s->bottom_start, s->bottom_end - s->bottom_start + 1))
#define STRUT_LEFT_IGNORE(s, us, search) \
- (head != SCREEN_AREA_ALL_MONITORS || !us || \
+ (head == SCREEN_AREA_ALL_MONITORS && us && \
RECT_LEFT(monitor_area[i]) + s->left > RECT_LEFT(*search))
#define STRUT_RIGHT_IGNORE(s, us, search) \
- (head != SCREEN_AREA_ALL_MONITORS || !us || \
+ (head == SCREEN_AREA_ALL_MONITORS && us && \
RECT_RIGHT(monitor_area[i]) - s->right < RECT_RIGHT(*search))
#define STRUT_TOP_IGNORE(s, us, search) \
- (head != SCREEN_AREA_ALL_MONITORS || !us || \
+ (head == SCREEN_AREA_ALL_MONITORS && us && \
RECT_TOP(monitor_area[i]) + s->top > RECT_TOP(*search))
#define STRUT_BOTTOM_IGNORE(s, us, search) \
- (head != SCREEN_AREA_ALL_MONITORS || !us || \
+ (head == SCREEN_AREA_ALL_MONITORS && us && \
RECT_BOTTOM(monitor_area[i]) - s->bottom < RECT_BOTTOM(*search))
Rect* screen_area(guint desktop, guint head, Rect *search)
if (s->desktop == d &&
STRUT_TOP_IN_SEARCH(s->strut, search) &&
!STRUT_TOP_IGNORE(s->strut, us, search))
- t = MAX(t, al + s->strut->top);
+ t = MAX(t, at + s->strut->top);
}
for (it = struts_right; it; it = g_slist_next(it)) {
ObScreenStrut *s = it->data;
if (s->desktop == d &&
STRUT_BOTTOM_IN_SEARCH(s->strut, search) &&
!STRUT_BOTTOM_IGNORE(s->strut, us, search))
- b = MIN(b, ar - s->strut->bottom);
+ b = MIN(b, ab - s->strut->bottom);
}
/* limit to this monitor */