namespace otk {
+//! The Rect class defines a rectangle in the plane.
class Rect {
public:
+ //! Constructs an invalid Rect
inline Rect(void) : _x1(0), _y1(0), _x2(0), _y2(0) { }
- inline Rect(int __x, int __y, unsigned int __w, unsigned int __h)
- : _x1(__x), _y1(__y), _x2(__w + __x - 1), _y2(__h + __y - 1) { }
+ //! Constructs a Rect
+ /*!
+ @param x The x component of the point defining the top left corner of the
+ rectangle
+ @param y The y component of the point defining the top left corner of the
+ rectangle
+ @param w The width of the rectangle
+ @param h The height of the rectangle
+ */
+ inline Rect(int x, int y, unsigned int w, unsigned int h)
+ : _x1(x), _y1(y), _x2(w + x - 1), _y2(h + y - 1) { }
+ //! Constructs a Rect from an XRectangle
inline explicit Rect(const XRectangle& xrect)
: _x1(xrect.x), _y1(xrect.y), _x2(xrect.width + xrect.x - 1),
_y2(xrect.height + xrect.y - 1) { }
+ //! Returns the left coordinate of the Rect. Identical to Rect::x.
inline int left(void) const { return _x1; }
+ //! Returns the top coordinate of the Rect. Identical to Rect::y.
inline int top(void) const { return _y1; }
+ //! Returns the right coordinate of the Rect
inline int right(void) const { return _x2; }
+ //! Returns the bottom coordinate of the Rect
inline int bottom(void) const { return _y2; }
+ //! The x component of the point defining the top left corner of the Rect
inline int x(void) const { return _x1; }
+ //! The y component of the point defining the top left corner of the Rect
inline int y(void) const { return _y1; }
- void setX(int __x);
- void setY(int __y);
- void setPos(int __x, int __y);
-
+ //! Sets the x coordinate of the Rect.
+ /*!
+ @param x The new x component of the point defining the top left corner of
+ the rectangle
+ */
+ void setX(int x);
+ //! Sets the y coordinate of the Rect.
+ /*!
+ @param y The new y component of the point defining the top left corner of
+ the rectangle
+ */
+ void setY(int y);
+ //! Sets the x and y coordinates of the Rect.
+ /*!
+ @param x The new x component of the point defining the top left corner of
+ the rectangle
+ @param y The new y component of the point defining the top left corner of
+ the rectangle
+ */
+ void setPos(int x, int y);
+
+ //! The width of the Rect
inline unsigned int width(void) const { return _x2 - _x1 + 1; }
+ //! The height of the Rect
inline unsigned int height(void) const { return _y2 - _y1 + 1; }
- void setWidth(unsigned int __w);
- void setHeight(unsigned int __h);
- void setSize(unsigned int __w, unsigned int __h);
-
- void setRect(int __x, int __y, unsigned int __w, unsigned int __h);
-
- void setCoords(int __l, int __t, int __r, int __b);
-
+ //! Sets the width of the Rect
+ /*!
+ @param w The new width of the rectangle
+ */
+ void setWidth(unsigned int w);
+ //! Sets the height of the Rect
+ /*!
+ @param h The new height of the rectangle
+ */
+ void setHeight(unsigned int h);
+ //! Sets the width of the Rect.
+ /*!
+ @param w The new width of the rectangle
+ @param h The new height of the rectangle
+ */
+ void setSize(unsigned int w, unsigned int h);
+
+ //! Sets the position and size of the Rect
+ /*!
+ @param x The new x component of the point defining the top left corner of
+ the rectangle
+ @param y The new y component of the point defining the top left corner of
+ the rectangle
+ @param w The new width of the rectangle
+ @param h The new height of the rectangle
+ */
+ void setRect(int x, int y, unsigned int w, unsigned int h);
+
+ //! Sets the position of all 4 sides of the Rect
+ /*!
+ @param l The new left coordinate of the rectangle
+ @param t The new top coordinate of the rectangle
+ @param r The new right coordinate of the rectangle
+ @param b The new bottom coordinate of the rectangle
+ */
+ void setCoords(int l, int t, int r, int b);
+
+ //! Determines if two Rect objects are equal
+ /*!
+ The rectangles are considered equal if they are in the same position and
+ are the same size.
+ */
inline bool operator==(const Rect &a)
{ return _x1 == a._x1 && _y1 == a._y1 && _x2 == a._x2 && _y2 == a._y2; }
+ //! Determines if two Rect objects are inequal
+ /*!
+ @see operator==
+ */
inline bool operator!=(const Rect &a) { return ! operator==(a); }
+ //! Returns the union of two Rect objects
+ /*!
+ The union of the rectangles will consist of the maximimum area that the two
+ rectangles can make up.
+ @param a A second Rect object to form a union with.
+ */
Rect operator|(const Rect &a) const;
+ //! Returns the intersection of two Rect objects
+ /*!
+ The intersection of the rectangles will consist of just the area where the
+ two rectangles overlap.
+ @param A second Rect object to form an intersection with.
+ @return The intersection between this Rect and the one passed to the
+ function
+ */
Rect operator&(const Rect &a) const;
+ //! Sets the Rect to the union of itself with another Rect object
+ /*!
+ The union of the rectangles will consist of the maximimum area that the two
+ rectangles can make up.
+ @param a A second Rect object to form a union with.
+ @return The union between this Rect and the one passed to the function
+ */
inline Rect &operator|=(const Rect &a) { *this = *this | a; return *this; }
+ //! Sets the Rect to the intersection of itself with another Rect object
+ /*!
+ The intersection of the rectangles will consist of just the area where the
+ two rectangles overlap.
+ @param A second Rect object to form an intersection with.
+ */
inline Rect &operator&=(const Rect &a) { *this = *this & a; return *this; }
+ //! Returns if the Rect is valid
+ /*!
+ A rectangle is valid only if its right and bottom coordinates are larger
+ than its left and top coordinates (i.e. it does not have a negative width
+ or height).
+ @return true if the Rect is valid; otherwise, false
+ */
inline bool valid(void) const { return _x2 > _x1 && _y2 > _y1; }
+ //! Determines if this Rect intersects another Rect
+ /*!
+ The rectangles intersect if any part of them overlaps.
+ @param a Another Rect object to compare this Rect with
+ @return true if the Rect objects overlap; otherwise, false
+ */
bool intersects(const Rect &a) const;
- bool contains(int __x, int __y) const;
+ //! Determines if this Rect contains a point
+ /*!
+ The rectangle contains the point if it falls within the rectangle's
+ boundaries.
+ @param x The x coordinate of the point to operate on
+ @param y The y coordinate of the point to operate on
+ @return true if the point is contained within this Rect; otherwise, false
+ */
+ bool contains(int x, int y) const;
+ //! Determines if this Rect contains another Rect entirely
+ /*!
+ This rectangle contains the second rectangle if it is entirely within this
+ rectangle's boundaries.
+ @param a The Rect to test for containment inside of this Rect
+ @return true if the second Rect is contained within this Rect; otherwise,
+ false
+ */
bool contains(const Rect &a) const;
private:
- int _x1, _y1, _x2, _y2;
+ //! The left coordinate of the Rect
+ int _x1;
+ //! The top coordinate of the Rect
+ int _y1;
+ //! The right coordinate of the Rect
+ int _x2;
+ //! The bottom coordinate of the Rect
+ int _y2;
};
+//! A list for Rect objects
typedef std::vector<Rect> RectList;
}