void plugin_setup_config()
{
+ ConfigValue val;
+
config_def_set(config_def_new("focus.followMouse", Config_Bool,
"Focus Follows Mouse",
"Focus windows when the mouse pointer "
"enters them."));
+ val.bool = TRUE;
+ config_set("focus.followMouse", Config_Bool, val);
config_def_set(config_def_new("focus.focusNew", Config_Bool,
"Focus New Windows",
"Focus windows when they first appear "));
+ val.bool = TRUE;
+ config_set("focus.focusNew", Config_Bool, val);
+/*
config_def_set(config_def_new("focus.warpOnDeskSwitch", Config_Bool,
"Warp Pointer On Desktop Switch",
"Warps the pointer to the focused window "
"when switching desktops."));
+ config_set("focus.warpOnDeskSwitch", Config_Bool, FALSE);
+*/
}
-/* config options */
-static gboolean follow_mouse = TRUE;
-static gboolean warp_on_desk_switch = FALSE;
-static gboolean focus_new = TRUE;
-
/*static int skip_enter = 0;*/
static gboolean focus_under_pointer()
chew_enter_events();
- if (warp_on_desk_switch) {
+ if (FALSE /*warp_on_desk_switch*/) {
/* I have to do this warp twice! Otherwise windows dont get
Enter/Leave events when i warp on a desktop switch! */
XWarpPointer(ob_display, None, c->window, 0, 0, 0, 0,
static void event(ObEvent *e, void *foo)
{
+ ConfigValue follow_mouse, focus_new;
+ gboolean r;
+
+ r = config_get("focus.followMouse", Config_Bool, &follow_mouse);
+ g_assert(r);
+
switch (e->type) {
case Event_Client_Mapped:
- if (focus_new && client_normal(e->data.c.client))
+ r = config_get("focus.focusNew", Config_Bool, &focus_new);
+ if (focus_new.bool && client_normal(e->data.c.client))
client_focus(e->data.c.client);
break;
if (ob_state == State_Exiting) break;
if (client_focused(e->data.c.client))
- if (!follow_mouse || !focus_under_pointer())
+ if (!follow_mouse.bool || !focus_under_pointer())
focus_fallback(FALSE);
break;
/* focus the next available target if moving from the current
desktop. */
if ((unsigned)e->data.c.num[1] == screen_desktop)
- if (!follow_mouse || !focus_under_pointer())
+ if (!follow_mouse.bool || !focus_under_pointer())
focus_fallback(FALSE);
case Event_Ob_Desktop:
case Event_Ob_ShowDesktop:
if (!e->data.o.num[0]) { /* hiding the desktop, showing the clients */
- if (!follow_mouse || !focus_under_pointer())
+ if (!follow_mouse.bool || !focus_under_pointer())
focus_fallback(TRUE);
} else /* hiding clients, showing the desktop */
focus_desktop();