From: Dana Jansens Date: Fri, 14 Feb 2003 19:18:19 +0000 (+0000) Subject: make reduceDepth set the im->data member, with newly allocated data, so the pixelData... X-Git-Url: https://git.brokenzipper.com/gitweb?a=commitdiff_plain;h=e3f6e0ff8195e73f2fa8c9db431941e171dd0041;p=chaz%2Fopenbox make reduceDepth set the im->data member, with newly allocated data, so the pixelData in the surface isn't reduced --- diff --git a/otk/pseudorendercontrol.cc b/otk/pseudorendercontrol.cc index 990a60dd..7af57192 100644 --- a/otk/pseudorendercontrol.cc +++ b/otk/pseudorendercontrol.cc @@ -124,18 +124,19 @@ inline const XColor *PseudoRenderControl::pickColor(int r, int g, int b) const void PseudoRenderControl::reduceDepth(Surface &sf, XImage *im) const { pixel32 *data = sf.pixelData(); - char *p = (char *)data; + pixel32 *ret = (pixel32*)malloc(im->width * im->height * 4); + char *p = (char *)ret; int x, y; - for (y = 0; y < im->height; y++) { - for (x = 0; x < im->width; x++) { - p[x] = pickColor(data[x] >> default_red_shift, - data[x] >> default_green_shift, - data[x] >> default_blue_shift)->pixel; - } - data += im->width; - p += im->bytes_per_line; + for (y = 0; y < im->height; y++) { + for (x = 0; x < im->width; x++) { + p[x] = pickColor(data[x] >> default_red_shift, + data[x] >> default_green_shift, + data[x] >> default_blue_shift)->pixel; } - + data += im->width; + p += im->bytes_per_line; + } + im->data = (char*)ret; } void PseudoRenderControl::allocateColor(XColor *color) const diff --git a/otk/rendercontrol.cc b/otk/rendercontrol.cc index 90f99632..a4de270a 100644 --- a/otk/rendercontrol.cc +++ b/otk/rendercontrol.cc @@ -285,12 +285,7 @@ void RenderControl::drawGradientBackground( } reduceDepth(sf, im); - - im->data = (char*) data; - sf.setPixmap(im); - - im->data = NULL; XDestroyImage(im); } @@ -451,7 +446,7 @@ void RenderControl::drawImage(Surface &sf, int w, int h, if (x < 0) x = 0; if (y < 0) y = 0; - // XXX SCALING!@!&*(@! to make it fit on the surface + // Reduce the image size if its too big to make it fit on the surface int oldw = w, oldh = h; unsigned long *olddata = data; if (w > sfw) w = sfw; @@ -507,12 +502,7 @@ void RenderControl::drawImage(Surface &sf, int w, int h, im->byte_order = endian; reduceDepth(sf, im); - - im->data = (char*) bg; - sf.setPixmap(im); - - im->data = NULL; XDestroyImage(im); } diff --git a/otk/rendercontrol.hh b/otk/rendercontrol.hh index 01642824..56f45c8a 100644 --- a/otk/rendercontrol.hh +++ b/otk/rendercontrol.hh @@ -26,8 +26,6 @@ protected: RenderControl(int screen); - virtual void reduceDepth(Surface &sf, XImage *im) const = 0; - inline void highlight(pixel32 *x, pixel32 *y, bool raised) const; void verticalGradient(Surface &sf, const RenderTexture &texture) const; void diagonalGradient(Surface &sf, const RenderTexture &texture) const; @@ -37,11 +35,20 @@ protected: virtual void drawSolidBackground(Surface& sf, const RenderTexture& texture) const; + //! Reduces a Surface's Surface::pixelData so that it will display correctly + //! on the screen's depth + /*! + This function allocates and sets the im->data member. The allocated memory + will be freed when XDetroyImage is called on the XImage. + */ + virtual void reduceDepth(Surface &sf, XImage *im) const = 0; + public: virtual ~RenderControl(); static RenderControl *getRenderControl(int screen); + //! Draws onto the root window virtual void drawRoot(const RenderColor &color) const; //! Draws a background onto a Surface, as specified by a RenderTexture diff --git a/otk/truerendercontrol.cc b/otk/truerendercontrol.cc index 2f1b710e..2ce771eb 100644 --- a/otk/truerendercontrol.cc +++ b/otk/truerendercontrol.cc @@ -60,7 +60,8 @@ void TrueRenderControl::reduceDepth(Surface &sf, XImage *im) const int r, g, b; int x,y; pixel32 *data = sf.pixelData(); - pixel16 *p = (pixel16*) data; + pixel32 *ret = (pixel32*)malloc(im->width * im->height * 4); + pixel16 *p = (pixel16*) ret; switch (im->bits_per_pixel) { case 32: if ((_red_offset != default_red_shift) || @@ -72,13 +73,15 @@ void TrueRenderControl::reduceDepth(Surface &sf, XImage *im) const r = (data[x] >> default_red_shift) & 0xFF; g = (data[x] >> default_green_shift) & 0xFF; b = (data[x] >> default_blue_shift) & 0xFF; - data[x] = (r << _red_offset) + (g << _green_offset) + + ret[x] = (r << _red_offset) + (g << _green_offset) + (b << _blue_offset); } data += im->width; } - } - return; + } else { + memcpy(ret, data, im->width * im->height * 4); + } + break; case 16: for (y = 0; y < im->height; y++) { for (x = 0; x < im->width; x++) { @@ -97,6 +100,7 @@ void TrueRenderControl::reduceDepth(Surface &sf, XImage *im) const default: printf("your bit depth is currently unhandled\n"); } + im->data = (char*)ret; } void TrueRenderControl::allocateColor(XColor *color) const