#include "../kernel/stacking.h"
#include "../kernel/openbox.h"
+/* config options */
+static gboolean follow_mouse = TRUE;
+static gboolean warp_on_desk_switch = TRUE;
+static gboolean focus_new = FALSE;
+
static int skip_enter = 0;
-static void focus_fallback(gboolean warp)
+static gboolean focus_under_pointer()
+{
+ Window w;
+ int i, x, y;
+ guint u;
+ GList *it;
+
+ if (XQueryPointer(ob_display, ob_root, &w, &w, &x, &y, &i, &i, &u))
+ {
+ for (it = stacking_list; it != NULL; it = it->next) {
+ Client *c = it->data;
+ if (c->desktop == screen_desktop &&
+ RECT_CONTAINS(c->frame->area, x, y))
+ break;
+ }
+ if (it != NULL) {
+ client_focus(it->data);
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+static void focus_fallback(gboolean switching_desks)
{
GList *it;
for (it = focus_order[screen_desktop]; it != NULL; it = it->next)
- if (client_focus(it->data)) {
- if (warp) { /* XXX make this configurable */
+ if (client_normal(it->data) && client_focus(it->data)) {
+ if (switching_desks && warp_on_desk_switch) {
XEvent e;
Client *c = it->data;
/* skip the next enter event from the desktop switch so focus
doesn't skip briefly to what was under the pointer */
- if (XCheckTypedEvent(ob_display, EnterNotify, &e)) {
+ while (XCheckTypedEvent(ob_display, EnterNotify, &e));
+/*
XPutBackEvent(ob_display, &e);
- /* XXX WERE NOT SKIPPING THEM ALL@&*)! */
+ /\* XXX WERE NOT SKIPPING THEM ALL@&*)! *\/
g_message("Skip");
++skip_enter;
}
+*/
/* I have to do this warp twice! Otherwise windows dont get
Enter/Leave events when i warp on a desktop switch! */
}
}
-static void focus_under_pointer()
-{
- Window w;
- int i, x, y;
- guint u;
- GList *it;
-
- if (XQueryPointer(ob_display, ob_root, &w, &w, &x, &y, &i, &i, &u))
- {
- for (it = stacking_list; it != NULL; it = it->next) {
- Client *c = it->data;
- if (c->desktop == screen_desktop &&
- RECT_CONTAINS(c->frame->area, x, y))
- break;
- }
- if (it != NULL) {
- client_focus(it->data);
- return;
- }
- }
- focus_fallback(FALSE);
-}
-
static void events(ObEvent *e, void *foo)
{
switch (e->type) {
case Event_Client_Mapped:
- /* focus new normal windows */
- if (client_normal(e->data.c.client))
+ if (focus_new && client_normal(e->data.c.client))
client_focus(e->data.c.client);
break;
case Event_Client_Unmapped:
if (ob_state == State_Exiting) break;
- if (e->data.c.client->focused) {
- /* if sloppy focus... */
- focus_under_pointer();
-
- /* otherwise... */
- /*
- /\* nothing is left with focus! *\/
- if (focus_client == NULL)
- /\* focus the next available target *\/
- focus_fallback(screen_desktop, FALSE);
- */
- }
+ if (e->data.c.client->focused)
+ if (!follow_mouse || !focus_under_pointer())
+ focus_fallback(FALSE);
break;
- case Event_Ob_Desktop:
+ case Event_Client_Desktop:
/* focus the next available target if moving from the current
desktop. */
- if ((unsigned)e->data.o.num[1] == screen_desktop)
- focus_fallback(TRUE);
+ if ((unsigned)e->data.c.num[1] == screen_desktop)
+ if (!follow_mouse || !focus_under_pointer())
+ focus_fallback(FALSE);
+
+ case Event_Ob_Desktop:
+ focus_fallback(TRUE);
break;
case Event_X_EnterNotify: