RECT_SET(placer, placex, placey, placew, placeh);
frame_rect_to_frame(self->frame, &placer);
- Rect *a = screen_area_monitor(self->desktop, client_monitor(self),
- &placer);
+ Rect *a = screen_area(self->desktop, SCREEN_AREA_ONE_MONITOR, &placer);
/* shrink by the frame's area */
a->width -= self->frame->size.left + self->frame->size.right;
gboolean client_find_onscreen(ObClient *self, gint *x, gint *y, gint w, gint h,
gboolean rude)
{
- Rect *mon_a, *all_a;
gint ox = *x, oy = *y;
gboolean rudel = rude, ruder = rude, rudet = rude, rudeb = rude;
gint fw, fh;
Rect desired;
+ guint i;
RECT_SET(desired, *x, *y, w, h);
frame_rect_to_frame(self->frame, &desired);
- all_a = screen_area(self->desktop, &desired);
- mon_a = screen_area_monitor(self->desktop, screen_find_monitor(&desired),
- &desired);
-
/* get where the frame would be */
frame_client_gravity(self->frame, x, y, w, h);
fw = self->frame->size.left + w + self->frame->size.right;
fh = self->frame->size.top + h + self->frame->size.bottom;
- /* This makes sure windows aren't entirely outside of the screen so you
- can't see them at all.
- It makes sure 10% of the window is on the screen at least. At don't let
- it move itself off the top of the screen, which would hide the titlebar
- on you. (The user can still do this if they want too, it's only limiting
- the application.
-
- XXX watch for xinerama dead areas...
- */
- if (client_normal(self)) {
- if (!self->strut.right && *x + fw/10 >= all_a->x + all_a->width - 1)
- *x = all_a->x + all_a->width - fw/10;
- if (!self->strut.bottom && *y + fh/10 >= all_a->y + all_a->height - 1)
- *y = all_a->y + all_a->height - fh/10;
- if (!self->strut.left && *x + fw*9/10 - 1 < all_a->x)
- *x = all_a->x - fw*9/10;
- if (!self->strut.top && *y + fh*9/10 - 1 < all_a->y)
- *y = all_a->y - fw*9/10;
- }
-
- /* If rudeness wasn't requested, then figure out of the client is currently
- entirely on the screen. If it is, and the position isn't changing by
- request, and it is enlarging, then be rude even though it wasn't
- requested */
+ /* If rudeness wasn't requested, then still be rude in a given direction
+ if the client is not moving, only resizing in that direction */
if (!rude) {
Point oldtl, oldtr, oldbl, oldbr;
Point newtl, newtr, newbl, newbr;
rudeb = TRUE;
}
- /* This here doesn't let windows even a pixel outside the struts/screen.
- * When called from client_manage, programs placing themselves are
- * forced completely onscreen, while things like
- * xterm -geometry resolution-width/2 will work fine. Trying to
- * place it completely offscreen will be handled in the above code.
- * Sorry for this confused comment, i am tired. */
- if (rudel && !self->strut.left && *x < mon_a->x) *x = mon_a->x;
- if (ruder && !self->strut.right && *x + fw > mon_a->x + mon_a->width)
- *x = mon_a->x + MAX(0, mon_a->width - fw);
+ for (i = 0; i < screen_num_monitors; ++i) {
+ Rect *a;
+
+ if (!screen_physical_area_monitor_contains(i, &desired))
+ continue;
+
+ a = screen_area(self->desktop, SCREEN_AREA_ONE_MONITOR, &desired);
- if (rudet && !self->strut.top && *y < mon_a->y) *y = mon_a->y;
- if (rudeb && !self->strut.bottom && *y + fh > mon_a->y + mon_a->height)
- *y = mon_a->y + MAX(0, mon_a->height - fh);
+ /* This makes sure windows aren't entirely outside of the screen so you
+ can't see them at all.
+ It makes sure 10% of the window is on the screen at least. At don't
+ let it move itself off the top of the screen, which would hide the
+ titlebar on you. (The user can still do this if they want too, it's
+ only limiting the application.
