]> Dogcows Code - chaz/openbox/commitdiff
lots of fixes for the iconify animation. i think it should all work perfectly now ?
authorDana Jansens <danakj@orodu.net>
Sat, 5 May 2007 16:16:26 +0000 (16:16 +0000)
committerDana Jansens <danakj@orodu.net>
Sat, 5 May 2007 16:16:26 +0000 (16:16 +0000)
one change in action.c may affect bindings... THIS COULD BREAK CURRENT CONFIG FILES. ya.
so, if you used a press binding and it moved the window, no enter event will be generated for that anymore because you are holding down the button when the window moves. if you don't like that then use a click binding instead.

1

openbox/action.c
openbox/client.c
openbox/event.c
openbox/focus.c
openbox/frame.c
openbox/frame.h
openbox/moveresize.c
openbox/place.c
openbox/resist.c

index b54e888eec34a8e5d8679b7c43fc2ad433438768..2e348c7c20aa9ef3e5a2a9f220e85f39f8745329 100644 (file)
@@ -48,19 +48,8 @@ inline void client_action_start(union ActionData *data)
 inline void client_action_end(union ActionData *data)
 {
     if (config_focus_follow)
-        if (data->any.context != OB_FRAME_CONTEXT_CLIENT) {
-            if (!data->any.button) {
-                grab_pointer(FALSE, FALSE, OB_CURSOR_NONE);
-            } else {
-                ObClient *c;
-
-                /* usually this is sorta redundant, but with a press action
-                   the enter event will come as a GrabNotify which is
-                   ignored, so this will handle that case */
-                if ((c = client_under_pointer()))
-                    event_enter_client(c);
-            }
-        }
+        if (data->any.context != OB_FRAME_CONTEXT_CLIENT && !data->any.button)
+            grab_pointer(FALSE, FALSE, OB_CURSOR_NONE);
 }
 
 typedef struct
@@ -1275,7 +1264,7 @@ void action_raiselower(union ActionData *data)
             if (cit == c) break;
             if (client_normal(cit) == client_normal(c) &&
                     cit->layer == c->layer &&
-                    cit->frame->visible &&
+                    frame_visible(cit->frame) &&
                     !client_search_transient(c, cit))
             {
                 if (RECT_INTERSECTS_RECT(cit->frame->area, c->frame->area)) {
index 658b05dbff00abb689201016730451598587c89b..02bd74b4506783c4a97c34647c51f3aaab2610a3 100644 (file)
@@ -2061,7 +2061,7 @@ static void client_change_wm_state(ObClient *self)
 
     old = self->wmstate;
 
-    if (self->shaded || self->iconic || !self->frame->visible)
+    if (self->shaded || self->iconic || !frame_visible(self->frame))
         self->wmstate = IconicState;
     else
         self->wmstate = NormalState;
@@ -2731,15 +2731,19 @@ static void client_iconify_recursive(ObClient *self,
                     (self->frame, iconic,
                      (ObFrameIconifyAnimateFunc)client_showhide, self);
                 /* but focus a new window now please */
-                focus_fallback(TRUE);
+                focus_fallback(FALSE);
             } else
                 client_showhide(self);
         } else {
             if (config_animate_iconify)
-                /* start the animation then show it, this way the whole window
-                   doesnt get shown, just the first step of the animation */
-                frame_begin_iconify_animation(self->frame, iconic, NULL, NULL);
-            client_showhide(self);
+                /* the animation will show the window when it is hidden,
+                   but the window state needs to be adjusted after the
+                   animation finishes, so call showhide when it's done to make
+                   sure everything is updated appropriately
+                */
+                frame_begin_iconify_animation
+                    (self->frame, iconic,
+                     (ObFrameIconifyAnimateFunc)client_showhide, self);
         }
     }
 
@@ -3184,7 +3188,7 @@ gboolean client_can_focus(ObClient *self)
     /* choose the correct target */
     self = client_focus_target(self);
 
