}
-void resize_battery(void *obj)
+int resize_battery(void *obj)
{
Battery *battery = obj;
PangoLayout *layout;
- int percentage_width, time_width, new_width;
+ int percentage_width, time_width, new_width, ret = 0;
percentage_width = time_width = 0;
battery->area.redraw = 1;
snprintf(buf_bat_time, sizeof(buf_bat_time), "%02d:%02d", battery_state.time.hours, battery_state.time.minutes);
}
// vertical panel doen't adjust width
- if (!panel_horizontal) return;
+ if (!panel_horizontal) return ret;
cairo_surface_t *cs;
cairo_t *c;
if (panel->clock.area.on_screen)
battery->area.posx -= (panel->clock.area.width + panel->area.paddingx);
- if(new_width > old_width || new_width < (old_width-6)) {
+ if (new_width > old_width || new_width < (old_width-6)) {
// refresh and resize other objects on panel
// we try to limit the number of refresh
// printf("battery_width %d, new_width %d\n", battery->area.width, new_width);
- panel->area.resize = 1;
- systray.area.resize = 1;
- panel_refresh = 1;
+ ret = 1;
}
g_object_unref (layout);
cairo_destroy (c);
cairo_surface_destroy (cs);
XFreePixmap (server.dsp, pmap);
+ return ret;
}
/************************************************************
* !!! This design is experimental and not yet fully implemented !!!!!!!!!!!!!
*
- * AREA :
+ * DATA ORGANISATION :
* Areas in tint2 are similar to widgets in a GUI.
- * Graphical objects (panel, taskbar, task, systray, clock, ...) in tint2 'inherit' an Area class.
- * Area is an abstract class of objects. It's at the begining of each object (&object == &area).
- * Area manage the background and border drawing, size and padding.
+ * All graphical objects (panel, taskbar, task, systray, clock, ...) 'inherit' an abstract class 'Area'.
+ * This class 'Area' manage the background, border, size, position and padding.
+ * Area is at the begining of each object (&object == &area).
*
- * DATA ORGANISATION :
- * tint2 define one panel per monitor. And each panel have a tree of Area (nodes).
+ * tint2 define one panel per monitor. And each panel have a tree of Area.
* The root of the tree is Panel.Area. And task, clock, systray, taskbar,... are nodes.
*
+ * The tree give the localisation of each object :
+ * - tree's root is in the background while tree's leafe are foreground objects
+ * - position of a node/Area depend on the layout : parent's position (posx, posy), size of previous brothers and parent's padding
+ * - size of a node/Area depend on the content (SIZE_BY_CONTENT objects) or on the layout (SIZE_BY_LAYOUT objects)
+ *
+ * DRAWING AND LAYERING ENGINE :
+ * Redrawing an object (like the clock) could come from an 'external event' (date change)
+ * or from a 'layering event' (position change).
+ * The following 'drawing engine' take care of all 'layering event'.
+ * 1) browse tree SIZE_BY_CONTENT
+ * - resize SIZE_BY_CONTENT node : children are resized before parent
+ * - if 'size' changed then 'resize = 1' on the parent
+ * 2) browse tree SIZE_BY_LAYOUT and POSITION
+ * - resize SIZE_BY_LAYOUT node : parent is resized before children
+ * - if 'size' changed then 'resize = 1' on childs with SIZE_BY_LAYOUT
+ * - calculate position (posx,posy) : parent is calculated before children
+ * - if 'position' changed then 'redraw = 1'
+ * 3) browse tree REDRAW
+ * - redraw needed objects : parent is drawn before children
+ *
+ * CONFIGURE PANEL'S LAYOUT :
* 'panel_items' parameter (in config) define the list and the order of nodes in tree's panel.
* 'panel_items = SC' define a panel with just Systray and Clock.
- * So the root Panel.Area will have 2 childs (Systray and Clock).
+ * So the tree 'Panel.Area' will have 2 childs (Systray and Clock).
*
- * The tree allow to browse panel's objects from background to foreground and from left to right.
- * The position of each node/Area depend on parent's position and brothers on the left.
- *
- * DRAWING EVENT :
- * In the end, redrawing an object (like the clock) could come from an external event (date change)
- * or from a layering event (size or position change).
