typedef struct _RrInstance RrInstance;
typedef struct _RrColor RrColor;
typedef struct _RrImage RrImage;
+typedef struct _RrImageSet RrImageSet;
typedef struct _RrImagePic RrImagePic;
typedef struct _RrImageCache RrImageCache;
+ typedef struct _RrButton RrButton;
-typedef guint32 RrPixel32;
+typedef guint32 RrPixel32; /* RGBA format */
typedef guint16 RrPixel16;
typedef guchar RrPixel8;
RrImage. */
RrImagePic **resized;
gint n_resized;
-
- /* This function (if not NULL) will be called just before destroying
- RrImage. */
- RrImageDestroyFunc destroy_func;
- gpointer destroy_data;
};
+ struct _RrButton {
+ const RrInstance *inst;
+
+ /* colors */
+ RrColor *focused_unpressed_color;
+ RrColor *unfocused_unpressed_color;
+ RrColor *focused_pressed_color;
+ RrColor *unfocused_pressed_color;
+ RrColor *disabled_focused_color;
+ RrColor *disabled_unfocused_color;
+ RrColor *hover_focused_color;
+ RrColor *hover_unfocused_color;
+ RrColor *toggled_hover_focused_color;
+ RrColor *toggled_hover_unfocused_color;
+ RrColor *toggled_focused_pressed_color;
+ RrColor *toggled_unfocused_pressed_color;
+ RrColor *toggled_focused_unpressed_color;
+ RrColor *toggled_unfocused_unpressed_color;
+
+ /* masks */
+ RrPixmapMask *mask;
+ RrPixmapMask *pressed_mask;
+ RrPixmapMask *disabled_mask;
+ RrPixmapMask *hover_mask;
+ RrPixmapMask *toggled_mask;
+ RrPixmapMask *toggled_hover_mask;
+ RrPixmapMask *toggled_pressed_mask;
+
+ /* textures */
+ RrAppearance *a_focused_unpressed;
+ RrAppearance *a_unfocused_unpressed;
+ RrAppearance *a_focused_pressed;
+ RrAppearance *a_unfocused_pressed;
+ RrAppearance *a_disabled_focused;
+ RrAppearance *a_disabled_unfocused;
+ RrAppearance *a_hover_focused;
+ RrAppearance *a_hover_unfocused;
+ RrAppearance *a_toggled_focused_unpressed;
+ RrAppearance *a_toggled_unfocused_unpressed;
+ RrAppearance *a_toggled_focused_pressed;
+ RrAppearance *a_toggled_unfocused_pressed;
+ RrAppearance *a_toggled_hover_focused;
+ RrAppearance *a_toggled_hover_unfocused;
+
+ };
+
/* these are the same on all endian machines because it seems to be dependant
on the endianness of the gfx card, not the cpu. */
#define RrDefaultAlphaOffset 24