/* now do individual buttons, if specified */
/* max button */
- READ_APPEARANCE_COPY("window.active.button.max.disabled.bg",
+ READ_APPEARANCE_COPY("window.active.button-max.disabled.bg",
theme->a_disabled_focused_max, TRUE,
a_disabled_focused_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.max.disabled.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-max.disabled.bg",
theme->a_disabled_unfocused_max, TRUE,
a_disabled_unfocused_tmp);
- READ_APPEARANCE_COPY("window.active.button.max.pressed.bg",
+ READ_APPEARANCE_COPY("window.active.button-max.pressed.bg",
theme->a_hover_focused_max, TRUE,
a_hover_focused_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.max.pressed.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-max.pressed.bg",
theme->a_hover_unfocused_max, TRUE,
a_hover_unfocused_tmp);
- READ_APPEARANCE_COPY("window.active.button.max.unpressed.bg",
+ READ_APPEARANCE_COPY("window.active.button-max.unpressed.bg",
theme->a_focused_unpressed_max, TRUE,
a_focused_unpressed_tmp);
- READ_APPEARANCE_COPY("window.active.button.max.pressed.bg",
+ READ_APPEARANCE_COPY("window.active.button-max.pressed.bg",
theme->a_focused_pressed_max, TRUE,
a_focused_pressed_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.max.unpressed.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-max.unpressed.bg",
theme->a_unfocused_unpressed_max, TRUE,
a_unfocused_unpressed_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.max.pressed.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-max.pressed.bg",
theme->a_unfocused_pressed_max, TRUE,
a_unfocused_pressed_tmp);
- READ_APPEARANCE_COPY("window.active.button.max.toggled.hover.bg",
+ READ_APPEARANCE_COPY("window.active.button-max.toggled.hover.bg",
theme->a_toggled_hover_focused_max, TRUE,
a_toggled_hover_focused_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.max.toggled.hover.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-max.toggled.hover.bg",
theme->a_toggled_hover_unfocused_max, TRUE,
a_toggled_hover_unfocused_tmp);
- READ_APPEARANCE_COPY("window.active.button.max.toggled.unpressed.bg",
+ READ_APPEARANCE_COPY("window.active.button-max.toggled.unpressed.bg",
theme->a_toggled_focused_unpressed_max, TRUE,
a_toggled_focused_unpressed_tmp);
- READ_APPEARANCE_COPY("window.active.button.max.toggled.pressed.bg",
+ READ_APPEARANCE_COPY("window.active.button-max.toggled.pressed.bg",
theme->a_toggled_focused_pressed_max, TRUE,
a_toggled_focused_pressed_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.max.toggled.unpressed.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-max.toggled.unpressed.bg",
theme->a_toggled_unfocused_unpressed_max, TRUE,
a_toggled_unfocused_unpressed_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.max.toggled.pressed.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-max.toggled.pressed.bg",
theme->a_toggled_unfocused_pressed_max, TRUE,
a_toggled_unfocused_pressed_tmp);
/* close button */
- READ_APPEARANCE_COPY("window.active.button.close.disabled.bg",
+ READ_APPEARANCE_COPY("window.active.button-close.disabled.bg",
theme->a_disabled_focused_close, TRUE,
a_disabled_focused_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.close.disabled.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-close.disabled.bg",
theme->a_disabled_unfocused_close, TRUE,
a_disabled_unfocused_tmp);
- READ_APPEARANCE_COPY("window.active.button.close.hover.bg",
+ READ_APPEARANCE_COPY("window.active.button-close.hover.bg",
theme->a_hover_focused_close, TRUE,
a_hover_focused_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.close.hover.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-close.hover.bg",
theme->a_hover_unfocused_close, TRUE,
a_hover_unfocused_tmp);
- READ_APPEARANCE_COPY("window.active.button.close.unpressed.bg",
+ READ_APPEARANCE_COPY("window.active.button-close.unpressed.bg",
theme->a_focused_unpressed_close, TRUE,
a_focused_unpressed_tmp);
- READ_APPEARANCE_COPY("window.active.button.close.pressed.bg",
+ READ_APPEARANCE_COPY("window.active.button-close.pressed.bg",