- *
- * DRAWING LOOP :
- * 1) browse tree and resize SIZE_BY_CONTENT node
- * - children node are resized before its parent
- * - if 'size' changed then 'redraw = 1' and 'resize = 1' on the parent
- * 2) browse tree and resize SIZE_BY_LAYOUT node
- * - parent node is resized before its children
- * - if 'size' changed then 'redraw = 1' and 'resize = 1' on childs with SIZE_BY_LAYOUT
- * 3) calculate posx of objects
- * - parent's position is calculated before children's position
- * - if 'position' changed then 'redraw = 1'
- * 4) redraw needed objects
- * - parent node is drawn before its children
- *
- * perhaps 2) and 3) can be merged...
+ * 1) ok
+ * 2) ??
+ * 3) ??
* répartition entre niveau global et niveau local ??
* size_by_content peut-il modifier redraw=1 en cas de changement ? ou est ce géré par chaque composant ?
* size_by_layout peut-il modifier redraw ?
- *
+ *
************************************************************/
-void refresh (Area *a)
-{
- // don't draw and resize hide objects
- if (!a->on_screen) return;
-
- // don't draw transparent objects (without foreground and without background)
- if (a->redraw) {
- a->redraw = 0;
- // force redraw of child
- GSList *l;
- for (l = a->list ; l ; l = l->next)
- set_redraw(l->data);
-
- //printf("draw area posx %d, width %d\n", a->posx, a->width);
- draw(a);
- }
-
- // draw current Area
- if (a->pix == 0) printf("empty area posx %d, width %d\n", a->posx, a->width);
- XCopyArea (server.dsp, a->pix, ((Panel *)a->panel)->temp_pmap, server.gc, 0, 0, a->width, a->height, a->posx, a->posy);
-
- // and then refresh child object
- GSList *l;
- for (l = a->list; l ; l = l->next)
- refresh(l->data);
-}
-
-
void size_by_content (Area *a)
{
- // don't draw and resize hide objects
+ // don't resize hiden objects
if (!a->on_screen) return;
// children node are resized before its parent
for (l = a->list; l ; l = l->next)
size_by_content(l->data);
- // calculate current area's size
+ // calculate area's size
if (a->resize && a->size_mode == SIZE_BY_CONTENT) {
a->resize = 0;
- // if 'size' changed then 'resize = 1' on the parent
if (a->_resize) {
- a->_resize(a);
+ if (a->_resize(a)) {
+ // 'size' changed then 'resize = 1' on the parent
+ ((Area*)a->parent)->resize = 1;
+ }
a->redraw = 1;
- ((Area*)a->parent)->resize = 1;
}
}
}
void size_by_layout (Area *a)
{
- // don't draw and resize hide objects
+ // don't resize hiden objects
if (!a->on_screen) return;
// parent node is resized before its children
- // calculate current area's size
+ // calculate area's size
GSList *l;
if (a->resize && a->size_mode == SIZE_BY_LAYOUT) {
a->resize = 0;
- // if 'size' changed then 'resize = 1' on childs with SIZE_BY_LAYOUT
if (a->_resize) {
- a->_resize(a);
- for (l = a->list; l ; l = l->next) {
- if (((Area*)l->data)->size_mode == SIZE_BY_LAYOUT)
- ((Area*)l->data)->resize = 1;
+ if (a->_resize(a)) {
+ // if 'size' changed then 'resize = 1' on childs with SIZE_BY_LAYOUT
+ for (l = a->list; l ; l = l->next) {
+ if (((Area*)l->data)->size_mode == SIZE_BY_LAYOUT)
+ ((Area*)l->data)->resize = 1;
+ }
}
}
}
}
+void refresh (Area *a)
+{
+ // don't draw and resize hide objects
+ if (!a->on_screen) return;
+
+ // don't draw transparent objects (without foreground and without background)
+ if (a->redraw) {
+ a->redraw = 0;
+ // force redraw of child
+ GSList *l;
+ for (l = a->list ; l ; l = l->next)
+ ((Area*)l->data)->redraw = 1;
+// set_redraw(l->data);
+
+ //printf("draw area posx %d, width %d\n", a->posx, a->width);
+ draw(a);
+ }
+
+ // draw current Area
+ if (a->pix == 0) printf("empty area posx %d, width %d\n", a->posx, a->width);
+ XCopyArea (server.dsp, a->pix, ((Panel *)a->panel)->temp_pmap, server.gc, 0, 0, a->width, a->height, a->posx, a->posy);
+
+ // and then refresh child object
+ GSList *l;
+ for (l = a->list; l ; l = l->next)
+ refresh(l->data);
+}
+
+
void set_redraw (Area *a)
{
a->redraw = 1;