From: Dana Jansens Date: Wed, 3 Sep 2003 05:28:19 +0000 (+0000) Subject: we use the offsets we get from the server, we should use the byte order too.. X-Git-Url: https://git.brokenzipper.com/gitweb?a=commitdiff_plain;h=83c213143e8a227c70b8fbf9337d5fead15784d8;p=chaz%2Fopenbox we use the offsets we get from the server, we should use the byte order too.. --- diff --git a/render/render.c b/render/render.c index 8bde9c6f..7e4f112b 100644 --- a/render/render.c +++ b/render/render.c @@ -267,7 +267,6 @@ static void pixel_data_to_pixmap(RrAppearance *l, in = l->surface.pixel_data; out = l->pixmap; - im->byte_order = LSBFirst; /* this malloc is a complete waste of time on normal 32bpp as reduce_depth just sets im->data = data and returns */