#include "openbox.h"
+#include "slit.h"
#include "client.h"
#include "xerror.h"
#include "prop.h"
static void event_process(XEvent *e);
static void event_handle_root(XEvent *e);
+static void event_handle_slitapp(SlitApp *app, XEvent *e);
static void event_handle_client(Client *c, XEvent *e);
static void event_handle_menu(Menu *menu, XEvent *e);
static void event_process(XEvent *e)
{
Window window;
- Client *client;
+ Client *client = NULL;
+ SlitApp *slitapp = NULL;
Menu *menu = NULL;
window = event_get_window(e);
if (!(client = g_hash_table_lookup(client_map, &window)))
- menu = g_hash_table_lookup(menu_map, &window);
+ if (!(slitapp = g_hash_table_lookup(slit_map, &window)))
+ menu = g_hash_table_lookup(menu_map, &window);
event_set_lasttime(e);
event_hack_mods(e);
return;
} else if (client)
event_handle_client(client, e);
+ else if (slitapp)
+ event_handle_slitapp(slitapp, e);
else if (window == ob_root)
event_handle_root(e);
else if (e->type == MapRequest)
}
}
}
+
+static void event_handle_slitapp(SlitApp *app, XEvent *e)
+{
+ switch (e->type) {
+ case UnmapNotify:
+ if (app->ignore_unmaps) {
+ app->ignore_unmaps--;
+ break;
+ }
+ slit_remove(app, TRUE);
+ break;
+ case DestroyNotify:
+ slit_remove(app, FALSE);
+ break;
+ case ReparentNotify:
+ slit_remove(app, FALSE);
+ break;
+ }
+}
--- /dev/null
+#include "slit.h"
+#include "screen.h"
+#include "openbox.h"
+#include "render/theme.h"
+#include "render/render.h"
+
+#ifdef HAVE_LIMITS_H
+# include <limits.h>
+#endif
+
+#define SLITAPP_EVENT_MASK (StructureNotifyMask)
+
+struct Slit {
+ Window frame;
+
+ /* user-requested position stuff */
+ SlitPosition pos;
+ int gravity;
+ int user_x, user_y;
+
+ /* actual position (when not auto-hidden) */
+ int x, y;
+ int w, h;
+
+ gboolean horz;
+
+ Appearance *a_frame;
+
+ GList *slit_apps;
+};
+
+GHashTable *slit_map = NULL;
+
+static Slit *slit;
+static int nslits;
+
+static void slit_configure(Slit *self);
+
+void slit_startup()
+{
+ XSetWindowAttributes attrib;
+ int i;
+
+ slit_map = g_hash_table_new(g_int_hash, g_int_equal);
+
+ nslits = 1;
+ slit = g_new0(struct Slit, nslits);
+
+ for (i = 0; i < nslits; ++i) {
+ slit[i].horz = TRUE;
+
+ attrib.override_redirect = True;
+ slit[i].frame = XCreateWindow(ob_display, ob_root, 0, 0, 1, 1, 0,
+ render_depth, InputOutput, render_visual,
+ CWOverrideRedirect, &attrib);
+ slit[i].a_frame = appearance_copy(theme_a_unfocused_title);
+ XSetWindowBorder(ob_display, slit[i].frame, theme_b_color->pixel);
+ XSetWindowBorderWidth(ob_display, slit[i].frame, theme_bwidth);
+ }
+}
+
+void slit_shutdown()
+{
+ int i;
+
+ for (i = 0; i < nslits; ++i) {
+ XDestroyWindow(ob_display, slit[i].frame);
+ appearance_free(slit[i].a_frame);
+ }
+}
+
+void slit_add(Window win, XWMHints *wmhints, XWindowAttributes *attrib)
+{
+ Slit *s;
+ SlitApp *app;
+
+ /* XXX pick a slit */
+ s = &slit[0];
+
+ app = g_new0(SlitApp, 1);
+ app->slit = s;
+ app->win = win;
+ app->icon_win = (wmhints->flags & IconWindowHint) ?
+ wmhints->icon_window : win;
+
+ app->w = attrib->width;
+ app->h = attrib->height;
+
+ s->slit_apps = g_list_append(s->slit_apps, app);
+ slit_configure(s);
+ XReparentWindow(ob_display, app->icon_win, s->frame, app->x, app->y);
+
+ /*
+ This is the same case as in frame.c for client windows. When Openbox is
+ starting, the window is already mapped so we see unmap events occur for
+ it. There are 2 unmap events generated that we see, one with the 'event'
+ member set the root window, and one set to the client, but both get
+ handled and need to be ignored.
