#include "../../kernel/frame.h"
#include "../../render/render.h"
#include "../../render/color.h"
+#include "../../render/font.h"
#include <X11/Xlib.h>
#include <glib.h>
-#define TITLE_HEIGHT (s_font_height + s_bevel * 2)
-#define LABEL_HEIGHT (s_font_height)
+#define TITLE_HEIGHT (s_winfont_height + s_bevel * 2)
+#define LABEL_HEIGHT (s_winfont_height)
#define HANDLE_Y(f) (f->innersize.top + f->frame.client->area.height + \
f->cbwidth)
#define BUTTON_SIZE (LABEL_HEIGHT - 2)
#define FRAME_EVENTMASK (EnterWindowMask | LeaveWindowMask)
/* style settings - geometry */
-int s_font_height;
int s_bevel;
int s_handle_height;
int s_bwidth;
color_rgb *s_b_color;
color_rgb *s_cb_focused_color;
color_rgb *s_cb_unfocused_color;
+color_rgb *s_title_focused_color;
+color_rgb *s_title_unfocused_color;
+/* style settings - fonts */
+int s_winfont_height;
+int s_winfont_shadow;
+int s_winfont_shadow_offset;
+ObFont *s_winfont;
/* global appearances */
Appearance *a_focused_unpressed_max;
g_quark_from_string("close");
s_b_color = s_cb_unfocused_color = s_cb_focused_color = NULL;
+ s_winfont = NULL;
a_focused_unpressed_max = appearance_new(Surface_Planar, 0);//1);
a_focused_pressed_max = appearance_new(Surface_Planar, 0);//1);
a_unfocused_grip = appearance_new(Surface_Planar, 0);
a_focused_title = appearance_new(Surface_Planar, 0);
a_unfocused_title = appearance_new(Surface_Planar, 0);
- a_focused_label = appearance_new(Surface_Planar, 0);//1);
- a_unfocused_label = appearance_new(Surface_Planar, 0);//1);
+ a_focused_label = appearance_new(Surface_Planar, 1);
+ a_unfocused_label = appearance_new(Surface_Planar, 1);
a_icon = appearance_new(Surface_Planar, 0);//1);
a_focused_handle = appearance_new(Surface_Planar, 0);
a_unfocused_handle = appearance_new(Surface_Planar, 0);
+ a_focused_label->texture[0].type = Text;
+ a_focused_label->texture[0].data.text.font = s_winfont;
+ a_focused_label->texture[0].data.text.shadow = s_winfont_shadow;
+ a_focused_label->texture[0].data.text.offset = s_winfont_shadow_offset;
+ a_focused_label->texture[0].data.text.color = s_title_focused_color;
+
+ a_unfocused_label->texture[0].type = Text;
+ a_unfocused_label->texture[0].data.text.font = s_winfont;
+ a_unfocused_label->texture[0].data.text.shadow = s_winfont_shadow;
+ a_unfocused_label->texture[0].data.text.offset = s_winfont_shadow_offset;
+ a_unfocused_label->texture[0].data.text.color = s_title_unfocused_color;
+
return load();
}
if (s_cb_unfocused_color != NULL) color_free(s_cb_unfocused_color);
if (s_cb_focused_color != NULL) color_free(s_cb_focused_color);
+ if (s_winfont != NULL) font_close(s_winfont);
+
appearance_free(a_focused_unpressed_max);
appearance_free(a_focused_pressed_max);
appearance_free(a_unfocused_unpressed_max);
}
if (self->label_width < 1) self->label_width = 1;
- XResizeWindow(ob_display, self->label, self->label_width, s_font_height);
+ XResizeWindow(ob_display, self->label, self->label_width,
+ s_winfont_height);
if (!n) {
self->frame.client->decorations &= ~Decor_Icon;
{
if (self->label_x < 0) return;
- /* XXX set the texture's text! */
+ /* set the texture's text! */
+ self->a_focused_label->texture[0].data.text.string =
+ self->frame.client->title;
+
paint(self->label, (self->frame.client->focused ?
self->a_focused_label :
self->a_unfocused_label),
#include "../../render/render.h"
#include "../../render/color.h"
+#include "../../render/font.h"
-extern int s_font_height;
extern int s_bevel;
extern int s_handle_height;
extern int s_bwidth;
extern color_rgb *s_b_color;
extern color_rgb *s_cb_focused_color;
extern color_rgb *s_cb_unfocused_color;
+extern color_rgb *s_title_focused_color;
+extern color_rgb *s_title_unfocused_color;
+
+extern int s_winfont_height;
+extern int s_winfont_shadow;
+extern int s_winfont_shadow_offset;
+extern ObFont *s_winfont;
extern Appearance *a_focused_unpressed_max;
extern Appearance *a_focused_pressed_max;
}
}
- /* XXX load the font, not from the theme file tho, its in themerc_font */
- s_font_height = 10;
+ /* load the font, not from the theme file tho, its in themerc_font */
+ s_winfont_shadow = 1; /* XXX read from themrc */
+ s_winfont_shadow_offset = 2; /* XXX read from themerc */
+ s_winfont = font_open(themerc_font);
+ s_winfont_height = font_height(s_winfont, s_winfont_shadow,
+ s_winfont_shadow_offset);
if (!read_int(db, "handleWidth", &s_handle_height) ||
s_handle_height < 0 || s_handle_height > 100) s_handle_height = 6;
s_cb_focused_color = color_new(0xff, 0xff, 0xff);
if (!read_color(db, "window.frame.unfocusColor", &s_cb_unfocused_color))
s_cb_unfocused_color = color_new(0xff, 0xff, 0xff);
+ if (!read_color(db, "window.label.focus.textColor",
+ &s_title_focused_color))
+ s_title_focused_color = color_new(0xff, 0xff, 0xff);
+ if (!read_color(db, "window.label.unfocus.textColor",
+ &s_title_unfocused_color))
+ s_title_unfocused_color = color_new(0xff, 0xff, 0xff);
if (!read_appearance(db, "window.title.focus", a_focused_title))
set_default_appearance(a_focused_title);
a_icon->surface.data.planar.grad = Background_ParentRelative;
+
/* XXX load the button masks */
XrmDestroyDatabase(db);