void action_cycle_windows(union ActionData *data)
{
- static Client *first = NULL;
- static Client *t = NULL;
- static GList *order = NULL;
- GList *it, *start, *list;
-
- if (data->cycle.cancel) {
- if (first) client_focus(first);
- goto done_cycle;
- }
- if (!first) first = focus_client;
-
- if (data->cycle.linear)
- list = client_list;
- else {
- if (!order) order = g_list_copy(focus_order[screen_desktop]);
- list = order;
- }
- start = it = g_list_find(list, data->cycle.c);
- if (!start) goto done_cycle;
-
- if (!data->cycle.final) {
- t = NULL;
- if (!start) /* switched desktops or something? */
- goto done_cycle;
-
- do {
- if (data->cycle.forward) {
- it = it->next;
- if (it == NULL) it = list;
- } else {
- it = it->prev;
- if (it == NULL) it = g_list_last(list);
- }
- if (client_focus(it->data)) {
- t = it->data;
- focus_ignore_in++;
- break;
- }
- } while (it != start);
- } else {
- if (t) stacking_raise(t);
- goto done_cycle;
- }
- return;
-
- done_cycle:
- first = NULL;
- g_list_free(order);
- order = NULL;
+ focus_cycle(data->cycle.forward, data->cycle.linear, data->cycle.final,
+ data->cycle.cancel);
}
client_change_state(self); /* change the hint to relect these changes */
}
-gboolean client_focus(Client *self)
+Client *client_focus_target(Client *self)
{
- XEvent ev;
Client *child;
/* if we have a modal child, then focus it, not us */
child = client_find_modal_child(self);
- if (child)
- return client_focus(child);
+ if (child) return child;
+ return self;
+}
+gboolean client_focusable(Client *self)
+{
/* won't try focus if the client doesn't want it, or if the window isn't
visible on the screen */
- if (!(self->frame->visible &&
- (self->can_focus || self->focus_notify)))
+ return self->frame->visible &&
+ (self->can_focus || self->focus_notify);
+}
+
+gboolean client_focus(Client *self)
+{
+ XEvent ev;
+
+ /* choose the correct target */
+ self = client_focus_target(self);
+
+ if (!client_focusable(self))
return FALSE;
/* do a check to see if the window has already been unmapped or destroyed
void client_unfocus(Client *self)
{
g_assert(focus_client == self);
+ g_message("client_unfocus");
focus_fallback(FALSE);
}
*/
void client_set_state(Client *self, Atom action, long data1, long data2);
+/* Given a Client, find the client that focus would actually be sent to if
+ you wanted to give focus to the specified Client. Will return the same
+ Client passed to it or another Client if appropriate. */
+Client *client_focus_target(Client *self);
+
+/* Returns if a client can be focused or not */
+gboolean client_focusable(Client *self);
+
/*! Attempt to focus the client window */
gboolean client_focus(Client *self);
#include "dispatch.h"
#include "focus.h"
#include "parse.h"
+#include "engine.h"
#include <X11/Xlib.h>
#include <glib.h>
Window focus_backup = None;
gboolean focus_new = TRUE;
gboolean focus_follow = TRUE;
-int focus_ignore_in = 0;
+
+static gboolean noreorder = 0;
static void parse_assign(char *name, ParseToken *value)
{
event_lasttime);
}
+static void push_to_top(Client *client)
+{
+ guint desktop;
+
+ desktop = client->desktop;
+ if (desktop == DESKTOP_ALL) desktop = screen_desktop;
+ focus_order[desktop] = g_list_remove(focus_order[desktop], client);
+ focus_order[desktop] = g_list_prepend(focus_order[desktop], client);
+ g_message("REORDERING");
+}
+
void focus_set_client(Client *client)
{
Window active;
Client *old;
- guint desktop;
/* uninstall the old colormap, and install the new one */
screen_install_colormap(focus_client, FALSE);
focus_client = client;
/* move to the top of the list */
- if (focus_ignore_in) {
- g_assert(focus_ignore_in > 0);
- --focus_ignore_in;
- } else if (client != NULL) {
- desktop = client->desktop;
- if (desktop == DESKTOP_ALL) desktop = screen_desktop;
- focus_order[desktop] = g_list_remove(focus_order[desktop], client);
- focus_order[desktop] = g_list_prepend(focus_order[desktop], client);
- }
+ if (noreorder)
+ --noreorder;
+ else if (client != NULL)
+ push_to_top(client);
/* set the NET_ACTIVE_WINDOW hint */
active = client ? client->window : None;
focus_set_client(NULL);
}
}
+
+void focus_cycle(gboolean forward, gboolean linear, gboolean done,
+ gboolean cancel)
+{
+ static Client *first = NULL;
+ static Client *t = NULL;
+ static GList *order = NULL;
+ GList *it, *start, *list;
+ Client *ft;
+
+ if (cancel) {
+ if (first) client_focus(first);
+ goto done_cycle;
+ } else if (done) {
+ if (focus_client) {
+ push_to_top(focus_client); /* move to top of focus_order */
+ stacking_raise(focus_client);
+ }
+ goto done_cycle;
+ }
+ if (!first) first = focus_client;
+
+ if (linear) list = client_list;
+ else list = focus_order[screen_desktop];
+
+ start = it = g_list_find(list, focus_client);
+ if (!start) goto done_cycle; /* switched desktops or something? */
+
+ do {
+ if (forward) {
+ it = it->next;
+ if (it == NULL) it = list;
+ } else {
+ it = it->prev;
+ if (it == NULL) it = g_list_last(list);
+ }
+ ft = client_focus_target(it->data);
+ if (ft == it->data && focus_client != ft && client_focusable(ft)) {
+ if (client_focus(ft)) {
+ noreorder++; /* avoid reordering the focus_order */
+ break;
+ }
+ }
+ } while (it != start);
+ return;
+
+done_cycle:
+ t = NULL;
+ first = NULL;
+ g_list_free(order);
+ order = NULL;
+}
/*! The client which is currently focused */
extern struct Client *focus_client;
-/* The number of FocusIn events which should be ignored for tracking the focus
- order */
-extern int focus_ignore_in;
-
/*! The recent focus order on each desktop */
extern GList **focus_order;
/*! Call this when you need to focus something! */
void focus_fallback(gboolean switching_desks);
+/*! Cycle focus amongst windows */
+void focus_cycle(gboolean forward, gboolean linear, gboolean done,
+ gboolean cancel);
+
#endif