-    if (!self->frame->visible)
+    if (!frame_visible(self->frame))
         return FALSE;
 
     if (!(self->can_focus || self->focus_notify))
@@ -3217,7 +3221,7 @@ gboolean client_focus(ObClient *self)
     self = client_focus_target(self);
 
     if (!client_can_focus(self)) {
-        if (!self->frame->visible) {
+        if (!frame_visible(self->frame)) {
             /* update the focus lists */
             focus_order_to_top(self);
         }
@@ -3302,7 +3306,7 @@ void client_activate(ObClient *self, gboolean here, gboolean user)
                 client_set_desktop(self, screen_desktop, FALSE);
             else
                 screen_set_desktop(self->desktop);
-        } else if (!self->frame->visible)
+        } else if (!frame_visible(self->frame))
             /* if its not visible for other reasons, then don't mess
                with it */
             return;
@@ -3729,8 +3733,11 @@ ObClient* client_under_pointer()
         for (it = stacking_list; it; it = g_list_next(it)) {
             if (WINDOW_IS_CLIENT(it->data)) {
                 ObClient *c = WINDOW_AS_CLIENT(it->data);
-                if (c->frame->visible &&
-                    RECT_CONTAINS(c->frame->area, x, y)) {
+                if (frame_visible(c->frame) &&
+                    /* ignore all animating windows */
+                    !frame_iconify_animating(c->frame) &&
+                    RECT_CONTAINS(c->frame->area, x, y))
+                {
                     ret = c;
                     break;
                 }
index a0202bf3cca17319968a16dc8931348b729175fd..ec0789d151d3a9f63bbbe9d675d416c8c9964186 100644 (file)
@@ -83,6 +83,7 @@ static void event_handle_dock(ObDock *s, XEvent *e);
 static void event_handle_dockapp(ObDockApp *app, XEvent *e);
 static void event_handle_client(ObClient *c, XEvent *e);
 static void event_handle_group(ObGroup *g, XEvent *e);
+static void event_handle_user_input(ObClient *client, XEvent *e);
 
 static void focus_delay_dest(gpointer data);
 static gboolean focus_delay_cmp(gconstpointer d1, gconstpointer d2);
@@ -530,49 +531,13 @@ static void event_process(const XEvent *ec, gpointer data)
     }
 #endif
 
-    /* user input (action-bound) events */
     if (e->type == ButtonPress || e->type == ButtonRelease ||
         e->type == MotionNotify || e->type == KeyPress ||
         e->type == KeyRelease)
     {
-        gboolean useevent = TRUE;
-
-        if (menu_frame_visible) {
-            if (event_handle_menu(e))
-                /* don't use the event if the menu used it, but if the menu
-                   didn't use it and it's a keypress that is bound, it will
-                   close the menu and be used */
-                useevent = FALSE;
-        }
-
-        if (useevent) {
-            /* if the keyboard interactive action uses the event then dont
-               use it for bindings. likewise is moveresize uses the event. */
-            if (!keyboard_process_interactive_grab(e, &client) &&
-                !(moveresize_in_progress && moveresize_event(e)))
-            {
-                if (moveresize_in_progress)
-                    /* make further actions work on the client being
-                       moved/resized */
-                    client = moveresize_client;
-
-
-                menu_can_hide = FALSE;
-                ob_main_loop_timeout_add(ob_main_loop,
-                                         config_menu_hide_delay * 1000,
-                                         menu_hide_delay_func,
-                                         NULL, g_direct_equal, NULL);
-
-                if (e->type == ButtonPress || e->type == ButtonRelease ||
-                    e->type == MotionNotify) {
-                    mouse_event(client, e);
-                } else if (e->type == KeyPress) {
-                    keyboard_event((focus_cycle_target ? focus_cycle_target :
-                                    (client ? client : focus_client)), e);
-                }
-            }
-        }
+        event_handle_user_input(client, e);
     }
+
     /* if something happens and it's not from an XEvent, then we don't know
        the time */
     event_curtime = CurrentTime;
@@ -732,6 +697,12 @@ static void event_handle_client(ObClient *client, XEvent *e)
             frame_adjust_state(client->frame);
             break;
         case OB_FRAME_CONTEXT_FRAME:
+            /* When the mouse leaves an animating window, don't use the
+               corresponding enter events. Pretend like the animating window
+               doesn't even exist..! */
+            if (frame_iconify_animating(client->frame))
+                event_ignore_queued_enters();
+
             ob_debug_type(OB_DEBUG_FOCUS,
                           "%sNotify mode %d detail %d on %lx\n",
                           (e->type == EnterNotify ? "Enter" : "Leave"),
@@ -1379,6 +1350,51 @@ static gboolean event_handle_menu(XEvent *ev)
     return ret;
 }
 