+ */
+ if (client_normal(self)) {
+ if (!self->strut.right && *x + fw/10 >= a->x + a->width - 1)
+ *x = a->x + a->width - fw/10;
+ if (!self->strut.bottom && *y + fh/10 >= a->y + a->height - 1)
+ *y = a->y + a->height - fh/10;
+ if (!self->strut.left && *x + fw*9/10 - 1 < a->x)
+ *x = a->x - fw*9/10;
+ if (!self->strut.top && *y + fh*9/10 - 1 < a->y)
+ *y = a->y - fw*9/10;
+ }
+
+ /* This here doesn't let windows even a pixel outside the
+ struts/screen. When called from client_manage, programs placing
+ themselves are forced completely onscreen, while things like
+ xterm -geometry resolution-width/2 will work fine. Trying to
+ place it completely offscreen will be handled in the above code.
+ Sorry for this confused comment, i am tired. */
+ if (rudel && !self->strut.left && *x < a->x) *x = a->x;
+ if (ruder && !self->strut.right && *x + fw > a->x + a->width)
+ *x = a->x + MAX(0, a->width - fw);
+
+ if (rudet && !self->strut.top && *y < a->y) *y = a->y;
+ if (rudeb && !self->strut.bottom && *y + fh > a->y + a->height)
+ *y = a->y + MAX(0, a->height - fh);
+
+ g_free(a);
+ }
/* get where the client should be */
frame_frame_gravity(self->frame, x, y, w, h);
- g_free(all_a);
- g_free(mon_a);
-
return ox != *x || oy != *y;
}
got = TRUE;
/* use the screen's width/height */
- a = screen_physical_area();
+ a = screen_physical_area_all_monitors();
STRUT_PARTIAL_SET(strut,
data[0], data[2], data[1], data[3],
Rect *a;
guint i;
- i = screen_find_monitor(&desired);
/* use all possible struts when maximizing to the full screen */
- a = screen_area_monitor(self->desktop, i,
- (self->max_horz && self->max_vert ?
- NULL : &desired));
+ i = screen_find_monitor(&desired);
+ a = screen_area(self->desktop, i,
+ (self->max_horz && self->max_vert ? NULL : &desired));
/* set the size and position if maximized */
if (self->max_horz) {
gint dest, monitor_dest;
gint my_edge_start, my_edge_end, my_offset;
GList *it;
- Rect *a, *monitor;
+ Rect *a, *mon;
if(!client_list)
return -1;
- a = screen_area(c->desktop, &c->frame->area);
- monitor = screen_area_monitor(c->desktop, client_monitor(c),
- &c->frame->area);
+ a = screen_area(c->desktop, SCREEN_AREA_ALL_MONITORS, &c->frame->area);
+ mon = screen_area(c->desktop, SCREEN_AREA_ONE_MONITOR, &c->frame->area);
switch(dir) {
case OB_DIRECTION_NORTH:
/* default: top of screen */
dest = a->y + (hang ? c->frame->area.height : 0);
- monitor_dest = monitor->y + (hang ? c->frame->area.height : 0);
+ monitor_dest = mon->y + (hang ? c->frame->area.height : 0);
/* if the monitor edge comes before the screen edge, */
/* use that as the destination instead. (For xinerama) */
if (monitor_dest != dest && my_offset > monitor_dest)
/* default: bottom of screen */
dest = a->y + a->height - (hang ? c->frame->area.height : 0);
- monitor_dest = monitor->y + monitor->height -
+ monitor_dest = mon->y + mon->height -
(hang ? c->frame->area.height : 0);
/* if the monitor edge comes before the screen edge, */
/* use that as the destination instead. (For xinerama) */
/* default: leftmost egde of screen */
dest = a->x + (hang ? c->frame->area.width : 0);
