static void client_change_allowed_actions(ObClient *self);
static void client_change_state(ObClient *self);
static void client_change_wm_state(ObClient *self);
-static void client_apply_startup_state(ObClient *self);
+static void client_apply_startup_state(ObClient *self,
+ gint x, gint y, gint w, gint h);
static void client_restore_session_state(ObClient *self);
static gboolean client_restore_session_stacking(ObClient *self);
static ObAppSettings *client_get_settings_state(ObClient *self);
XWMHints *wmhint;
gboolean activate = FALSE;
ObAppSettings *settings;
- gint placex, placey;
+ gint placex, placey, placew, placeh;
+ gboolean transient = FALSE;
grab_server(TRUE);
/* where the frame was placed is where the window was originally */
placex = self->area.x;
placey = self->area.y;
+ placew = self->area.width;
+ placeh = self->area.height;
/* figure out placement for the window if the window is new */
if (ob_state() == OB_STATE_RUNNING) {
- gboolean transient;
-
ob_debug("Positioned: %s @ %d %d\n",
(!self->positioned ? "no" :
(self->positioned == PPosition ? "program specified" :
(self->positioned == USPosition ? "user specified" :
(self->positioned == (PPosition | USPosition) ?
"program + user specified" :
- "BADNESS !?")))), self->area.x, self->area.y);
+ "BADNESS !?")))), placex, placey);
ob_debug("Sized: %s @ %d %d\n",
(!self->sized ? "no" :
(self->sized == USSize ? "user specified" :
(self->sized == (PSize | USSize) ?
"program + user specified" :
- "BADNESS !?")))), self->area.width, self->area.height);
+ "BADNESS !?")))), placew, placeh);
transient = place_client(self, &placex, &placey, settings);
- /* if the window isn't user-positioned, then make it fit inside
- the visible screen area on its monitor.
-
- the monitor is chosen by place_client! */
- if (!(self->sized & USSize)) {
- /* make a copy to modify */
- Rect a = *screen_area_monitor(self->desktop, client_monitor(self));
-
- /* shrink by the frame's area */
- a.width -= self->frame->size.left + self->frame->size.right;
- a.height -= self->frame->size.top + self->frame->size.bottom;
-
- /* fit the window inside the area */
- if (self->area.width > a.width || self->area.height > a.height) {
- self->area.width = MIN(self->area.width, a.width);
- self->area.height = MIN(self->area.height, a.height);
-
- ob_debug("setting window size to %dx%d\n",
- self->area.width, self->area.height);
-
- /* adjust the frame to the client's new size */
- frame_adjust_area(self->frame, FALSE, TRUE, FALSE);
- frame_adjust_client_area(self->frame);
- }
- }
-
/* make sure the window is visible. */
- client_find_onscreen(self, &placex, &placey,
- self->area.width, self->area.height,
+ client_find_onscreen(self, &placex, &placey, placew, placeh,
/* non-normal clients has less rules, and
windows that are being restored from a
session do also. we can assume you want
!self->session));
}
- ob_debug("placing window 0x%x at %d, %d with size %d x %d\n",
- self->window, placex, placey,
- self->area.width, self->area.height);
+ /* if the window isn't user-sized, then make it fit inside
+ the visible screen area on its monitor. Use basically the same rules
+ for forcing the window on screen in the client_find_onscreen call.
+
+ do this after place_client, it chooses the monitor! */
+ if (transient ||
+ (!(self->sized & USSize) &&
+ client_normal(self) &&
+ !self->session))
+ {
+ /* make a copy to modify */
+ Rect a = *screen_area_monitor(self->desktop, client_monitor(self));
+
+ /* shrink by the frame's area */
+ a.width -= self->frame->size.left + self->frame->size.right;
+ a.height -= self->frame->size.top + self->frame->size.bottom;
+
+ /* fit the window inside the area */
+ if (placew > a.width || self->area.height > a.height) {
+ placew = MAX(MIN(MIN(self->area.width, a.width),
+ self->max_size.width),
+ self->min_size.width);
+ placeh = MAX(MIN(MIN(self->area.height, a.height),
+ self->max_size.height),
+ self->min_size.height);
+
+ ob_debug("setting window size to %dx%d\n",
+ self->area.width, self->area.height);
+ }
+ }
+
+
+ ob_debug("placing window 0x%x at %d, %d with size %d x %d. "
+ "some restrictions may apply\n",
+ self->window, placex, placey, placew, placeh);
if (self->session)
- ob_debug(" but session requested %d %d instead, overriding\n",
- self->session->x, self->session->y);
+ ob_debug(" but session requested %d, %d %d x %d instead, "
+ "overriding\n",
+ self->session->x, self->session->y,
+ self->session->w, self->session->h);
/* do this after the window is placed, so the premax/prefullscreen numbers
won't be all wacko!!
