From: Dana Jansens Date: Sun, 19 Jan 2003 23:27:59 +0000 (+0000) Subject: use arrays instead of vectors for the screeninfos and rendercontrols. X-Git-Url: https://git.brokenzipper.com/gitweb?a=commitdiff_plain;h=d953cfe73c09ebeb9f9976784bf3d9fa5a5622f9;p=chaz%2Fopenbox use arrays instead of vectors for the screeninfos and rendercontrols. --- diff --git a/otk/display.cc b/otk/display.cc index 8a7646b8..68f0862b 100644 --- a/otk/display.cc +++ b/otk/display.cc @@ -84,8 +84,8 @@ Display::Display() _num_lock_mask(0), _scroll_lock_mask(0), _grab_count(0), - _screenInfoList(), - _renderControlList(), + _screeninfo_list(0), + _rendercontrol_list(0), _gccache((GCCache*) 0) { int junk; @@ -167,16 +167,16 @@ DISPLAY environment variable approriately.\n\n")); _mask_list[6] = _scroll_lock_mask | _num_lock_mask; _mask_list[7] = _scroll_lock_mask | LockMask | _num_lock_mask; - // Get information on all the screens which are available. - _screenInfoList.reserve(ScreenCount(_display)); - for (int i = 0; i < ScreenCount(_display); ++i) - _screenInfoList.push_back(i); - - _renderControlList.reserve(ScreenCount(_display)); - for (int i = 0; i < ScreenCount(_display); ++i) - _renderControlList.push_back(RenderControl::getRenderControl(i)); + // Get information on all the screens which are available, and create their + // RenderControl + _screeninfo_list = new ScreenInfo*[ScreenCount(_display)]; + _rendercontrol_list = new RenderControl*[ScreenCount(_display)]; + for (int i = 0; i < ScreenCount(_display); ++i) { + _screeninfo_list[i] = new ScreenInfo(i); + _rendercontrol_list[i] = RenderControl::getRenderControl(i); + } - _gccache = new GCCache(_screenInfoList.size()); + _gccache = new GCCache(ScreenCount(_display)); } @@ -185,6 +185,14 @@ Display::~Display() delete _gccache; while (_grab_count > 0) ungrab(); + + for (int i = 0; i < ScreenCount(_display); ++i) { + delete _rendercontrol_list[i]; + delete _screeninfo_list[i]; + } + delete [] _rendercontrol_list; + delete [] _screeninfo_list; + XCloseDisplay(_display); } @@ -192,17 +200,16 @@ Display::~Display() const ScreenInfo* Display::screenInfo(int snum) { assert(snum >= 0); - assert(snum < static_cast(_screenInfoList.size())); - return &_screenInfoList[snum]; + assert(snum < (signed) ScreenCount(_display)); + return _screeninfo_list[snum]; } const ScreenInfo* Display::findScreen(Window root) { - std::vector::iterator it, end = _screenInfoList.end(); - for (it = _screenInfoList.begin(); it != end; ++it) - if (it->rootWindow() == root) - return &(*it); + for (int i = 0; i < ScreenCount(_display); ++i) + if (_screeninfo_list[i]->rootWindow() == root) + return _screeninfo_list[i]; return 0; } @@ -210,8 +217,8 @@ const ScreenInfo* Display::findScreen(Window root) const RenderControl *Display::renderControl(int snum) { assert(snum >= 0); - assert(snum < (signed) _renderControlList.size()); - return _renderControlList[snum]; + assert(snum < (signed) ScreenCount(_display)); + return _rendercontrol_list[snum]; } diff --git a/otk/display.hh b/otk/display.hh index 9402a8e7..ccce6ae1 100644 --- a/otk/display.hh +++ b/otk/display.hh @@ -6,8 +6,6 @@ extern "C" { #include } -#include - namespace otk { class ScreenInfo; @@ -54,11 +52,11 @@ private: int _grab_count; //! A list of information for all screens on the display - std::vector _screenInfoList; + ScreenInfo** _screeninfo_list; //! A list of RenderControl objects, which are used for all graphics on a //! screen - std::vector _renderControlList; + RenderControl** _rendercontrol_list; //! A cache for re-using GCs, used by the drawing objects /*!