From: Dana Jansens Date: Fri, 11 Jul 2003 16:07:43 +0000 (+0000) Subject: removed the RrEndian so using LSBFirst always now. hopefully this works! X-Git-Url: https://git.brokenzipper.com/gitweb?a=commitdiff_plain;h=70a38951b3a052d6c7bb28c23d0af9a11ef2d58e;p=chaz%2Fopenbox removed the RrEndian so using LSBFirst always now. hopefully this works! --- diff --git a/render/color.c b/render/color.c index dfdd092c..3e9199c3 100644 --- a/render/color.c +++ b/render/color.c @@ -77,8 +77,8 @@ void RrReduceDepth(const RrInstance *inst, RrPixel32 *data, XImage *im) (RrGreenOffset(inst) != RrDefaultGreenOffset)) { g_message("CONVERSION %d->%d %d->%d %d->%d", RrDefaultRedOffset, RrRedOffset(inst), - RrDefaultBlueOffset, RrGreenOffset(inst), - RrDefaultGreenOffset, RrBlueOffset(inst)); + RrDefaultGreenOffset, RrGreenOffset(inst), + RrDefaultBlueOffset, RrBlueOffset(inst)); for (y = 0; y < im->height; y++) { for (x = 0; x < im->width; x++) { r = (data[x] >> RrDefaultRedOffset) & 0xFF; @@ -183,7 +183,7 @@ void RrIncreaseDepth(const RrInstance *inst, RrPixel32 *data, XImage *im) RrPixel16 *p16 = (RrPixel16 *) im->data; unsigned char *p8 = (unsigned char *)im->data; - if (im->byte_order != RrEndian) + if (im->byte_order != LSBFirst) swap_byte_order(im); switch (im->bits_per_pixel) { diff --git a/render/render.c b/render/render.c index 5245d306..a8539d7a 100644 --- a/render/render.c +++ b/render/render.c @@ -232,7 +232,7 @@ static void RrPixel32_to_pixmap(RrAppearance *l, gint x, gint y, gint w, gint h) in = l->surface.RrPixel_data; out = l->pixmap; - im->byte_order = RrEndian; + im->byte_order = LSBFirst; /* this malloc is a complete waste of time on normal 32bpp as reduce_depth just sets im->data = data and returns */