- monitor_dest = monitor->x + (hang ? c->frame->area.width : 0);
+ monitor_dest = mon->x + (hang ? c->frame->area.width : 0);
/* if the monitor edge comes before the screen edge, */
/* use that as the destination instead. (For xinerama) */
if (monitor_dest != dest && my_offset > monitor_dest)
/* default: rightmost edge of screen */
dest = a->x + a->width - (hang ? c->frame->area.width : 0);
- monitor_dest = monitor->x + monitor->width -
+ monitor_dest = mon->x + mon->width -
(hang ? c->frame->area.width : 0);
/* if the monitor edge comes before the screen edge, */
/* use that as the destination instead. (For xinerama) */
}
g_free(a);
- g_free(monitor);
+ g_free(mon);
return dest;
}
/*! An array of desktops, holding array of areas per monitor */
static Rect *monitor_area;
-static GSList *struts_top;
-static GSList *struts_left;
-static GSList *struts_right;
-static GSList *struts_bottom;
+/*! An array of desktops, holding an array of struts */
+static GSList **struts_top;
+static GSList **struts_left;
+static GSList **struts_right;
+static GSList **struts_bottom;
static ObPagerPopup *desktop_cycle_popup;
if (!show) {
pager_popup_hide(desktop_cycle_popup);
} else {
- a = screen_physical_area_monitor_active();
+ a = screen_physical_area_active();
pager_popup_position(desktop_cycle_popup, CenterGravity,
a->x + a->width / 2, a->y + a->height / 2);
pager_popup_icon_size_multiplier(desktop_cycle_popup,
}
}
+#define STRUT_LEFT_ON_MONITOR(s, i) \
+ (RANGES_INTERSECT(s->left_start, s->left_end - s->left_start + 1, \
+ monitor_area[i].y, monitor_area[i].height))
+#define STRUT_RIGHT_ON_MONITOR(s, i) \
+ (RANGES_INTERSECT(s->right_start, s->right_end - s->right_start + 1, \
+ monitor_area[i].y, monitor_area[i].height))
+#define STRUT_TOP_ON_MONITOR(s, i) \
+ (RANGES_INTERSECT(s->top_start, s->top_end - s->top_start + 1, \
+ monitor_area[i].x, monitor_area[i].width))
+#define STRUT_BOTTOM_ON_MONITOR(s, i) \
+ (RANGES_INTERSECT(s->bottom_start, s->bottom_end - s->bottom_start + 1, \
+ monitor_area[i].x, monitor_area[i].width))
+
+#define RESET_STRUT_LIST(sl) \
+ {for (i = 0; sl[i]; ++i) \
+ g_slist_free(sl[i]); \
+ sl = g_renew(GSList*, sl, screen_num_desktops + 1); \
+ sl[screen_num_desktops] = NULL;} /* null terminated */
+
+#define ADD_STRUT_TO_LIST(sl, d, s) \
+ {for (i = 0; i < screen_num_desktops; ++i) \
+ if (i == d || d == DESKTOP_ALL) \
+ sl[i] = g_slist_prepend(sl[i], s);}
+
void screen_update_areas()
{
guint i, j;
dims = g_new(gulong, 4 * screen_num_desktops * screen_num_monitors);
- g_slist_free(struts_left); struts_left = NULL;
- g_slist_free(struts_top); struts_top = NULL;
- g_slist_free(struts_right); struts_right = NULL;
- g_slist_free(struts_bottom); struts_bottom = NULL;
+ RESET_STRUT_LIST(struts_left);
+ RESET_STRUT_LIST(struts_top);
+ RESET_STRUT_LIST(struts_right);
+ RESET_STRUT_LIST(struts_bottom);
/* collect the struts */
for (it = client_list; it; it = g_list_next(it)) {
ObClient *c = it->data;
if (c->strut.left)
- struts_left = g_slist_prepend(struts_left, &c->strut);
+ ADD_STRUT_TO_LIST(struts_left, c->desktop, &c->strut);