+static void event_handle_user_input(ObClient *client, XEvent *e)
+{
+    g_assert(e->type == ButtonPress || e->type == ButtonRelease ||
+             e->type == MotionNotify || e->type == KeyPress ||
+             e->type == KeyRelease);
+
+    if (menu_frame_visible) {
+        if (event_handle_menu(e))
+            /* don't use the event if the menu used it, but if the menu
+               didn't use it and it's a keypress that is bound, it will
+               close the menu and be used */
+            return;
+    }
+
+    /* if the keyboard interactive action uses the event then dont
+       use it for bindings. likewise is moveresize uses the event. */
+    if (!keyboard_process_interactive_grab(e, &client) &&
+        !(moveresize_in_progress && moveresize_event(e)))
+    {
+        if (moveresize_in_progress)
+            /* make further actions work on the client being
+               moved/resized */
+            client = moveresize_client;
+
+        menu_can_hide = FALSE;
+        ob_main_loop_timeout_add(ob_main_loop,
+                                 config_menu_hide_delay * 1000,
+                                 menu_hide_delay_func,
+                                 NULL, g_direct_equal, NULL);
+
+        if (e->type == ButtonPress ||
+            e->type == ButtonRelease ||
+            e->type == MotionNotify)
+        {
+            /* the frame may not be "visible" but they can still click on it
+               in the case where it is animating before disappearing */
+            if (client && frame_visible(client->frame))
+                mouse_event(client, e);
+        } else if (e->type == KeyPress) {
+            keyboard_event((focus_cycle_target ? focus_cycle_target :
+                            (client ? client : focus_client)), e);
+        }
+    }
+}
+
 static gboolean menu_hide_delay_func(gpointer data)
 {
     menu_can_hide = TRUE;
index 823435c9df69d85c97e942f42c7060044726f30d..94257205196fa039a31eb3b3afa0a990a54406c6 100644 (file)
@@ -499,7 +499,7 @@ static gboolean valid_focus_target(ObClient *ft, gboolean dock_windows)
         for (it = ft->transients; it; it = g_slist_next(it)) {
             ObClient *c = it->data;
 
-            if (c->frame->visible)
+            if (frame_visible(c->frame))
                 return FALSE;
         }
         return TRUE;
index 6c4241aa7f749a9916eb7e83cd08f7142f76bb35..3af354c3fb9bf5774e8fb8572c0a3072265c0028 100644 (file)
@@ -42,7 +42,8 @@
    from the frame. */
 #define INNER_EVENTMASK (ButtonPressMask)
 
-#define FRAME_ANIMATE_ICONIFY_TIME 150000 /* .15 seconds */
+//#define FRAME_ANIMATE_ICONIFY_TIME 150000 /* .15 seconds */
+#define FRAME_ANIMATE_ICONIFY_TIME 2000000
 #define FRAME_ANIMATE_ICONIFY_STEP_TIME (G_USEC_PER_SEC / 30) /* 30 Hz */
 
 #define FRAME_HANDLE_Y(f) (f->innersize.top + f->client->area.height + \
@@ -481,17 +482,18 @@ void frame_adjust_area(ObFrame *self, gboolean moved,
                              self->client->area.height);
     }
 
