From: Dana Jansens Date: Sun, 2 Feb 2003 22:54:52 +0000 (+0000) Subject: new merry theme updates X-Git-Url: https://git.brokenzipper.com/gitweb?a=commitdiff_plain;h=8d99c55c6c2949860dfc39a31b5724f32fdd5b8b;p=chaz%2Fopenbox new merry theme updates --- diff --git a/otk/renderstyle.cc b/otk/renderstyle.cc index 330870c6..5e19aa47 100644 --- a/otk/renderstyle.cc +++ b/otk/renderstyle.cc @@ -15,8 +15,8 @@ RenderStyle::RenderStyle(int screen, const std::string &stylefile) _file(stylefile) { // pick one.. -//#define FIERON -#define MERRY +#define FIERON +//#define MERRY #ifdef FIERON _root_color = new RenderColor(_screen, 0x272a2f); @@ -256,10 +256,10 @@ RenderStyle::RenderStyle(int screen, const std::string &stylefile) RenderTexture::Flat, RenderTexture::Bevel1, false, - RenderTexture::Solid, + RenderTexture::Vertical, false, 0xe6e6e6, - 0xe6e6e6, + 0xd9d9d9, 0x0, 0x0); @@ -268,24 +268,25 @@ RenderStyle::RenderStyle(int screen, const std::string &stylefile) RenderTexture::Flat, RenderTexture::Bevel1, true, - RenderTexture::Solid, + RenderTexture::Vertical, false, //0x6a6973, //0x6a6973, 0x4c59a6, - 0x4c59a6, + 0x5a6dbd, 0x222222, 0x0); - _label_unfocus = new RenderTexture(_screen, + //urg this ain't so hot +_label_unfocus = new RenderTexture(_screen, false, RenderTexture::Flat, RenderTexture::Bevel1, true, - RenderTexture::Solid, + RenderTexture::Vertical, false, - 0xcdcac7, - 0xcdcac7, - 0xb0ada9, + 0xb4b2ad, + 0xc3c1bc, + 0x6a696a, 0x0); @@ -294,10 +295,10 @@ RenderStyle::RenderStyle(int screen, const std::string &stylefile) RenderTexture::Flat, RenderTexture::Bevel1, false, - RenderTexture::Solid, + RenderTexture::Vertical, false, 0xe6e6e6, - 0xe6e6e6, + 0xd9d9d9, 0x0, 0x0); _handle_unfocus = new RenderTexture(_screen, @@ -339,9 +340,9 @@ RenderStyle::RenderStyle(int screen, const std::string &stylefile) _button_press_focus = new RenderTexture(_screen, false, RenderTexture::Sunken, - RenderTexture::Bevel1, + RenderTexture::Bevel2, false, - RenderTexture::Solid, + RenderTexture::Vertical, false, 0xe6e6e6, 0xe6e6e6, @@ -350,9 +351,9 @@ RenderStyle::RenderStyle(int screen, const std::string &stylefile) _button_press_unfocus = new RenderTexture(_screen, false, RenderTexture::Sunken, - RenderTexture::Bevel1, + RenderTexture::Bevel2, false, - RenderTexture::Solid, + RenderTexture::Vertical, false, 0xe6e6e6, 0xe6e6e6, @@ -364,10 +365,10 @@ RenderStyle::RenderStyle(int screen, const std::string &stylefile) RenderTexture::Flat, RenderTexture::Bevel1, false, - RenderTexture::Solid, + RenderTexture::Vertical, false, 0xe6e6e6, - 0xe6e6e6, + 0xd9d9d9, 0x0, 0x0); _grip_unfocus = new RenderTexture(_screen,