From: brady Date: Mon, 29 Mar 2010 06:30:08 +0000 (+0000) Subject: Program working accross 2 computers, packet info being received and game running... X-Git-Url: https://git.brokenzipper.com/gitweb?a=commitdiff_plain;h=424af2f9da6ebb3b8acf64a77fea552d37846cff;p=chaz%2Fcarfire Program working accross 2 computers, packet info being received and game running smoothly. Testing sycronization. git-svn-id: https://bd85.net/svn/cs3505_group@35 92bb83a3-7c8f-8a45-bc97-515c4e399668 --- diff --git a/Project06/CS 3505 Project 06/CS 3505 Project 06/CS 3505/TestHarness.cs b/Project06/CS 3505 Project 06/CS 3505 Project 06/CS 3505/TestHarness.cs index 883e8a0..1f01f03 100644 --- a/Project06/CS 3505 Project 06/CS 3505 Project 06/CS 3505/TestHarness.cs +++ b/Project06/CS 3505 Project 06/CS 3505 Project 06/CS 3505/TestHarness.cs @@ -311,6 +311,8 @@ namespace CS_3505_Project_06.CS_3505 nameHexPair(spriteBatch, Color.White, "Checksum:", state.Checksum, 215, 515, 100); nameDecPair(spriteBatch, Color.White, "Elapsed Time:", state.elapsedTime / 1000.0f, 570, 790, 100); + Console.WriteLine("Frame: " + state.frameNumber + " Checksum: " + state.Checksum); + printPlayer(spriteBatch, Color.Turquoise, 0, 10, 190, 170); printPlayer(spriteBatch, Color.Wheat, 1, 210, 390, 170); printPlayer(spriteBatch, Color.Tomato, 2, 410, 590, 170);