-    if (!fake && !self->iconify_animation_going) {
-        /* move and resize the top level frame.
-           shading can change without being moved or resized.
-
-           but don't do this during an iconify animation. it will be
-           reflected afterwards.
-        */
-        XMoveResizeWindow(ob_display, self->window,
-                          self->area.x, self->area.y,
-                          self->area.width - self->bwidth * 2,
-                          self->area.height - self->bwidth * 2);
+    if (!fake) {
+        if (!frame_iconify_animating(self))
+            /* move and resize the top level frame.
+               shading can change without being moved or resized.
+               
+               but don't do this during an iconify animation. it will be
+               reflected afterwards.
+            */
+            XMoveResizeWindow(ob_display, self->window,
+                              self->area.x, self->area.y,
+                              self->area.width - self->bwidth * 2,
+                              self->area.height - self->bwidth * 2);
 
         if (resized) {
             framerender_frame(self);
@@ -839,10 +841,6 @@ ObFrameContext frame_context(ObClient *client, Window win)
     if (win == RootWindow(ob_display, ob_screen))
         return OB_FRAME_CONTEXT_DESKTOP;
     if (client == NULL) return OB_FRAME_CONTEXT_NONE;
-
-    self = client->frame;
-    if (self->iconify_animation_going) return OB_FRAME_CONTEXT_NONE;
-
     if (win == client->window) {
         /* conceptually, this is the desktop, as far as users are
            concerned */
@@ -851,6 +849,7 @@ ObFrameContext frame_context(ObClient *client, Window win)
         return OB_FRAME_CONTEXT_CLIENT;
     }
 
+    self = client->frame;
     if (win == self->inner || win == self->plate) {
         /* conceptually, this is the desktop, as far as users are
            concerned */
@@ -1108,27 +1107,41 @@ static gboolean frame_animate_iconify(gpointer p)
         h = self->innersize.top; /* just the titlebar */
     }
 
-    if (time == 0) {
-        /* call the callback when it's done */
-        if (self->iconify_animation_cb)
-            self->iconify_animation_cb(self->iconify_animation_data);
-        /* we're not animating any more ! */
-        self->iconify_animation_going = 0;
+    if (time == 0)
+        frame_end_iconify_animation(self);
+    else {
+        XMoveResizeWindow(ob_display, self->window, x, y, w, h);
+        XFlush(ob_display);
     }
 
-    /* move to the next spot (after the callback for the animation ending) */
-    XMoveResizeWindow(ob_display, self->window, x, y, w, h);
-    XFlush(ob_display);
-
     return time > 0; /* repeat until we're out of time */
 }
 
+void frame_end_iconify_animation(ObFrame *self)
+{
+    /* see if there is an animation going */
+    if (self->iconify_animation_going == 0) return;
+
+    /* call the callback when it's done */
+    if (self->iconify_animation_cb)
+        self->iconify_animation_cb(self->iconify_animation_data);
+    /* we're not animating any more ! */
+    self->iconify_animation_going = 0;
+
+    /* move after the callback for the animation ending */
+    XMoveResizeWindow(ob_display, self->window,
+                      self->area.x, self->area.y,
+                      self->area.width - self->bwidth * 2,
+                      self->area.height - self->bwidth * 2);
+    XFlush(ob_display);
+}
+
 void frame_begin_iconify_animation(ObFrame *self, gboolean iconifying,
                                    ObFrameIconifyAnimateFunc callback,
                                    gpointer data)
 {
     gulong time;
-    gboolean start_timer = TRUE;
+    gboolean new_anim = FALSE;
     gboolean set_end = TRUE;
     GTimeVal now;
 
@@ -1151,8 +1164,8 @@ void frame_begin_iconify_animation(ObFrame *self, gboolean iconifying,
         } else
             /* animation was already going in the same direction */
             set_end = FALSE;
-        start_timer = FALSE;
-    }
+    } else
+        new_anim = TRUE;
     self->iconify_animation_going = iconifying ? 1 : -1;
 
     self->iconify_animation_cb = callback;
@@ -1165,14 +1178,25 @@ void frame_begin_iconify_animation(ObFrame *self, gboolean iconifying,
         g_time_val_add(&self->iconify_animation_end, time);
     }
 
