interactive_states = g_slist_append(interactive_states, s);
}
+void keyboard_interactive_end(ObInteractiveState *s,
+ guint state, gboolean cancel)
+{
+ action_run_interactive(s->action, s->client, state, cancel, TRUE);
+
+ g_free(s);
+
+ interactive_states = g_slist_remove(interactive_states, s);
+
+ if (!interactive_states) {
+ grab_keyboard(FALSE);
+ grab_pointer(FALSE, OB_CURSOR_NONE);
+ keyboard_reset_chains();
+ }
+}
+
+void keyboard_interactive_end_client(gpointer data)
+{
+ GSList *it, *next;
+ ObClient *c = data;
+
+ for (it = interactive_states; it; it = next) {
+ ObInteractiveState *s = it->data;
+
+ next = g_slist_next(it);
+
+ if (s->client == c)
+ keyboard_interactive_end(s, 0, FALSE);
+ }
+}
+
gboolean keyboard_process_interactive_grab(const XEvent *e, ObClient **client)
{
GSList *it, *next;
cancel = done = TRUE;
}
if (done) {
- action_run_interactive(s->action, s->client,
- e->xkey.state, cancel, TRUE);
-
- g_free(s);
-
- interactive_states = g_slist_delete_link(interactive_states, it);
- if (!interactive_states) {
- grab_keyboard(FALSE);
- grab_pointer(FALSE, OB_CURSOR_NONE);
- keyboard_reset_chains();
- }
+ keyboard_interactive_end(s, e->xkey.state, cancel);
handled = TRUE;
} else
void keyboard_startup(gboolean reconfig)
{
grab_keys(TRUE);
+
+ if (!reconfig)
+ client_add_destructor(keyboard_interactive_end_client);
}
void keyboard_shutdown(gboolean reconfig)
{
GSList *it;
+ if (!reconfig)
+ client_remove_destructor(keyboard_interactive_end_client);
+
tree_destroy(keyboard_firstnode);
keyboard_firstnode = NULL;