XSetClipOrigin(**display, color.gc(), 0, 0);
}
+void RenderControl::drawImage(Surface &sf, int w, int h,
+ unsigned long *data) const
+{
+}
+
}
virtual void drawBackground(Surface &sf,
const RenderTexture &texture) const = 0;
+ //! Draws an image onto the surface
+ /*!
+ This function will overwrite the entire surface.<br>
+ The image must be specified in 32-bit packed ARGB format. The current
+ background will be used for applying the alpha.
+ */
+ virtual void drawImage(Surface &sf, int w, int h, unsigned long *data) const;
+
//! Draws a string onto a Surface
virtual void drawString(Surface &sf, const Font &font, int x, int y,
const RenderColor &color,