(Window parent, unsigned long event_mask,
+ Cursor = None);
bool getWindowType(void);
void updateStrut(void);