#ifndef __client_hh
#define __client_hh
+/*! @file client.hh
+ @brief The OBClient class maintains the state of a client window by handling
+ property changes on the window and some client messages
+*/
+
extern "C" {
#include <X11/Xlib.h>
}
// XXX: updateTransientFor();
public:
+ //! Constructs a new OBClient object around a specified window id
+ /*!
+ @param window The window id that the OBClient class should handle
+ */
OBClient(Window window);
+ //! Destroys the OBClient object
virtual ~OBClient();
+ //! Returns the window id that the OBClient object is handling
inline Window window() const { return _window; }
+ //! Returns the type of the window, one of the OBClient::WindowType values
inline WindowType type() const { return _type; }
+ //! Returns the desktop on which the window resides
+ /*!
+ This value is a 0-based index.<br>
+ A value of 0xffffffff indicates that the window exists on all desktops.
+ */
inline unsigned long desktop() const { return _desktop; }
+ //! Returns the window's title
inline const std::string &title() const { return _title; }
+ //! Returns the window's title when it is iconified
inline const std::string &iconTitle() const { return _title; }
+ //! Returns the application's name to whom the window belongs
inline const std::string &appName() const { return _app_name; }
+ //! Returns the class of the window
inline const std::string &appClass() const { return _app_class; }
+ //! Returns if the window can be focused
+ /*!
+ @return true if the window can receive focusl otherwise, false
+ */
inline bool canFocus() const { return _can_focus; }
+ //! Returns if the window has indicated that it needs urgent attention
inline bool urgent() const { return _urgent; }
+ //! Returns if the window wants to be notified when it receives focus
inline bool focusNotify() const { return _focus_notify; }
+ //! Returns if the window uses the Shape extension
inline bool shaped() const { return _shaped; }
+ //! Returns the window's gravity
+ /*!
+ This value determines where to place the decorated window in relation to
+ its position without decorations.<br>
+ One of: NorthWestGravity, SouthWestGravity, EastGravity, ...,
+ SouthGravity, StaticGravity, ForgetGravity
+ */
inline int gravity() const { return _gravity; }
+ //! Returns if the application requested the initial position for the window
+ /*!
+ If the application did not request a position (this function returns false)
+ then the window should be placed intelligently by the window manager
+ initially
+ */
inline bool positionRequested() const { return _positioned; }
+ //! Returns the decorations that the client window wishes to be displayed on
+ //! it
inline DecorationFlags decorations() const { return _decorations; }
+ //! Returns the functions that the user can perform on the window
inline FunctionFlags funtions() const { return _functions; }
- // states
+ //! Returns if the window is modal
+ /*!
+ If the window is modal, then no other windows that it is related to can get
+ focus while it exists/remains modal.
+ */
inline bool modal() const { return _modal; }
+ //! Returns if the window is shaded
+ /*!
+ When the window is shaded, only its titlebar is visible, the client itself
+ is not mapped
+ */
inline bool shaded() const { return _shaded; }
+ //! Returns if the window is iconified
+ /*!
+ When the window is iconified, it is not visible at all (except in iconbars/
+ panels/etc that want to show lists of iconified windows
+ */
inline bool iconic() const { return _iconic; }
+ //! Returns if the window is maximized vertically
inline bool maxVert() const { return _max_vert; }
+ //! Returns if the window is maximized horizontally
inline bool maxHorz() const { return _max_horz; }
+ //! Returns if the window is fullscreen
+ /*!
+ When the window is fullscreen, it is kept above all others
+ */
inline bool fullscreen() const { return _fullscreen; }
+ //! Returns if the window is floating
+ /*!
+ When the window is floating, it is kept above all others in the same
+ stacking layer as it
+ */
inline bool floating() const { return _floating; }
+ //! Returns the window's border width
+ /*!
+ The border width is set to 0 when the client becomes managed, but the
+ border width is stored here so that it can be restored to the client window
+ when it is unmanaged later.
+ */
inline int borderWidth() const { return _border_width; }
+ //! Returns the minimum width of the client window
+ /*!
+ If the min is > the max, then the window is not resizable
+ */
inline int minX() const { return _min_x; }
+ //! Returns the minimum height of the client window
+ /*!
+ If the min is > the max, then the window is not resizable
+ */
inline int minY() const { return _min_y; }
+ //! Returns the maximum width of the client window
+ /*!
+ If the min is > the max, then the window is not resizable
+ */
inline int maxX() const { return _max_x; }
+ //! Returns the maximum height of the client window
+ /*!
+ If the min is > the max, then the window is not resizable
+ */
inline int maxY() const { return _max_y; }
+ //! Returns the increment size for resizing the window (for the width)
inline int incrementX() const { return _inc_x; }
+ //! Returns the increment size for resizing the window (for the height)
inline int incrementY() const { return _inc_y; }
+ //! Returns the base width of the window
+ /*!
+ This value should be subtracted from the window's actual width when
+ displaying its size to the user, or working with its min/max width
+ */
inline int baseX() const { return _base_x; }
+ //! Returns the base height of the window
+ /*!
+ This value should be subtracted from the window's actual height when
+ displaying its size to the user, or working with its min/max height
+ */
inline int baseY() const { return _base_y; }
+ //! Returns the position and size of the client relative to the root window
inline const otk::Rect &area() const { return _area; }
+ //! Updates the OBClient class from a property change XEvent
void update(const XPropertyEvent &e);
+ //! Processes a client message XEvent for the window and causes an action
+ //! or whatever was specified to occur
void update(const XClientMessageEvent &e);
+ //! Changes the stored positions and size of the OBClient window
+ /*!
+ This does not actually change the physical geometry, that needs to be done
+ before/after setting this value to keep it in sync
+ */
void setArea(const otk::Rect &area);
};