if (c->strut.top)
- struts_top = g_slist_prepend(struts_top, &c->strut);
+ ADD_STRUT_TO_LIST(struts_top, c->desktop, &c->strut);
if (c->strut.right)
- struts_right = g_slist_prepend(struts_right, &c->strut);
+ ADD_STRUT_TO_LIST(struts_right, c->desktop, &c->strut);
if (c->strut.bottom)
- struts_bottom = g_slist_prepend(struts_bottom, &c->strut);
+ ADD_STRUT_TO_LIST(struts_bottom, c->desktop, &c->strut);
}
if (dock_strut.left)
- struts_left = g_slist_prepend(struts_left, &dock_strut);
+ ADD_STRUT_TO_LIST(struts_left, DESKTOP_ALL, &dock_strut);
if (dock_strut.top)
- struts_top = g_slist_prepend(struts_top, &dock_strut);
+ ADD_STRUT_TO_LIST(struts_top, DESKTOP_ALL, &dock_strut);
if (dock_strut.right)
- struts_right = g_slist_prepend(struts_right, &dock_strut);
+ ADD_STRUT_TO_LIST(struts_right, DESKTOP_ALL, &dock_strut);
if (dock_strut.bottom)
- struts_bottom = g_slist_prepend(struts_bottom, &dock_strut);
+ ADD_STRUT_TO_LIST(struts_bottom, DESKTOP_ALL, &dock_strut);
/* set up the work areas to be full screen */
for (i = 0; i < screen_num_monitors; ++i)
/* only add the strut to the area if it touches the monitor */
- for (sit = struts_left; sit; sit = g_slist_next(sit)) {
+ for (sit = struts_left[j]; sit; sit = g_slist_next(sit)) {
StrutPartial *s = sit->data;
- if (RANGE_INTERSECT
- (s->left_start, s->left_end - s->left_start + 1,
- monitor_area[i].y, monitor_area[i].height))
+ if (STRUT_LEFT_ON_MONITOR(s, i))
l = MAX(l, s->left);
}
- for (sit = struts_top; sit; sit = g_slist_next(sit)) {
+ for (sit = struts_top[j]; sit; sit = g_slist_next(sit)) {
StrutPartial *s = sit->data;
- if (RANGE_INTERSECT
- (s->top_start, s->top_end - s->top_start + 1,
- monitor_area[i].x, monitor_area[i].width))
+ if (STRUT_TOP_ON_MONITOR(s, i))
t = MAX(t, s->top);
}
- for (sit = struts_right; sit; sit = g_slist_next(sit)) {
+ for (sit = struts_right[j]; sit; sit = g_slist_next(sit)) {
StrutPartial *s = sit->data;
- if (RANGE_INTERSECT
- (s->right_start, s->right_end - s->right_start + 1,
- monitor_area[i].y, monitor_area[i].height))
+ if (STRUT_RIGHT_ON_MONITOR(s, i))
r = MAX(r, s->right);
}
- for (sit = struts_bottom; sit; sit = g_slist_next(sit)) {
+ for (sit = struts_bottom[j]; sit; sit = g_slist_next(sit)) {
StrutPartial *s = sit->data;
- if (RANGE_INTERSECT
- (s->bottom_start, s->bottom_end - s->bottom_start + 1,
- monitor_area[i].x, monitor_area[i].width))
+ if (STRUT_BOTTOM_ON_MONITOR(s, i))
b = MAX(b, s->bottom);
}
g_free(dims);
}
-Rect* screen_area(guint desktop, Rect *search)
+#if 0
+Rect* screen_area_all_monitors(guint desktop)
{
guint i;
Rect *a;
- a = screen_area_monitor(desktop, 0, search);
+ a = screen_area_monitor(desktop, 0);
/* combine all the monitors together */
- for (i = 0; i < screen_num_monitors; ++i) {
- Rect *m = screen_area_monitor(desktop, i, search);
+ for (i = 1; i < screen_num_monitors; ++i) {
+ Rect *m = screen_area_monitor(desktop, i);
gint l, r, t, b;
l = MIN(RECT_LEFT(*a), RECT_LEFT(*m));
return a;
}
+#endif
-Rect* screen_area_monitor(guint desktop, guint head, Rect *search)
+#define STRUT_LEFT_IN_SEARCH(s, search) \
