a_unfocused_title = appearance_new(Surface_Planar, 0);
a_focused_label = appearance_new(Surface_Planar, 1);
a_unfocused_label = appearance_new(Surface_Planar, 1);
- a_icon = appearance_new(Surface_Planar, 0);/*1);*/
+ a_icon = appearance_new(Surface_Planar, 1);
a_focused_handle = appearance_new(Surface_Planar, 0);
a_unfocused_handle = appearance_new(Surface_Planar, 0);
{
if (self->icon_x < 0) return;
- /* XXX set the texture's icon picture! */
- RECT_SET(self->a_icon->texture[0].position, 0, 0, BUTTON_SIZE,BUTTON_SIZE);
+ if (self->frame.client->nicons) {
+ Icon *icon = client_icon(self->frame.client, BUTTON_SIZE, BUTTON_SIZE);
+ self->a_icon->texture[0].type = RGBA;
+ self->a_icon->texture[0].data.rgba.width = icon->width;
+ self->a_icon->texture[0].data.rgba.height = icon->height;
+ self->a_icon->texture[0].data.rgba.data = icon->data;
+ RECT_SET(self->a_icon->texture[0].position, 0, 0,
+ BUTTON_SIZE,BUTTON_SIZE);
+ } else
+ self->a_icon->texture[0].type = NoTexture;
+
paint(self->icon, self->a_icon, 0, 0, BUTTON_SIZE, BUTTON_SIZE);
}
/* store the icons */
i = 0;
for (j = 0; j < self->nicons; ++j) {
- w = self->icons[j].w = data[i++];
- h = self->icons[j].h = data[i++];
+ w = self->icons[j].width = data[i++];
+ h = self->icons[j].height = data[i++];
self->icons[j].data =
g_memdup(&data[i], w * h * sizeof(gulong));
i += w * h;
g_free(data);
}
- if (self->nicons <= 0) {
- self->nicons = 1;
- self->icons = g_new0(Icon, 1);
- }
-
if (self->frame)
engine_frame_adjust_icon(self->frame);
}
engine_frame_adjust_focus(self->frame);
}
+
+Icon *client_icon(Client *self, int w, int h)
+{
+ int i;
+ /* si is the smallest image >= req */
+ /* li is the largest image < req */
+ unsigned long size, smallest = 0xffffffff, largest = 0, si = 0, li = 0;
+
+ if (!self->nicons) return NULL;
+
+ for (i = 0; i < self->nicons; ++i) {
+ size = self->icons[i].width * self->icons[i].height;
+ if (size < smallest && size >= (unsigned)(w * h)) {
+ smallest = size;
+ si = i;
+ }
+ if (size > largest && size <= (unsigned)(w * h)) {
+ largest = size;
+ li = i;
+ }
+ }
+ if (largest == 0) /* didnt find one smaller than the requested size */
+ return &self->icons[si];
+ return &self->icons[li];
+}
/*! Holds an icon in ARGB format */
typedef struct Icon {
- unsigned long w, h;
+ unsigned long width, height;
unsigned long *data;
} Icon;
/*! Retrieves the window's type and sets Client->type */
void client_get_type(Client *self);
+Icon *client_icon(Client *self, int w, int h);
+
#endif