theme->a_focused_pressed_close, TRUE,
a_focused_pressed_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.close.unpressed.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-close.unpressed.bg",
theme->a_unfocused_unpressed_close, TRUE,
a_unfocused_unpressed_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.close.pressed.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-close.pressed.bg",
theme->a_unfocused_pressed_close, TRUE,
a_unfocused_pressed_tmp);
/* desk button */
- READ_APPEARANCE_COPY("window.active.button.desk.disabled.bg",
+ READ_APPEARANCE_COPY("window.active.button-desk.disabled.bg",
theme->a_disabled_focused_desk, TRUE,
a_disabled_focused_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.desk.disabled.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-desk.disabled.bg",
theme->a_disabled_unfocused_desk, TRUE,
a_disabled_unfocused_tmp);
- READ_APPEARANCE_COPY("window.active.button.desk.pressed.bg",
+ READ_APPEARANCE_COPY("window.active.button-desk.pressed.bg",
theme->a_hover_focused_desk, TRUE,
a_hover_focused_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.desk.pressed.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-desk.pressed.bg",
theme->a_hover_unfocused_desk, TRUE,
a_hover_unfocused_tmp);
- READ_APPEARANCE_COPY("window.active.button.desk.unpressed.bg",
+ READ_APPEARANCE_COPY("window.active.button-desk.unpressed.bg",
theme->a_focused_unpressed_desk, TRUE,
a_focused_unpressed_tmp);
- READ_APPEARANCE_COPY("window.active.button.desk.pressed.bg",
+ READ_APPEARANCE_COPY("window.active.button-desk.pressed.bg",
theme->a_focused_pressed_desk, TRUE,
a_focused_pressed_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.desk.unpressed.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-desk.unpressed.bg",
theme->a_unfocused_unpressed_desk, TRUE,
a_unfocused_unpressed_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.desk.pressed.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-desk.pressed.bg",
theme->a_unfocused_pressed_desk, TRUE,
a_unfocused_pressed_tmp);
- READ_APPEARANCE_COPY("window.active.button.desk.toggled.hover.bg",
+ READ_APPEARANCE_COPY("window.active.button-desk.toggled.hover.bg",
theme->a_toggled_hover_focused_desk, TRUE,
a_toggled_hover_focused_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.desk.toggled.hover.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-desk.toggled.hover.bg",
theme->a_toggled_hover_unfocused_desk, TRUE,
a_toggled_hover_unfocused_tmp);
- READ_APPEARANCE_COPY("window.active.button.desk.toggled.unpressed.bg",
+ READ_APPEARANCE_COPY("window.active.button-desk.toggled.unpressed.bg",
theme->a_toggled_focused_unpressed_desk, TRUE,
a_toggled_focused_unpressed_tmp);
- READ_APPEARANCE_COPY("window.active.button.desk.toggled.pressed.bg",
+ READ_APPEARANCE_COPY("window.active.button-desk.toggled.pressed.bg",
theme->a_toggled_focused_pressed_desk, TRUE,
a_toggled_focused_pressed_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.desk.toggled.unpressed.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-desk.toggled.unpressed.bg",
theme->a_toggled_unfocused_unpressed_desk, TRUE,
a_toggled_unfocused_unpressed_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.desk.toggled.pressed.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-desk.toggled.pressed.bg",
theme->a_toggled_unfocused_pressed_desk, TRUE,
a_toggled_unfocused_pressed_tmp);
/* shade button */
- READ_APPEARANCE_COPY("window.active.button.shade.disabled.bg",
+ READ_APPEARANCE_COPY("window.active.button-shade.disabled.bg",
theme->a_disabled_focused_shade, TRUE,
a_disabled_focused_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.shade.disabled.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-shade.disabled.bg",
theme->a_disabled_unfocused_shade, TRUE,
a_disabled_unfocused_tmp);
- READ_APPEARANCE_COPY("window.active.button.shade.pressed.bg",
+ READ_APPEARANCE_COPY("window.active.button-shade.pressed.bg",
theme->a_hover_focused_shade, TRUE,
