OBClient::event_mask);
// raise the client above the frame
- XRaiseWindow(otk::OBDisplay::display, _client->window());
+ //XRaiseWindow(otk::OBDisplay::display, _client->window());
// map the client so it maps when the frame does
XMapWindow(otk::OBDisplay::display, _client->window());
Window w = XCreateWindow(otk::OBDisplay::display, parent, 0, 0, 1, 1, 0,
_screen->getDepth(), InputOutput,
_screen->getVisual(), create_mask, &attrib_create);
- XRaiseWindow(otk::OBDisplay::display, w); // raise above the parent
return w;
}
// initialize all the screens
_screens.push_back(new OBScreen(0, _config));
+ _screens[0]->manageExisting();
+ // XXX: "change to" the first workspace on the screen to initialize stuff
_state = State_Normal; // done starting
}
// the manageExising() function
setClientList(); // initialize the client lists, which will be empty
calcArea(); // initialize the available working area
-
- manageExisting();
-
- // XXX: "change to" the first workspace to initialize stuff
}
XWMHints *wmhint;
XSetWindowAttributes attrib_set;
- // XXX: manage the window, i.e. grab events n shit
+ printf("Managing Window: %lx\n", window);
// is the window a docking app
if ((wmhint = XGetWMHints(otk::OBDisplay::display, window))) {
StrutList _struts;
- //! Manage any pre-existing windows on the screen
- void manageExisting();
//! Calculate the OBScreen::_area member
void calcArea();
//! Set the client list on the root window
//! Loads a new style on the screen
void loadStyle(const otk::Configuration &config);
+ //! Manage any pre-existing windows on the screen
+ void manageExisting();
//! Manage a client window
/*!
This gives the window a frame, reparents it, selects events on it, etc.