From: Dana Jansens Date: Wed, 12 Feb 2003 00:34:22 +0000 (+0000) Subject: kill all the old commented vars in rendercontrol.hh X-Git-Url: https://git.brokenzipper.com/gitweb?a=commitdiff_plain;h=9faca110acaffe21fd9f14cef807bc7aeb289a2a;p=chaz%2Fopenbox kill all the old commented vars in rendercontrol.hh add some preliminary vars in pseudorendercontrol.hh --- diff --git a/otk/pseudorendercontrol.hh b/otk/pseudorendercontrol.hh index 4f53d34a..c88ae931 100644 --- a/otk/pseudorendercontrol.hh +++ b/otk/pseudorendercontrol.hh @@ -8,7 +8,19 @@ namespace otk { class PseudoRenderControl : public RenderControl { private: - // add some vars!!! + // color tables, meaning, 256 (possibly) different shades of each color, + // based on the number of bits there are available for each color in the + // visual + unsigned char _red_color_table[256]; + unsigned char _green_color_table[256]; + unsigned char _blue_color_table[256]; + + int _cpc; // colors-per-channel: must be a value between [2,6] + int _bpp; // bits-per-pixel + + // These are only used for !TrueColor visuals + XColor *_colors; + int _ncolors; virtual void reduceDepth(Surface &sf, XImage *im) const; diff --git a/otk/rendercontrol.hh b/otk/rendercontrol.hh index 52d80c52..72ad176f 100644 --- a/otk/rendercontrol.hh +++ b/otk/rendercontrol.hh @@ -22,46 +22,7 @@ class RenderControl { protected: int _screen; - /* - // color tables, meaning, 256 (possibly) different shades of each color, - // based on the number of bits there are available for each color in the - // visual - unsigned char _red_color_table[256]; - unsigned char _green_color_table[256]; - unsigned char _blue_color_table[256]; - */ - -/* - Bool _dither; - - int _cpc; // colors-per-channel: must be a value between [2,6] - int _bpp; // bits-per-pixel - - unsigned int *_grad_xbuffer; - unsigned int *_grad_ybuffer; - unsigned int _grad_buffer_width; - unsigned int _grad_buffer_height; - - unsigned long *_sqrt_table; - - // These values are all determined based on a visual - - int _red_bits; // the number of bits (1-255) that each shade of color - int _green_bits; // spans across. best case is 1, which gives 255 shades. - int _blue_bits; - unsigned char _red_color_table[256]; - unsigned char _green_color_table[256]; - unsigned char _blue_color_table[256]; - - // These are only used for TrueColor visuals - int _red_offset; // the offset of each color in a color mask - int _green_offset; - int _blue_offset; - - // These are only used for !TrueColor visuals - XColor *_colors; - int _ncolors; -*/ +// bool _dither; RenderControl(int screen);