From: Dana Jansens Date: Fri, 2 Aug 2002 20:37:33 +0000 (+0000) Subject: snap to windows/edges an optional offset away X-Git-Url: https://git.brokenzipper.com/gitweb?a=commitdiff_plain;h=22869af55c6eba6df528e21b9edc5f905aad2690;p=chaz%2Fopenbox snap to windows/edges an optional offset away --- diff --git a/src/Window.cc b/src/Window.cc index aefb81f7..e3ecd944 100644 --- a/src/Window.cc +++ b/src/Window.cc @@ -3124,16 +3124,16 @@ void BlackboxWindow::doWindowSnapping(int &dx, int &dy) { const int snap_to_windows = screen->getWindowToWindowSnap(); const int snap_to_edges = screen->getWindowToEdgeSnap(); // the amount of space away from the edge to provide resistance/snap -// const int snap_offset = screen->getSnapThreshold(); + const int snap_offset = 0; // find the geomeetery where the moving window currently is const Rect &moving = screen->doOpaqueMove() ? frame.rect : frame.changing; // window corners - const int wleft = dx, - wright = dx + frame.rect.width() - 1, - wtop = dy, - wbottom = dy + frame.rect.height() - 1; + const int wleft = dx - snap_offset, + wright = dx + frame.rect.width() - 1 + snap_offset, + wtop = dy - snap_offset, + wbottom = dy + frame.rect.height() - 1 + snap_offset; if (snap_to_windows) { RectList rectlist;