+ (RANGES_INTERSECT(search->y, search->height, \
+ s->left_start, s->left_end - s->left_start + 1))
+#define STRUT_RIGHT_IN_SEARCH(s, search) \
+ (RANGES_INTERSECT(search->y, search->height, \
+ s->right_start, s->right_end - s->right_start + 1))
+#define STRUT_TOP_IN_SEARCH(s, search) \
+ (RANGES_INTERSECT(search->x, search->width, \
+ s->top_start, s->top_end - s->top_start + 1))
+#define STRUT_BOTTOM_IN_SEARCH(s, search) \
+ (RANGES_INTERSECT(search->x, search->width, \
+ s->bottom_start, s->bottom_end - s->bottom_start + 1))
+
+#define STRUT_LEFT_IGNORE(s, us, search) \
+ (head != SCREEN_AREA_ALL_MONITORS || !us || \
+ RECT_LEFT(monitor_area[i]) + s->left > RECT_LEFT(*search))
+#define STRUT_RIGHT_IGNORE(s, us, search) \
+ (head != SCREEN_AREA_ALL_MONITORS || !us || \
+ RECT_RIGHT(monitor_area[i]) - s->right < RECT_RIGHT(*search))
+#define STRUT_TOP_IGNORE(s, us, search) \
+ (head != SCREEN_AREA_ALL_MONITORS || !us || \
+ RECT_TOP(monitor_area[i]) + s->top > RECT_TOP(*search))
+#define STRUT_BOTTOM_IGNORE(s, us, search) \
+ (head != SCREEN_AREA_ALL_MONITORS || !us || \
+ RECT_BOTTOM(monitor_area[i]) - s->bottom < RECT_BOTTOM(*search))
+
+Rect* screen_area(guint desktop, guint head, Rect *search)
{
Rect *a;
GSList *it;
- gint l, r, t, b;
+ gint l, r, t, b, al, ar, at, ab;
+ guint i, d;
+ gboolean us = search != NULL; /* user provided search */
- g_assert(head < screen_num_monitors);
+ g_assert(desktop < screen_num_desktops || desktop == DESKTOP_ALL);
+ g_assert(head < screen_num_monitors || head == SCREEN_AREA_ONE_MONITOR ||
+ head == SCREEN_AREA_ALL_MONITORS);
+ g_assert(!(head == SCREEN_AREA_ONE_MONITOR && search == NULL));
- /* get the base area for the monitor */
- a = g_new(Rect, 1);
- *a = monitor_area[head];
+ /* find any struts for this monitor
+ which will be affecting the search area.
+ */
- /* remove any struts which will be affecting the search area */
- l = t = r = b = 0;
- for (it = struts_left; it; it = g_slist_next(it)) {
- StrutPartial *s = it->data;
- if (!search ||
- RANGE_INTERSECT(search->y, search->height,
- s->left_start, s->left_end - s->left_start + 1))
- l = MAX(l, s->left);
- }
- for (it = struts_right; it; it = g_slist_next(it)) {
- StrutPartial *s = it->data;
- if (!search ||
- RANGE_INTERSECT(search->y, search->height,
- s->right_start, s->right_end - s->right_start + 1))
- r = MAX(r, s->right);
+ /* search everything if search is null */
+ if (!search) {
+ if (head < screen_num_monitors) search = &monitor_area[head];
+ else search = &monitor_area[screen_num_monitors];
}
- for (it = struts_top; it; it = g_slist_next(it)) {
- StrutPartial *s = it->data;
- if (!search ||
- RANGE_INTERSECT(search->x, search->width,
- s->top_start, s->top_end - s->top_start + 1))
- t = MAX(t, s->top);
+ if (head == SCREEN_AREA_ONE_MONITOR) head = screen_find_monitor(search);
+
+ /* al is "all left" meaning the furthest left you can get, l is our
+ "working left" meaning our current strut edge which we're calculating
+ */
+
+ /* only include monitors which the search area lines up with */