+ */
+ if (ob_state == State_Starting)
+ app->ignore_unmaps += 2;
+
+ if (app->win != app->icon_win)
+ XMoveWindow(ob_display, app->win, 100, 100);
+ XMapWindow(ob_display, app->icon_win);
+ XSync(ob_display, False);
+
+ /* specify that if we exit, the window should not be destroyed and should
+ be reparented back to root automatically */
+ XChangeSaveSet(ob_display, app->icon_win, SetModeInsert);
+ XSelectInput(ob_display, app->icon_win, SLITAPP_EVENT_MASK);
+
+ g_hash_table_insert(slit_map, &app->icon_win, app);
+
+ g_message("Managed Slit App: 0x%lx", app->icon_win);
+}
+
+void slit_remove_all()
+{
+ int i;
+
+ for (i = 0; i < nslits; ++i)
+ while (slit[i].slit_apps)
+ slit_remove(slit[i].slit_apps->data, TRUE);
+}
+
+void slit_remove(SlitApp *app, gboolean reparent)
+{
+ XSelectInput(ob_display, app->icon_win, NoEventMask);
+ /* remove the window from our save set */
+ XChangeSaveSet(ob_display, app->icon_win, SetModeDelete);
+ XSync(ob_display, False);
+
+ g_hash_table_remove(slit_map, &app->icon_win);
+
+ if (reparent)
+ XReparentWindow(ob_display, app->icon_win, ob_root, app->x, app->y);
+
+ app->slit->slit_apps = g_list_remove(app->slit->slit_apps, app);
+ slit_configure(app->slit);
+
+ g_message("Unmanaged Slit App: 0x%lx", app->icon_win);
+
+ g_free(app);
+}
+
+void slit_configure_all()
+{
+ int i; for (i = 0; i < nslits; ++i) slit_configure(&slit[i]);
+}
+
+static void slit_configure(Slit *self)
+{
+ GList *it;
+ int spot;
+
+ self->w = self->h = spot = 0;
+
+ for (it = self->slit_apps; it; it = it->next) {
+ struct SlitApp *app = it->data;
+ if (self->horz) {
+ app->x = spot;
+ app->y = 0;
+ self->w += app->w;
+ self->h = MAX(self->h, app->h);
+ spot += app->w;
+ } else {
+ app->x = 0;
+ app->y = spot;
+ self->w = MAX(self->h, app->w);
+ self->h += app->h;
+ spot += app->h;
+ }
+
+ XMoveWindow(ob_display, app->icon_win, app->x, app->y);
+ }
+
+ /* used for calculating offsets */
+ self->w += theme_bwidth * 2;
+ self->h += theme_bwidth * 2;
+
+ switch (self->pos) {
+ case SlitPos_Floating:
+ /* calculate position */
+ self->x = self->user_x;
+ self->y = self->user_y;
+
+ switch(self->gravity) {
+ case NorthGravity:
+ case CenterGravity:
+ case SouthGravity:
+ self->x -= self->w / 2;
+ break;
+ case NorthEastGravity:
+ case EastGravity:
+ case SouthEastGravity:
+ self->x -= self->w;
+ break;
+ }
+ switch(self->gravity) {
+ case WestGravity:
+ case CenterGravity:
+ case EastGravity:
+ self->y -= self->h / 2;
+ break;
+ case SouthWestGravity:
+ case SouthGravity:
+ case SouthEastGravity:
+ self->y -= self->h;
+ break;
+ }
+ break;
+ case SlitPos_TopLeft:
+ self->x = 0;
+ self->y = 0;
+ break;
+ case SlitPos_Top:
+ self->x = (screen_physical_size.width - self->w) / 2;
+ self->y = 0;
+ break;
+ case SlitPos_TopRight:
+ self->x = screen_physical_size.width - self->w;
+ self->y = 0;
+ break;
+ case SlitPos_Left:
+ self->x = 0;
+ self->y = (screen_physical_size.height - self->h) / 2;
+ break;
+ case SlitPos_Right:
+ self->x = screen_physical_size.width - self->w;
+ self->y = (screen_physical_size.height - self->h) / 2;
+ break;
+ case SlitPos_BottomLeft:
+ self->x = 0;
+ self->y = screen_physical_size.height - self->h;
+ break;
+ case SlitPos_Bottom:
+ self->x = (screen_physical_size.width - self->w) / 2;
+ self->y = screen_physical_size.height - self->h;
+ break;
+ case SlitPos_BottomRight:
+ self->x = screen_physical_size.width - self->w;
+ self->y = screen_physical_size.height - self->h;
+ break;
+ }
+
+ /* not used for actually sizing shit */
+ self->w -= theme_bwidth * 2;
+ self->h -= theme_bwidth * 2;
+
+ if (self->w > 0 && self->h > 0) {
+ RECT_SET(self->a_frame->area, 0, 0, self->w, self->h);
+ XMoveResizeWindow(ob_display, self->frame,
+ self->x, self->y, self->w, self->h);
+
+ paint(self->frame, self->a_frame);
+ XMapWindow(ob_display, self->frame);
+ } else
+ XUnmapWindow(ob_display, self->frame);
+}