-    if (start_timer) {
+    if (new_anim) {
         ob_main_loop_timeout_remove_data(ob_main_loop, frame_animate_iconify,
                                          self, FALSE);
         ob_main_loop_timeout_add(ob_main_loop,
                                  FRAME_ANIMATE_ICONIFY_STEP_TIME,
                                  frame_animate_iconify, self,
                                  g_direct_equal, NULL);
+
         /* do the first step */
         frame_animate_iconify(self);
+
+        if (!self->visible)
+            frame_show(self);
     }
 }
+
+gboolean frame_visible(ObFrame *self)
+{
+    /* if it is animating back from iconic state then it is considered
+       visible. but if it is iconifying then it is not visible. */
+    return self->visible && self->iconify_animation_going <= 0;
+}
index 4ffc7df2252a5406eaab30c6afdc0cfc80e652f2..5f31b8c9ac47390f8a4a0a6d83c3d564e059fcec 100644 (file)
@@ -77,6 +77,9 @@ struct _ObFrame
 
     Strut     size;
     Rect      area;
+    /*! Is the frame visible? Don't read this directly ! Use frame_visible()
+      instead, because that takes into account if the frame is visible but
+      animating to the iconic (invisible) state. */
     gboolean  visible;
 
     guint     decorations;
@@ -195,5 +198,12 @@ void frame_flash_stop(ObFrame *self);
 void frame_begin_iconify_animation(ObFrame *self, gboolean iconifying,
                                    ObFrameIconifyAnimateFunc callback,
                                    gpointer data);
+void frame_end_iconify_animation(ObFrame *self);
+
+/* Returns true if the frame is visible (but false if it is only visible
+   because it is animating */
+gboolean frame_visible(ObFrame *self);
+
+#define frame_iconify_animating(f) (f->iconify_animation_going != 0)
 
 #endif
index 868c0c25ceb2477906cd21bbf8a296fbe8d9ecbd..9f9d4dfda388080c2512a5dd4c0b586b11c9d190 100644 (file)
@@ -153,12 +153,14 @@ void moveresize_start(ObClient *c, gint x, gint y, guint b, guint32 cnr)
     moving = (cnr == prop_atoms.net_wm_moveresize_move ||
               cnr == prop_atoms.net_wm_moveresize_move_keyboard);
 
-    if (moveresize_in_progress || !c->frame->visible ||
+    if (moveresize_in_progress || !frame_visible(c->frame) ||
         !(moving ?
           (c->functions & OB_CLIENT_FUNC_MOVE) :
           (c->functions & OB_CLIENT_FUNC_RESIZE)))
         return;
 
+    frame_end_iconify_animation(c->frame);
+
     moveresize_client = c;
     start_cx = c->area.x;
     start_cy = c->area.y;
index 8003270eb0e04f6afe4ee99cae683b96d2127224..eada385f6a0f52e45c19eaa07088b721ae22109b 100644 (file)
@@ -251,7 +251,8 @@ typedef enum
 } ObSmartType;
 
 #define SMART_IGNORE(placer, c) \
-    (placer == c || !c->frame->visible || c->shaded || !client_normal(c) || \
+    (placer == c || c->shaded || !client_normal(c) || \
+     !frame_visible(c->frame) || \
      (c->desktop != DESKTOP_ALL && \
       c->desktop != (placer->desktop == DESKTOP_ALL ? \
                      screen_desktop : placer->desktop)))
index fc2934467b3c5ab509595979f4cbc595b65c1086..0c7ec87e23355d5f1917f77ecb8656ffd7ffdd81 100644 (file)
@@ -57,7 +57,7 @@ void resist_move_windows(ObClient *c, gint *x, gint *y)
             target = it->data;
 
             /* don't snap to self or non-visibles */
-            if (!target->frame->visible || target == c) continue; 
+            if (!frame_visible(target->frame) || target == c) continue; 
 
             /* don't snap to windows in layers beneath */
             if(target->layer < c->layer && !config_resist_layers_below)
@@ -199,7 +199,7 @@ void resist_size_windows(ObClient *c, gint *w, gint *h, ObCorner corn)
             target = it->data;
 
             /* don't snap to invisibles or ourself */
-            if (!target->frame->visible || target == c) continue;
+            if (!frame_visible(target->frame) || target == c) continue; 
 
             /* don't snap to windows in layers beneath */
             if(target->layer < c->layer && !config_resist_layers_below)
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