+ if (RECT_INTERSECTS_RECT(monitor_area[screen_num_monitors], *search)) {
+ al = l = RECT_RIGHT(monitor_area[screen_num_monitors]);
+ at = t = RECT_BOTTOM(monitor_area[screen_num_monitors]);
+ ar = r = RECT_LEFT(monitor_area[screen_num_monitors]);
+ ab = b = RECT_TOP(monitor_area[screen_num_monitors]);
+ for (i = 0; i < screen_num_monitors; ++i) {
+ if (RANGES_INTERSECT(search->x, search->width,
+ monitor_area[i].x, monitor_area[i].width) ||
+ RANGES_INTERSECT(search->y, search->height,
+ monitor_area[i].y, monitor_area[i].height))
+ {
+ /* add the monitor */
+ al = l = MIN(l, RECT_LEFT(monitor_area[i]));
+ at = t = MIN(t, RECT_TOP(monitor_area[i]));
+ ar = r = MAX(r, RECT_RIGHT(monitor_area[i]));
+ ab = b = MAX(b, RECT_BOTTOM(monitor_area[i]));
+ }
+ }
+ } else {
+ al = l = RECT_LEFT(monitor_area[screen_num_monitors]);
+ at = t = RECT_TOP(monitor_area[screen_num_monitors]);
+ ar = r = RECT_RIGHT(monitor_area[screen_num_monitors]);
+ ab = b = RECT_BOTTOM(monitor_area[screen_num_monitors]);
}
- for (it = struts_bottom; it; it = g_slist_next(it)) {
- StrutPartial *s = it->data;
- if (!search ||
- RANGE_INTERSECT(search->x, search->width,
- s->bottom_start,
- s->bottom_end - s->bottom_start + 1))
- b = MAX(b, s->bottom);
+
+ for (d = 0; d < screen_num_desktops; ++d) {
+ if (d != desktop && desktop != DESKTOP_ALL) continue;
+
+ for (i = 0; i < screen_num_monitors; ++i) {
+ if (head != SCREEN_AREA_ALL_MONITORS && head != i) continue;
+
+ for (it = struts_left[d]; it; it = g_slist_next(it)) {
+ StrutPartial *s = it->data;
+ if (STRUT_LEFT_IN_SEARCH(s, search) &&
+ !STRUT_LEFT_IGNORE(s, us, search))
+ l = MAX(l, al + s->left);
+ }
+ for (it = struts_top[d]; it; it = g_slist_next(it)) {
+ StrutPartial *s = it->data;
+ if (STRUT_TOP_IN_SEARCH(s, search) &&
+ !STRUT_TOP_IGNORE(s, us, search))
+ t = MAX(t, al + s->top);
+ }
+ for (it = struts_right[d]; it; it = g_slist_next(it)) {
+ StrutPartial *s = it->data;
+ if (STRUT_RIGHT_IN_SEARCH(s, search) &&
+ !STRUT_RIGHT_IGNORE(s, us, search))
+ r = MIN(r, ar - s->right);
+ }
+ for (it = struts_bottom[d]; it; it = g_slist_next(it)) {
+ StrutPartial *s = it->data;
+ if (STRUT_BOTTOM_IN_SEARCH(s, search) &&
+ !STRUT_BOTTOM_IGNORE(s, us, search))
+ r = MIN(r, ar - s->bottom);
+ }
+
+ /* limit to this monitor */
+ if (head == i) {
+ l = MAX(l, RECT_LEFT(monitor_area[i]));
+ t = MAX(t, RECT_TOP(monitor_area[i]));
+ r = MIN(r, RECT_RIGHT(monitor_area[i]));
+ b = MIN(b, RECT_BOTTOM(monitor_area[i]));
+ }
+ }
}
- a->x += l;
- a->y += t;
- a->width -= l + r;
- a->height -= t + b;
+ a = g_new(Rect, 1);
+ a->x = l;
+ a->y = t;
+ a->width = r - l + 1;
+ a->height = b - t + 1;
return a;
}
return most;
}
-Rect* screen_physical_area()
+Rect* screen_physical_area_all_monitors()
{
return screen_physical_area_monitor(screen_num_monitors);
}
return a;
}
-Rect* screen_physical_area_monitor_active()
+gboolean screen_physical_area_monitor_contains(guint head, Rect *search)
+{
+ g_assert(head <= screen_num_monitors);
+ g_assert(search);
+ return RECT_INTERSECTS_RECT(monitor_area[head], *search);
+}
+
+Rect* screen_physical_area_active()
{
Rect *a;
gint x, y;