From: Dana Jansens Date: Sun, 23 Mar 2003 21:55:04 +0000 (+0000) Subject: found what seems to be a better vertical offset for the fonts X-Git-Url: https://git.brokenzipper.com/gitweb?a=commitdiff_plain;h=f2add3a5b0197388cab9ac6787995eb8312c96c6;p=chaz%2Fopenbox found what seems to be a better vertical offset for the fonts --- diff --git a/render/font.c b/render/font.c index 405cf1c3..c2e97861 100644 --- a/render/font.c +++ b/render/font.c @@ -96,7 +96,7 @@ void font_draw(XftDraw *d, TextureText *t, int x, int y, int w, int h) XftColor c; /* accomidate for areas bigger/smaller than Xft thinks the font is tall */ - y += (h - t->font->xftfont->height) / 2; + y += (t->font->xftfont->height + 1 - (t->font->height + h)) / 2; x += 3; /* XXX figure out X with justification */ @@ -118,8 +118,7 @@ void font_draw(XftDraw *d, TextureText *t, int x, int y, int w, int h) c.pixel = t->color->pixel; XftDrawStringUtf8(d, &c, t->font->xftfont, x, - t->font->xftfont->ascent + y - - (t->font->xftfont->height - t->font->height) / 2, - (FcChar8*)t->string, strlen(t->string)); + t->font->xftfont->ascent + y, + (FcChar8*)t->string, strlen(t->string)); return; }