}
}
-void x_paint(Window win, Appearance *l, int w, int h)
+void x_paint(Window win, Appearance *l, int x, int y, int w, int h)
{
int i;
XImage *im;
} TextureType;
typedef struct PlanarSurface {
- int x;
- int y;
- int width;
- int height;
SurfaceColorType grad;
ReliefType relief;
BevelType bevel;
extern int render_depth;
extern Colormap render_colormap;
-void (*paint)(Window win, Appearance *l, int w, int h);
+void (*paint)(Window win, Appearance *l, int x, int y, int w, int h);
void render_startup(void);
void init_appearance(Appearance *l);