From: Derek Foreman Date: Tue, 15 Apr 2003 02:21:00 +0000 (+0000) Subject: PYRAMID PARTY!!! X-Git-Url: https://git.brokenzipper.com/gitweb?a=commitdiff_plain;h=8f5e1a0fcbf47bc5686a607553769bf2a8f420ab;p=chaz%2Fopenbox PYRAMID PARTY!!! --- diff --git a/render/gradient.c b/render/gradient.c index ad9154a6..b80f9426 100644 --- a/render/gradient.c +++ b/render/gradient.c @@ -26,6 +26,9 @@ void gradient_render(Surface *sf, int w, int h) case Background_CrossDiagonal: gradient_crossdiagonal(sf, w, h); break; + case Background_Pyramid: + gradient_pyramid(sf, w, h); + break; default: g_message("unhandled gradient"); return; @@ -327,3 +330,42 @@ void gradient_solid(Appearance *l, int x, int y, int w, int h) } */ } + +void gradient_pyramid(Surface *sf, int inw, int inh) +{ + pixel32 *data = sf->data.planar.pixel_data; + pixel32 *end = data + inw*inh; + pixel32 current; + float drx, dgx, dbx, dry, dgy, dby; + unsigned int r,g,b; + int x, y, h=inh/2, w=inw/2; +memset(data, 0, inw*inh*sizeof(pixel32)); + for (y = 0; y < h; ++y) { + drx = (float)(sf->data.planar.secondary->r - sf->data.planar.primary->r); + dry = drx/(float)h; + drx/= (float)w; + + dgx = (float)(sf->data.planar.secondary->g - sf->data.planar.primary->g); + dgy = dgx/(float)h; + dgx/= (float)w; + + dbx = (float)(sf->data.planar.secondary->b - sf->data.planar.primary->b); + dby = dbx/(float)h; + dbx/= (float)w; + for (x = 0; x < w; ++x, data) { + r = sf->data.planar.primary->r + ((int)(drx * x) + (int)(dry * y))/2; + g = sf->data.planar.primary->g + ((int)(dgx * x) + (int)(dgy * y))/2; + b = sf->data.planar.primary->b + ((int)(dbx * x) + (int)(dby * y))/2; + current = (r << default_red_shift) + + (g << default_green_shift) + + (b << default_blue_shift); + *(data+x) = current; + *(data+inw-x) = current; + *(end-x) = current; + *(end-(inw-x)) = current; + } + data+=inw; + end-=inw; + } +} + diff --git a/render/gradient.h b/render/gradient.h index 8c4e90f3..d0a35c7d 100644 --- a/render/gradient.h +++ b/render/gradient.h @@ -8,6 +8,7 @@ void gradient_vertical(Surface *sf, int w, int h); void gradient_horizontal(Surface *sf, int w, int h); void gradient_diagonal(Surface *sf, int w, int h); void gradient_crossdiagonal(Surface *sf, int w, int h); +void gradient_pyramid(Surface *sf, int w, int h); void gradient_solid(Appearance *l, int x, int y, int w, int h); void highlight(pixel32 *x, pixel32 *y, gboolean raised);