static void gradient_splitvertical(RrAppearance *a, gint w, gint h)
{
- gint x, y1, y3, r, g, b;
+ gint x, y1, y2, y3, r, g, b;
RrSurface *sf = &a->surface;
RrPixel32 *data = sf->pixel_data;
RrPixel32 current;
RrColor *primary_light, *secondary_light;
VARS(y1);
+ VARS(y2);
VARS(y3);
r = sf->primary->r;
if (b > 0xFF) b = 0xFF;
secondary_light = RrColorNew(a->inst, r, g, b);
- SETUP(y1, primary_light, sf->primary, (h / 2) -1);
- SETUP(y3, sf->secondary, secondary_light, (h / 2) -1);
+ SETUP(y1, primary_light, sf->primary, (h / 2) - 1);
+ /* setup to get the colors in between these 2 */
+ SETUP(y2, sf->primary, sf->secondary, h % 2 ? 5 : 4);
+ SETUP(y3, sf->secondary, secondary_light, (h / 2) - 1);
- for (y1 = h - 1; y1 > (h / 2) -1; --y1) { /* 0 -> h-1 */
+ for (y1 = (h / 2) - 1; y1 > 0; --y1) {
current = COLOR(y1);
- for (x = w - 1; x >= 0; --x) /* 0 -> w */
+ for (x = w - 1; x >= 0; --x)
*(data++) = current;
NEXT(y1);
}
+ NEXT(y2); /* skip the first one, its the same as the last of y1 */
+ for (y2 = (h % 2 ? 3 : 2); y2 > 0; --y2) {
+ current = COLOR(y2);
+ for (x = w - 1; x >= 0; --x)
+ *(data++) = current;
+
+ NEXT(y2);
+ }
for (y3 = (h / 2) - 1; y3 > 0; --y3) {
current = COLOR(y3);
NEXT(y3);
}
- current = COLOR(y3);
- for (x = w - 1; x >= 0; --x) /* 0 -> w */
- *(data++) = current;
-
RrColorFree(primary_light);
RrColorFree(secondary_light);
}