gradient_pyramid(sf, w, h);
break;
case Background_PipeCross:
- printf("PipeCross\n");
+ gradient_pipecross(sf, w, h);
break;
case Background_Rectangle:
gradient_rectangle(sf, w, h);
end-=inw;
}
}
+
+void gradient_pipecross(Surface *sf, int inw, int inh)
+{
+ pixel32 *data = sf->data.planar.pixel_data;
+ pixel32 *end = data + inw*inh;
+ pixel32 current;
+ float drx, dgx, dbx, dry, dgy, dby;
+ unsigned int r,g,b;
+ int x, y, h=(inh/2) + 1, w=(inw/2) + 1;
+ int val;
+
+ for (y = 0; y < h; ++y) {
+ drx = (float)(sf->data.planar.secondary->r - sf->data.planar.primary->r);
+ dry = drx/(float)h;
+ drx/= (float)w;
+
+ dgx = (float)(sf->data.planar.secondary->g - sf->data.planar.primary->g);
+ dgy = dgx/(float)h;
+ dgx/= (float)w;
+
+ dbx = (float)(sf->data.planar.secondary->b - sf->data.planar.primary->b);
+ dby = dbx/(float)h;
+ dbx/= (float)w;
+ for (x = 0; x < w; ++x, data) {
+ if ((float)x/(float)w > (float)y/(float)h) val = (int)(drx * x);
+ else val = (int)(dry * y);
+
+ r = sf->data.planar.primary->r + val;
+ g = sf->data.planar.primary->g + val;
+ b = sf->data.planar.primary->b + val;
+ current = (r << default_red_offset)
+ + (g << default_green_offset)
+ + (b << default_blue_offset);
+ *(data+x) = current;
+ *(data+inw-x) = current;
+ *(end-x) = current;
+ *(end-(inw-x)) = current;
+ }
+ data+=inw;
+ end-=inw;
+ }
+}
+
render_startup();
look = appearance_new(Surface_Planar, 0);
- look->surface.data.planar.grad = Background_Rectangle;
+ look->surface.data.planar.grad = Background_PipeCross;
look->surface.data.planar.secondary = color_new(0xFF, 0xFF, 0xFF);
look->surface.data.planar.primary = color_parse("Black");
look->surface.data.planar.interlaced = FALSE;