a_hover_focused_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.shade.pressed.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-shade.pressed.bg",
theme->a_hover_unfocused_shade, TRUE,
a_hover_unfocused_tmp);
- READ_APPEARANCE_COPY("window.active.button.shade.unpressed.bg",
+ READ_APPEARANCE_COPY("window.active.button-shade.unpressed.bg",
theme->a_focused_unpressed_shade, TRUE,
a_focused_unpressed_tmp);
- READ_APPEARANCE_COPY("window.active.button.shade.pressed.bg",
+ READ_APPEARANCE_COPY("window.active.button-shade.pressed.bg",
theme->a_focused_pressed_shade, TRUE,
a_focused_pressed_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.shade.unpressed.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-shade.unpressed.bg",
theme->a_unfocused_unpressed_shade, TRUE,
a_unfocused_unpressed_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.shade.pressed.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-shade.pressed.bg",
theme->a_unfocused_pressed_shade, TRUE,
a_unfocused_pressed_tmp);
- READ_APPEARANCE_COPY("window.active.button.shade.toggled.hover.bg",
+ READ_APPEARANCE_COPY("window.active.button-shade.toggled.hover.bg",
theme->a_toggled_hover_focused_shade, TRUE,
a_toggled_hover_focused_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.shade.toggled.hover.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-shade.toggled.hover.bg",
theme->a_toggled_hover_unfocused_shade, TRUE,
a_toggled_hover_unfocused_tmp);
- READ_APPEARANCE_COPY("window.active.button.shade.toggled.unpressed.bg",
+ READ_APPEARANCE_COPY("window.active.button-shade.toggled.unpressed.bg",
theme->a_toggled_focused_unpressed_shade, TRUE,
a_toggled_focused_unpressed_tmp);
- READ_APPEARANCE_COPY("window.active.button.shade.toggled.pressed.bg",
+ READ_APPEARANCE_COPY("window.active.button-shade.toggled.pressed.bg",
theme->a_toggled_focused_pressed_shade, TRUE,
a_toggled_focused_pressed_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.shade.toggled.unpressed.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-shade.toggled.unpressed.bg",
theme->a_toggled_unfocused_unpressed_shade, TRUE,
a_toggled_unfocused_unpressed_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.shade.toggled.pressed.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-shade.toggled.pressed.bg",
theme->a_toggled_unfocused_pressed_shade, TRUE,
a_toggled_unfocused_pressed_tmp);
/* iconify button */
- READ_APPEARANCE_COPY("window.active.button.iconify.disabled.bg",
+ READ_APPEARANCE_COPY("window.active.button-iconify.disabled.bg",
theme->a_disabled_focused_iconify, TRUE,
a_disabled_focused_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.iconify.disabled.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-iconify.disabled.bg",
theme->a_disabled_unfocused_iconify, TRUE,
a_disabled_unfocused_tmp);
- READ_APPEARANCE_COPY("window.active.button.iconify.hover.bg",
+ READ_APPEARANCE_COPY("window.active.button-iconify.hover.bg",
theme->a_hover_focused_iconify, TRUE,
a_hover_focused_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.iconify.hover.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-iconify.hover.bg",
theme->a_hover_unfocused_iconify, TRUE,
a_hover_unfocused_tmp);
- READ_APPEARANCE_COPY("window.active.button.iconify.unpressed.bg",
+ READ_APPEARANCE_COPY("window.active.button-iconify.unpressed.bg",
theme->a_focused_unpressed_iconify, TRUE,
a_focused_unpressed_tmp);
- READ_APPEARANCE_COPY("window.active.button.iconify.pressed.bg",
+ READ_APPEARANCE_COPY("window.active.button-iconify.pressed.bg",
theme->a_focused_pressed_iconify, TRUE,
a_focused_pressed_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.iconify.unpressed.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-iconify.unpressed.bg",
theme->a_unfocused_unpressed_iconify, TRUE,
a_unfocused_unpressed_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.iconify.pressed.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-iconify.pressed.bg",
theme->a_unfocused_pressed_iconify, TRUE,
a_unfocused_pressed_tmp);