icon = client_icon(target->client, innerw, innerh);
p->a_icon->texture[0].data.rgba.width = icon->width;
p->a_icon->texture[0].data.rgba.height = icon->height;
- if (target->client->iconic)
- /* 7/16 alpha */
- p->a_icon->texture[0].data.rgba.alpha = 0xff*7/16;
- else
- p->a_icon->texture[0].data.rgba.alpha = 0xff;
+ /* 7/16 alpha for iconic windows */
+ p->a_icon->texture[0].data.rgba.alpha =
+ target->client->iconic ? 0x70 : 0xff;
p->a_icon->texture[0].data.rgba.data = icon->data;
/* draw the icon */