]> Dogcows Code - chaz/yoink/history - data
fixed win32 installer building
[chaz/yoink] / data /
2009-11-23  Charles McGarveyupdated documentation
2009-11-10  Charles McGarveyminor build system changes
2009-11-08  Charles McGarveybeginning CD implementation
2009-11-03  Charles McGarveyconverted tilemap scripts to lua
2009-11-02  Charles McGarveyconverted json sequences to lua
2009-10-17  Charles McGarveyfixed layer bugs; generalized octree
2009-10-14  Charles McGarveynew level-based controllers
2009-10-12  Charles McGarveysettings subsystem now using lua
2009-10-07  Charles McGarveynew lua scripting for scene loading
2009-09-16  Charles McGarveyadded missing licenses
2009-09-14  Charles McGarveymore featureful sound class
2009-08-31  Charles McGarveypreliminary physics, sound, hud
2009-08-29  Charles McGarveyoriginal sounds now included, converted by Neil
2009-08-21  Charles McGarveynow using stlplus containers, especially ntree
2009-08-21  Charles McGarveyinitial working frustum culling implementation
2009-08-16  Charles McGarveyrevamped scene drawing in preparation for octree
2009-08-14  Charles McGarveyscene drawing correctly implemented; new classes
2009-08-01  Charles McGarveyfixed up video and texture handling
2009-07-27  Charles McGarveymain loop code fixed to decouple updates and draws
2009-07-25  Charles McGarveydatarootdir autotools fix
2009-07-25  Charles McGarveybig batch of progress
This page took 0.033203 seconds and 7 git commands to generate.