- */
- client_apply_startup_state(self);
-
- /* move the client to its placed position, or it it's already there,
- generate a ConfigureNotify telling the client where it is.
- do this after adjusting the frame. otherwise it gets all weird and
- clients don't work right
-
- also do this after applying the startup state so maximize and fullscreen
- will get the right sizes and positions if the client is starting with
- those states
+ this also places the window
*/
- client_configure(self, placex, placey,
- self->area.width, self->area.height,
- self->border_width,
- FALSE, TRUE);
-
+ client_apply_startup_state(self, placex, placey, placew, placeh);
if (activate) {
guint32 last_time = focus_client ?
}
-static void client_apply_startup_state(ObClient *self)
+static void client_apply_startup_state(ObClient *self,
+ gint x, gint y, gint w, gint h)
{
- /* set the desktop hint, to make sure that it always exists */
- PROP_SET32(self->window, net_wm_desktop, cardinal, self->desktop);
+ /* save the states that we are going to apply */
+ gboolean iconic = self->iconic;
+ gboolean fullscreen = self->fullscreen;
+ gboolean undecorated = self->undecorated;
+ gboolean shaded = self->shaded;
+ gboolean demands_attention = self->demands_attention;
+ gboolean max_horz = self->max_horz;
+ gboolean max_vert = self->max_vert;
- /* these are in a carefully crafted order.. */
+ /* turn them all off in the client, so they won't affect the window
+ being placed */
+ self->iconic = self->fullscreen = self->undecorated = self->shaded =
+ self->demands_attention = self->max_horz = self->max_vert = FALSE;
- if (self->iconic) {
- self->iconic = FALSE;
+ /* move the client to its placed position, or it it's already there,
+ generate a ConfigureNotify telling the client where it is.
+
+ do this after adjusting the frame. otherwise it gets all weird and
+ clients don't work right
+
+ do this before applying the states so they have the correct
+ pre-max/pre-fullscreen values
+ */
+ client_configure(self, x, y, w, h, self->border_width, FALSE, TRUE);
+ ob_debug("placed window 0x%x at %d, %d with size %d x %d\n",
+ self->window, self->area.x, self->area.y,
+ self->area.width, self->area.height);
+
+ /* apply the states. these are in a carefully crafted order.. */
+
+ if (iconic)
client_iconify(self, TRUE, FALSE, TRUE);
- }
- if (self->fullscreen) {
- self->fullscreen = FALSE;
+ if (fullscreen)
client_fullscreen(self, TRUE);
- }
- if (self->undecorated) {
- self->undecorated = FALSE;
+ if (undecorated)
client_set_undecorated(self, TRUE);
- }
- if (self->shaded) {
- self->shaded = FALSE;
+ if (shaded)
client_shade(self, TRUE);
- }
- if (self->demands_attention) {
- self->demands_attention = FALSE;
+ if (demands_attention)
client_hilite(self, TRUE);
- }
- if (self->max_vert && self->max_horz) {
- self->max_vert = self->max_horz = FALSE;
+ if (max_vert && max_horz)
client_maximize(self, TRUE, 0);
- } else if (self->max_vert) {
- self->max_vert = FALSE;
+ else if (max_vert)
client_maximize(self, TRUE, 2);
- } else if (self->max_horz) {
- self->max_horz = FALSE;
+ else if (max_horz)
client_maximize(self, TRUE, 1);
- }
+
+ /* set the desktop hint, to make sure that it always exists */
+ PROP_SET32(self->window, net_wm_desktop, cardinal, self->desktop);
/* nothing to do for the other states:
skip_taskbar
/* update the focus lists */
focus_order_to_top(self);
}
+ ob_debug_type(OB_DEBUG_FOCUS,
+ "Client %s can't be focused\n", self->title);
return FALSE;
}