From: Dana Jansens Date: Sat, 5 May 2007 23:34:48 +0000 (+0000) Subject: fix stupid apps focusing. yah. X-Git-Url: https://git.brokenzipper.com/gitweb?a=commitdiff_plain;h=c1a5ad45a8f02cd0728852c3765f411d7b12dec3;p=chaz%2Fopenbox fix stupid apps focusing. yah. --- diff --git a/openbox/event.c b/openbox/event.c index 25460a71..5ef329c3 100644 --- a/openbox/event.c +++ b/openbox/event.c @@ -421,20 +421,43 @@ static void event_process(const XEvent *ec, gpointer data) event_handle_menu(e); } else if (e->type == FocusIn) { if (e->xfocus.detail == NotifyPointerRoot || - e->xfocus.detail == NotifyDetailNone) + e->xfocus.detail == NotifyDetailNone || + e->xfocus.detail == NotifyInferior) { - ob_debug_type(OB_DEBUG_FOCUS, "Focus went to pointer root/none\n"); - /* Focus has been reverted to the root window or nothing. - FocusOut events come after UnmapNotify, so we don't need to - worry about focusing an invalid window - */ - if (!focus_left_screen) - focus_fallback(TRUE); - } else if (e->xfocus.detail == NotifyInferior) { + XEvent ce; ob_debug_type(OB_DEBUG_FOCUS, - "Focus went to root or our frame window"); - /* Focus has been given to the root window. */ - focus_fallback(TRUE); + "Focus went to pointer root/none or to our frame " + "window\n"); + + /* If another FocusIn is in the queue then don't fallback yet. This + fixes the fun case of: + window map -> send focusin + window unmap -> get focusout + window map -> send focusin + get first focus out -> fall back to something (new window + hasn't received focus yet, so something else) -> send focusin + which means the "something else" is the last thing to get a + focusin sent to it, so the new window doesn't end up with focus. + */ + if (XCheckIfEvent(ob_display, &ce, look_for_focusin, NULL)) { + XPutBackEvent(ob_display, &ce); + ob_debug_type(OB_DEBUG_FOCUS, + " but another FocusIn is coming\n)"); + } else { + /* Focus has been reverted to the root window, nothing, or to + our frame window. + + FocusOut events come after UnmapNotify, so we don't need to + worry about focusing an invalid window + */ + + /* In this case we know focus is in our screen */ + if (e->xfocus.detail == NotifyInferior) + focus_left_screen = FALSE; + + if (!focus_left_screen) + focus_fallback(TRUE); + } } else if (client && client != focus_client) { focus_left_screen = FALSE; frame_adjust_focus(client->frame, TRUE);